Sid Meier's Civilization VI

Sid Meier's Civilization VI

Hillier Hills
82 kommentarer
Clarke's Third Mage 29. aug. 2024 kl. 18:08 
This mod is great, except sometimes flat tiles next to hill tiles also look a bit hilly. See for example the tile right in the middle of the second screenshot, just to the right of the elephants.
gyozo 2. apr. 2024 kl. 3:16 
Thank you for this. I don't know what the devs were thinking. I am having real trouble telling apart hills from plains, with or without trees.
povilas 28. okt. 2023 kl. 13:40 
Would be nice if desert hills also increased in size.
BossOfThisGymX 9. aug. 2023 kl. 9:56 
Thank you, Thank you, Thank you best civ mod out there <33333
ChrisMartin 1. aug. 2023 kl. 0:06 
Ehhh. You open the mod files in a text editor, after you download it?
=DFS= Coconut Mage 31. juli 2023 kl. 16:37 
Where can I download the source for this mod? You mention this project being open source in the description, but I dont see any github links or anything online. I want to get into moding civ 6 and would be interested in how the mod works internally
Art Student 14. juni 2023 kl. 5:50 
@mullgott it is according toi the world generation if you set the world age "new" then it will have tons of hill
Mullgott 23. maj 2023 kl. 12:01 
after downloding this mod it felt like the amount of hills in my games tripled, and probly did, not sure why tho
patrioticparadox 18. apr. 2023 kl. 6:08 
Apparently I need Even Hillier Hills!
PPORI 25. aug. 2022 kl. 8:27 
nice mod!!
marcel 8. aug. 2022 kl. 13:39 
hey does anyone have problems with desert mountains appearing as regular mountains with this mod installed?
在那边 22. juli 2022 kl. 20:51 
GOOD!
Fery Cant 22. apr. 2022 kl. 4:02 
It tells me what the terrain it is just by my eyes, without hover my mouse over it.
You did a good job!:steamthumbsup:
What's more, it can compatible most mod I had seen
moolkimchi 12. apr. 2022 kl. 17:01 
great:steamhappy:
beezany 1. dec. 2021 kl. 18:21 
Volcano graphics have been glitchy in the game since the April patch. The same glitch can also affect floods and other disaster/climate graphics. The usual symptoms are that disasters work properly on startup (new game or first load) but they stop working after a restart or reload.
BKGamesPI 18. nov. 2021 kl. 13:06 
I use Better Report Screen and Sukritak's Global relations
strudo76 8. nov. 2021 kl. 4:21 
@BK My volcano animations are also gone. I installed CQUI, Better Reporting Screen, What did I promise and Sukritaks Global Relation Panel at the same time. Do you use any of those? Might be able to narrow it down to a certain combination.
maemoti305 28. okt. 2021 kl. 0:16 
does it work? I cant tell the difference.
TheUwUCup 27. sep. 2021 kl. 18:23 
such a small change yet makes the game so much better
Foxop 7. aug. 2021 kl. 17:44 
Could this work with Vegetation Variety without the Civilization V skin?
Mas Exodus 1. aug. 2021 kl. 6:02 
@BK - my volcanoes are still volcanoing.
BKGamesPI 27. maj 2021 kl. 10:47 
Does this effect volcano animations? Since installing this my volcanoes no longer have them.
Glutentag 10. maj 2021 kl. 9:12 
does not work with JNR's climate mods collection, i think incompatible with the wetlands and vegetation variety modules
elYancho 23. apr. 2021 kl. 18:50 
Amazing mod. Thank you!
nzcamel 19. apr. 2021 kl. 4:10 
Fantastic mod, thank you so much!!
crzyfsh123 11. apr. 2021 kl. 15:12 
What a find. Thank you for this. Haha, now I'm going to try that lake mod.
the_Gonopo 10. apr. 2021 kl. 15:53 
was skeptical at first, but gotta say i love it. it makes the hills to mountain more of a variety.
BlueGhost 3. apr. 2021 kl. 12:56 
My only comment would be some of the hills look the same height as mountains.. I would just lower the highest hill setting a tiny, tiny bit and increase mountains min by a small amount
Cinnamonbeard 29. mar. 2021 kl. 0:43 
Hank Hill
Cereos 26. mar. 2021 kl. 14:40 
Hilly.
faathir1999 16. mar. 2021 kl. 8:57 
Brilliant Names
Pokepug 3. mar. 2021 kl. 16:39 
Stellar mod! especially for older eyes like mine.
Royal Raven 28. feb. 2021 kl. 8:36 
Yeah in Pennsylvania where I live now, those are mountains. When I lived in west coast where there are real mountains, they are hills.
N1thecaptain 18. feb. 2021 kl. 13:10 
Where I come from those would be considered mountains. Then again I come from the flattest part of the plattest country on God's blue Earth
Huitzilopochtli 10. feb. 2021 kl. 10:18 
Thank you. Even Hillary will approve of these hills.
Deliverator23  [ophavsmand] 10. feb. 2021 kl. 9:49 
@Adriaman: Done!
Adriaman 10. feb. 2021 kl. 9:07 
Nice work. You should update the mod description to include a link to "Hillier Hills (Colder Tundra Edition)" the description suggests the mod is yet to be done.
4wdyno 7. feb. 2021 kl. 19:39 
Enjoyed
R.E.D 4. feb. 2021 kl. 5:54 
Brilliant :)
=[NK]= Col. Jack O'Neil 27. jan. 2021 kl. 16:50 
Thanks!
Deliverator23  [ophavsmand] 27. jan. 2021 kl. 11:43 
Royal Raven 21. jan. 2021 kl. 8:04 
Yeah you are right about that Colder Tundra. I forgot about that one.

