Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I just made a test spawning it in another computer with no problems
Cheers!
Thank you all for your time and support guys o7
https://steamhost.cn/steamcommunity_com/app/244850/discussions/0/1736633665867211024/
As for merge block there is a small grid version. So you add merge block between each cart. It's the simplest of solution
If I understood the first one right, as soon as the Centipede turns it would display a holo image like a phantom image or so right? If so....yeahh it sounds fun.
I'm not sure I quite got the second one, though it sounds interesting, however are not the merge blocks only available for large grids? I'm looking forward to your reply.
Thanks a lot mate.
1) use a "train" of projector the one from the main body have it loaded with the next cart and then that cart have a projector with is loaded the next one and so on ( crazy but fun )
2) have them link with each other via merge block and then while keeping the rotor/hinge on but not link untill the merge block ar off , that way all the cart and the main loco is consider the same unitie and not multi-grid ... (simple methode)
Ps DerMaKrat told me of this and he propose i sugest these posiblity to you, so here they are for you.
just got done looking at your other vehicles, very impressive all around,
Keep it up, you inspire me to build more.