Total War: WARHAMMER II

Total War: WARHAMMER II

Wood Elf Enchanted Munitions
7 Comments
Samarai 2 Feb, 2021 @ 8:49pm 
Not sure if you're looking for balance suggestions, but after playing some time with this mod, waywatchers get kind of ridiculous during campaign. About 100 turns in, and waywatchers have missile damage values of >130. Most of the other archer units are powerful, but don't get to this extent. If you get the chance, you may want to tone down the missile damage on the waywatchers. I'm trying to do it myself, but my modding skills blow. Really do love the mod though, makes microing my missile units really interesting. Cheers!
timbiscuit 20 Jan, 2021 @ 5:52am 
You're right, I tried both mods together and the UI was a mess (though still fun to see hawk riders with a grudgeraker icon, could be a mod hawkrider with shotguns/snipers haha)
I understand that it might be a mess to fix and adaot, thanks for your reply and awesome mod!
JediMasterDraco  [author] 19 Jan, 2021 @ 4:50pm 
@timbiscuit Unfortunately it appears that SFO has a number of other ammo-switching options already so making a version compatible with SFO would involve screwing with the UI of those units in addition to the Sisters of Twilight. I'll try to work out a solution, but for now it seems unlikely.
JediMasterDraco  [author] 18 Jan, 2021 @ 7:43am 
Possibly. I'd have to look over their data files to see which units use different firing modes. I'll definitely consider it though.
timbiscuit 18 Jan, 2021 @ 6:23am 
any plan to add it as an SFO version?
JediMasterDraco  [author] 15 Jan, 2021 @ 12:17pm 
I might make something for Waystalkers.
threestn 14 Jan, 2021 @ 10:37pm 
Thanks for the nice mod, BTW no arrows for waystalker. Can you update for that?
And if possible, Orion too...for multiple spears.....