Thanks I will look forward to the Hillier Hills with Colder Tundra.

Thanks for doing a mod like this, really helps older guys like me with not the best eye sight. I don't want to sit on my pc with reading glasses.
Deliverator23  [ophavsmand] 21. jan. 2021 kl. 5:43 
I'm made a mod combining Hillier Hills with Colder Tundra. Will upload when the Steam Uploader stops being finicky.
The_FreeMan 21. jan. 2021 kl. 3:29 
@Deliverator23: Yeah, without that mod it works.
ChrisMartin 21. jan. 2021 kl. 3:03 
Can we have list of known mods in the Description that are not compatible with this mod?
And with a short "Can never work side-by-side, due to game engine" / "Combabilities is possible, if other mod changes <stuff>" / "Looking into combability in this end, but no promises"
Deliverator23  [ophavsmand] 21. jan. 2021 kl. 2:45 
@Raven_2012: Leugi's Colder Tundra is another mod that would reset Hills to their default heightmap although that mod doesn't specify a LoadOrder so Hillier Hills should load after it. It would take a separate mod to combine the two effects anyway.
Deliverator23  [ophavsmand] 21. jan. 2021 kl. 2:33 
@Raven_2012: It's possible that one of those mods includes a TerrainStyle.artdef with a higher LoadOrder than Hillier Hills current has - the result of this could be to revert Hills to their original heightmap. You could search your workshop directory to see which mods contain a TerrainStyle.artdef file. Probably this issue can be resolved by giving Hillier Hills art a higher LoadOrder than any other Terrain mods.
Royal Raven 20. jan. 2021 kl. 15:35 
Here is my screenshots, I am uncertain if the mod is working or not:
https://i.imgur.com/tbmVPGF.jpg
https://i.imgur.com/lvN6h7n.jpg

Here is my mod list:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1337796922
Royal Raven 20. jan. 2021 kl. 15:22 
OK, I will take a closer look on my save game. Thanks.
Deliverator23  [ophavsmand] 20. jan. 2021 kl. 13:58 
@Raven_2012 @The_FreeMan: Just tested it and it seems to work fine with Vegetation Variety (Standalone). See here: https://pasteboard.co/JKzuHRA.jpg