RimWorld

RimWorld

Fueled and Stuffed Smelter + Crematorium
16 Comments
velcroboy333  [author] 26 Jun @ 11:45am 
Updated for 1.6. No changes made. Let me know if any bugs pop up.
Cheers.
velcroboy333  [author] 2 Apr, 2024 @ 3:37pm 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.

@Eidolan, I'll look into it soon
Eidolan 23 Dec, 2022 @ 10:38pm 
Anyway you'd add the bulk smelting bills to the fueled smelter?
velcroboy333  [author] 22 Oct, 2022 @ 3:52pm 
I'd say, keep playing the game, you'll figure it out. It's a pretty central concept for building and crafting things.

But there's two versions for a reason and that's to give players a choice. So, do whatever makes you happy!
TiraboTurbos 22 Oct, 2022 @ 3:47pm 
Maybe I'm just not smart enough to wrap my had around it, it's fine. I'll just use the normal version.
TiraboTurbos 22 Oct, 2022 @ 3:47pm 
Then I don't get it. XD
velcroboy333  [author] 22 Oct, 2022 @ 3:24pm 
No, you are stuck to one element per thing. It is either all gold or all wood, etc
TiraboTurbos 22 Oct, 2022 @ 3:18pm 
Ah, so like, a "stuffed" wall, could be made of multiple different stones, and act like an amalgum of them? averaging the stats?
velcroboy333  [author] 22 Oct, 2022 @ 3:16pm 
Stuffed uses more generic categories for building, "woody, stony, metallic, etc" vs. a costlist which is specific "X steel, X woodlog, etc"

When something is stuffed it takes on the properties of the thing it is stuffed with, ex: gold has different properties than uranium.
TiraboTurbos 22 Oct, 2022 @ 3:08pm 
Lol? Define stuffed plz? What difference does being stuffable make compared to the non-stuffable version?
velcroboy333  [author] 14 Oct, 2022 @ 4:02pm 
Updated for 1,4
2`wqewdsfvdvsdasasasd 23 Oct, 2021 @ 12:00am 
apreciate the effort. Thank you:steamhappy:
velcroboy333  [author] 7 Aug, 2021 @ 11:53am 
Updated for 1.3
velcroboy333  [author] 5 Jul, 2021 @ 4:00pm 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
velcroboy333  [author] 14 Jan, 2021 @ 11:40pm 
Updated with a proper mask for the Smelter texture.
Shodan2072 14 Jan, 2021 @ 8:21pm 
Thanks for this!