Cities: Skylines

Cities: Skylines

CMF Theme
6 Comments
Snoozby  [author] 30 Jan, 2021 @ 3:57pm 
@nikoworld11 base theme is tropical mate.
nikoworld11 30 Jan, 2021 @ 3:53pm 
Hey is this a temperate map theme by chance?
assumedrisk 15 Jan, 2021 @ 8:26pm 
@TaiBa That is definitely a technical reason!
djhsilver 15 Jan, 2021 @ 6:15pm 
Fertile ground is definitely just a colour tint added to the ground. You can change the tint, but you can't change the texture. That's why theme creators use oil and resources for farmland colours, you can get 5 different colours with them (fertile, fertile oil, fertile ore, non-fertile oil and non-fertile ore, assuming the ore and oil textures work as farmland, visually).

You might be able to try something with alpha (if textures even have alpha? I don't make themes, I don't know) that can make the lines only appear when it's the slightly yellow/green colour of fertile land?
Snoozby  [author] 15 Jan, 2021 @ 4:44pm 
@Assumedrisk as far as i know mate fertile grass is just an overlay of colour and you can't change it to a texture. It would be nice though. True i will have to look at the sand and maybe the cliffs a little at a later date.

Thanks mate!
assumedrisk 15 Jan, 2021 @ 4:27pm 
Wow! This is sensational. I just loaded this on my Waving Wheat map that has a ton of field painting and it looks great (was using SCT-Homecoming Theme).

Just a couple thoughts:

1). unless there was a technical reason for it, wouldn't it make sense to swap the fertile grass and the oil textures since the oil looks like farm crop rows?

2). I love all the textures and that they don't seem to have any repeatable patterns when you zoom out. The only exception seems to be the sand texture when I'm zoomed medium to close up.