Tabletop Simulator

Tabletop Simulator

The Swamps of Gorth - RPG map large scale Flex Table
19 Comments
Barney Wobba  [author] 16 Jan, 2023 @ 12:22pm 
Graphics and scenery update.
Barney Wobba  [author] 6 Feb, 2021 @ 1:00pm 
@TheProApple Thanks :) Flattery has been known to get people showered in loot :D
lychee 5 Feb, 2021 @ 11:23am 
This was a great map to play; with a great mapmaker/DM!!!:slimehappy:
Barney Wobba  [author] 5 Feb, 2021 @ 7:00am 
Hi Llandshark. You can actually make the table yourself quite easily. The main part of the table is 'Flex Table', which you can find in the workshop and make to your own desired size. then, construct the sides to however you want, then, go to 'modding'>'scripting' and find the item on the list to the left...once it highlights, type in the scripting area:

function onLoad()
self.interactable = false
end
LasrinPrime 31 Jan, 2021 @ 12:11am 
Link all out-laying components to the center. Then use skybox and you can bag it.
Llandshark 30 Jan, 2021 @ 7:32pm 
Is there a way/place I can get that table and side boards? I tried selecting them but I could not. I really like the minimal edges on it. Thanks!
Barney Wobba  [author] 29 Jan, 2021 @ 7:02am 
Thanks :) I had fun making it!
LasrinPrime 26 Jan, 2021 @ 10:51pm 
You sir, are a true artist.
Barney Wobba  [author] 19 Jan, 2021 @ 8:47am 
The Dragonborn figurine is by 'Monkey Poo'.

Dragonborn! Custom Figures for D&D
Barney Wobba  [author] 19 Jan, 2021 @ 7:30am 
I have many figurines! I'll try and find which mod it was for those.
ZireNatrix 14 Jan, 2021 @ 9:20am 
Well in my case would be the scenario for a curse-lift in the Witcher RPG, so you can imagine how useful would be for me and my game-squad. Thank you again.

May I ask you about this blue-coated figurine that appears in the right picture? I'm not familiar with it neither with the green-hooded one and it would be interesting knowing its origin.
Barney Wobba  [author] 14 Jan, 2021 @ 6:30am 
My pleasure, seems a waste to keep these adventures I've built (mostly) to myself.
ZireNatrix 13 Jan, 2021 @ 12:23pm 
Thank you so much for all your efforts!
Barney Wobba  [author] 13 Jan, 2021 @ 11:30am 
If you wanted to make the rain easier to swap in and out, you can use the same bag tool I used for the water shimmer. Clone it, suck the whole map up and after resetting the new bag you can select the rain and other items in the play area you wanna be able to place and remove on the fly. Make sure the bag is locked in place!
Barney Wobba  [author] 13 Jan, 2021 @ 11:07am 
Hello ZireNatrix, I have just uploaded a new version of the map where you can shuffle the rain and splashes in or out of the map.

You'll notice that now there is a collection cube with 'place' and 'recall'. That smaller cube is to place the rain and effects. For the whole map you'll need to zoom all the way out over the map and you'll find a huge cube for sucking up all but the water effects and rain. These are ignored in the big cubes script so you can use the smaller cube to vacuum up the rain/water. The new bag is to vacuum up the water shimmer effect as these cannot be manipulated by normal means.
ZireNatrix 13 Jan, 2021 @ 10:07am 
Thank you for your quick and kind response. Yes I saw the cubes for the splash effect (nice touch) but couldn't find the rainy ones. Anything that can make the rain stops and restart would be appreciated. If not, just tell me where I vaguely can find them and I'll try.
Barney Wobba  [author] 13 Jan, 2021 @ 10:03am 
Also, the packing system means you can load new maps into the flex table...the only items that won't get packed are the river shimmer effects as these are not actually items. They have to be done using another method using memory bags.
Barney Wobba  [author] 13 Jan, 2021 @ 10:02am 
Thanks :)

The rain is produced using multiple weather control cubes, as are the splashes.

I can upload a new version where there is a 'packing' system at the very top if you scroll all the way out and to the top.

The packing system will have two or maybe three storage cubes, I'll do one that only pulls rain and effects.
ZireNatrix 12 Jan, 2021 @ 12:04pm 
Such a nice expansion for such a fine map. Just one question, were's the "end rain" button?