Starbound

Starbound

Arcana
1,441 Comments
Doko 6 hours ago 
Running a scan on my logs and discovered: Broken patches on pirubush and nakedtree via your worokshop mod ID.
CosmoWolf 30 Jun @ 3:00pm 
The legendary treasure is crazy good. Found the Selach pretty early game and never had to switch weapons ever since
PIOᑎᕮᕮᖇ 27 Jun @ 10:13am 
Elite enemies and elite crew members are unreasonable. Usually, they are not strong, but their values are extremely exaggerated. This leads to players using RPG Growth to play Arcana, and the elite NPC following the player will ignore any difficulty mod challenges and directly kill all bosses and enemies. Why didn't you leave the crew on the spaceship? That's because elite enemies as powerful as these elite sailors will use a bow and arrow to instantly kill my shield, armor, and life! You asked me why I don't stop using RPG Growth, and if I do, I won't be able to defeat these elite enemies with hundreds of DPS!
TradingPlague2 24 Jun @ 1:53pm 
does this work with frackin ?
ZombifiedRootBeerRanger 21 Jun @ 4:14pm 
finish the google wikipedia plz
spcviking 18 Jun @ 10:07am 
How do you craft/find the motors item, as I have looked in all of the different crafting stations I have and I couldn't find it, also how do you find the broken Solarron?
Arhont 12 Jun @ 8:57am 
Can you please fix Arcanian basic head tech (energy tech) for Openstarbound? It's simply doesn't work in oSB, but works well in vanilla. Other techs from other Arcana races work well.
Azuli-Bluespots 11 Jun @ 12:26pm 
I'm trying to find Oolong tea for a quest. It's weird to get those teabags :c
[SUB] WIZ 27 May @ 7:44am 
you could create a mod to remove items after death, its working principle is quite simple, but it would give a completely different approach to the game, if all items from the inventory were completely removed after death, it would create a positive circulation of weapons and armor, which would equalize the balance of resources and items in large modpacks
Gh0st4rt1st 19 May @ 2:18am 
From which artist the Cinders song is? I really like it, it reminds me of Borderlands 2's The Dust area and would love to have it in my personal playlist on either YTMusic or just purchase/download the song.
joolsdgg 19 May @ 2:16am 
@cocciolo i found a testa viola on a chest. not sure where though, probably a desolate planet or the stahlern badlands.
cocciolo 18 May @ 7:13pm 
Hey, does anyone know how to acquire the Testa Viola weapon used in the crafting recipe for the Neon Genesis? I can't find it in any of the crafting tables.
Caphrion 29 Apr @ 8:32pm 
To follow up on the issue I was having, and I'm asking this in the Bug Reports and Questions discussion, too... Is the only way to find the illuminated star bosses at the "altar" dungeons on the surfaces of Animus and Evoquatic planets, or is the summoning item available later?
schpee 26 Apr @ 2:26pm 
Don't bother installing the Project Ancient Cosmos if you are having difficulty with exploring cosmos planet. The original conclusion we came up with was that Arcana had to coexist with PAC, but it doesn't. To survive cosmic damage, you have to upgrade the magicians table, get an elementalist anvil and then craft a Trinity EPP for cosmos. Finally figured it out after milennia
Hirohito 23 Apr @ 5:01am 
Can it be played together with the Arcana mod and the Franklin's mod?
Caphrion 19 Apr @ 10:41pm 
I left a comment about a progression-related bug in the bug reports section for Arcana. Short version, the crafting recipes for the Evo Abomination and the Sakura Tribute do not appear in the Academagician's table. I checked everything in the admin mode where possible and it appeared that the unlock was missing entirely, as was the item potentially from the game for spawning the bosses needed for progression beyond Illuminated stars. Any help would be great. Thanks.
eoinhoward3210 16 Apr @ 7:53pm 
Hey sleepySva
Find/Where Elemental Heart in Underground Shrine?
ZombifiedRootBeerRanger 13 Apr @ 11:26am 
also update your wiki on google plz
ZombifiedRootBeerRanger 13 Apr @ 11:25am 
what is the new boss name???
☥¤§ÑîGHTMÃRɧ¤☥ 11 Apr @ 1:25pm 
this mod breaks too many mods not working with world tiers or pixel flames mods.
Joevanni 8 Apr @ 5:42pm 
new update summary: go to new place get stressed out realize its fine, do some quests, go to a primitive floran village and hire some crew, the floran pulls out a super futuristic suit an katana, the floran pulls out a super futuristic suit an katana?
evil 4 Apr @ 9:14pm 
@Shadow get an EPP bro
Shadow 4 Apr @ 3:23pm 
how do i safely walk on some of these planets without taking dmg or instantly getting killed?
Kinsect 1 Apr @ 5:50pm 
Say are the new crew member's comparable with NPC Mechs?
I tried and they aren't working
Canary Gary 29 Mar @ 9:00am 
and can you make a job offers patch for the new crew types?
Canary Gary 29 Mar @ 8:57am 
hey cool you changed the star icon of the Nav.
Kinsect 28 Mar @ 9:38pm 
I was using the Arcana Reprioritizer -9000 to have other modded Planets and Planet systems spawn more frequently (such as Mapel32, Kelopsea, Starry planets, Starburst rework and so on) than Arcana's since it's own priority setting is 9000 but for some reason it disables not only the galactic atlas but also it's update page, Plus it's Teleport page for Arcana's first Hub
Kinsect 28 Mar @ 9:22pm 
nevermind I thing something weird was going on with my game
Kinsect 28 Mar @ 9:18pm 
Say did this next update remove the quicktab's to teleport to Arcana's hubs?
It's also missing Arcana's Update's from the quicktabs as well
same goes with the Teleport save for Arcana's first Hub
Kinsect 28 Mar @ 3:57pm 
Say can the new Arcane City's spawn on or are compatible with Citybound?
Mr. Meta 26 Mar @ 8:03pm 
Hey by any chance is there a crafting station for the blocks from the Nightmist update? I absolutely love the planet and the designs of the blocks but I gotta know if there is a way to gather these blocks without tearing apart the planet.
bumrum 16 Mar @ 7:10am 
er question (diddnt think this needed a discussion thread), is joining the church the only way to progress the storyline? just asking i dont trust em one bit and feel like helping them is a trap.
CursedJoys 11 Mar @ 3:15pm 
THE GOATS :Glow_Tulip:
November 9 Mar @ 12:54pm 
Just wanted to say thank you. For continuing this project, journey, masterpiece... Starbound is my go-to comfort game and you helped make it more profound. Again, thank you for everything you've do!
Caphrion 1 Mar @ 10:31pm 
Okay, I'm not sure if this will help anyone here with regards to crashing on startup from Steam... but there is an extended mod for Arcana I found that, in the description, mentioned stuff regarding a workshop mod load issue if you have certain mods installed that could be loading out of order. On the description of the workshop item in question, it said that if you are having crashing issues, go to Starbound's properties within Steam, then go to the "workshop" tab and have Steam select the best load order.

