Kenshi
RLBS - MultiPatch
2 Comments
Paradies  [author] 16 Jan, 2021 @ 6:59am 
I'm working right now at one big single patch which includes the most races in steam workshop. I've found so many faults and incompatibilities in some mods e.g no functioning traders, ai behavior... I also try new balanced in-vanilla-faction spawns for new races, compatibilitys for some armour mods. Best thing is, you never need all mods.. if the patch finds 10/10 race mods activated than its good, if it finds 5/10 mods then it makes no difference. Right now I covered most popular Hive, Skeletons and Human mods. I'm now doing the last few uncommon ones like e.g argonians. Next are some compatibilitys for faction mods with recruit prisoners and crafting station animations, blueprint spawns. So far the patch is compatible with all mods I have tested
Drakiros 16 Jan, 2021 @ 6:06am 
question for you, do you plan on doing this multipatch for every Race mod there is or just the more used/known ones ?