I was having many crash to desktop issues on boot prior to discovering this, but now that I had Steam find the best workshop load order for what mods I am running, I was able to get to the main menu and into the game fine. I sincerely hope that this comment here provides aid to those with many mods in their packs that are suffering from crashes on game startup.
test 20 Feb @ 7:37am 
this mod crashes on vanilla starbound but what it doesn't crash on is openstarbound and i don't know why but openstarbound is stupid because it doesnt work on dedicated GPUs
Itsgaliptv 17 Feb @ 4:31pm 
update plaease
ajhammack9007 14 Feb @ 6:27pm 
+1 for finishing the wiki. There is a LOT of pages that don't exist still.
Cgoober2000 13 Feb @ 6:04am 
I had pretty much the same thing happen with getting assigned to the Peacekeeper station that would be your base against the Occasus, but I actually managed to eventually get it to work without uninstalling any mods, just copious amounts of going back to the menu, then going back in to try again.
Volibeto 10 Feb @ 3:01am 
Hi, just want to report a bug. I had a glitch with the Peacekeeper bounties, the Bountyverse wouldnt load when i was assigned to the final station, i think somehow the world was generated on a star from this mod. Once i removed the mod it worked properly,l tried everything before
mortal_shad0w 9 Feb @ 4:20am 
Before downloading this mod, you should know that there is a huge skill gap between vanilla bosses and this mod's bosses.
ZombifiedRootBeerRanger 2 Feb @ 10:18am 
can you please finish the wikipedia
SBSP 26 Jan @ 9:34am 
Hey, I'm not sure where else to ask and I haven't seen anyone else talk about this, but am I supposed to immediately have access to the nova station when I first wake up in my broken ship?
CordialVillain 15 Jan @ 10:24am 
Does the Nova Station have it's own terraformer type? The view is fantastic
Sunny 7 Jan @ 6:31pm 
@-=Jordan=- yes! i dont know if the blocks and such from this mod can be extracted from the machines in FU, but from what i can tell, it works perfectly fine! frackin universe is also in the compatible and recommended mods list in the description! :] :steamthumbsup:
-=Jordan=- 6 Jan @ 6:11pm 
Hi! Is this mod compatible with Frackin' Universe?
kikinak 4 Jan @ 7:23pm 
Is this the mod that killed my katanas? Used to be that every swing would send you forward which made them really nice for getting around, but now only the last swing launches you making them easy to hurt yourself with. You and Maple32 updated at roughly the same time and I'm not sure who did what
Samuca 30 Dec, 2024 @ 1:00pm 
love the mod, hate the boss fights.
Corrupt 29 Dec, 2024 @ 7:04am 
Aeon Clocktower is at the top of the tower
Lilith 28 Dec, 2024 @ 10:18am 
I visited 14 timeless planets, but I couldn't find an Aeon Clocktower, I've been searching for hours.