Survivalist: Invisible Strain

Survivalist: Invisible Strain

Accuse of IS
24 Comments
Angrysquirrel 23 Mar, 2023 @ 5:56pm 
Doesn't seem to be working now. "There's the I need to talk with you" with story questions, but no more of the "oh...quit fooling around, I know you've got IS." I think I just need to go with the "die scum" option.
luo2430 13 Jun, 2022 @ 10:26pm 
This is a great Mod, I really like it. It's not easy to find out an invisible strain in other‘s camp. Although you has found out him, you can't directly attack him, or you will be killed by his community members, which makes me really annoyed. The bug in your Mod is easy to fix, but it really takes me a long time to find out it. If you want to fix this bug, please contact me. Maybe I can't reply to you in time, because I'm still a college student. Besides, I translate your Mod into Chinese for our Chinese players to use and I have uploaded it to Workshop. Wish you can make more good Mods in the future!
Scytheangel 30 Jan, 2022 @ 9:03pm 
the problem with the accusation phrase apearing in other placec went to far in my case, it even replacing the efects of moded item, i have a bow that has +1 to Wtf I'm not one of them! XD
Garlic 19 Jan, 2022 @ 12:10am 
I thought this would branch to new situation - like kicking the accused out without moral penalty or immediately turning into a fight. But no, this is just IS identifier which you can do in vanilla. As for now, I wouldn't say this mod is necessary if you know how to get the dialogue choice about IS.
ImJustJun 28 Dec, 2021 @ 7:34am 
Noticed an issue with Accuse of IS on the latest beta branch. With it activated, it replaces your own survivor's dialogue with the same dialogue that survivors say when you accuse of them of IS, like, "Wtf I'm not one of them!" or however it is.
MrPinobis 4 Nov, 2021 @ 8:27pm 
be careful, there are zombies of the invisible strain that despite accusing them correctly, will deny any accusation.
中Siany 5 Aug, 2021 @ 8:37pm 
谢谢翻译
OcN.Helbrecht 13 May, 2021 @ 8:19pm 
Seems to work perfectly so far in my game, would be nice to figure out a way to fix that dialogue that pops up though, I don't know anything about modding this game so I'm no help.
三拾 22 Apr, 2021 @ 9:55pm 
翻译:增加了“指控”某人有隐形应变的能力,并引入了“白色应变抗原自动注射器” ,如果你被白色应变片咬了,它可以给你第二次机会。这是我的工作室故事“新游戏加”的现代版本。这样你就可以在沙盒模式或者其他场景中使用上面的功能。已知的问题: 在不相关的对话框中弹出相同的文本串,这不会影响游戏性。
ToonTerrier 26 Mar, 2021 @ 12:12pm 
i cant seem to get anyone to join me , is there a trick to this please ?
Mad Man Moody  [author] 7 Mar, 2021 @ 7:07am 
Yeah, I have that under known issues. I legit have no clue how to fix that. I probably messed something up when I wrote that string of dialog.
Penguin 1 Mar, 2021 @ 1:36pm 
I don't know if EVERYONE gets this, but ":-( What's wrong with you? I'm not one of them! }:-( Jerk." shows up when i don't put anything for a first name, surname, or community name. This is the only mod that does this. It's not game-breaking, but it's annoying when I don't want a last name. it also shows up randomly when talking to other NPCs.
angrycat.com 25 Feb, 2021 @ 11:05pm 
I forgot to say it, it works now! Thank you!
Mad Man Moody  [author] 23 Feb, 2021 @ 12:57pm 
I updated it yesterday to halt that dependency, but if the change isn't working for you, go into the in-game editor, select the mod, edit base story settings, and change dependency[1] to "Blank". This should allow you to play Zedmulate.
angrycat.com 22 Feb, 2021 @ 3:22pm 
It says this [prnt.sc]
Mad Man Moody  [author] 22 Feb, 2021 @ 12:37pm 
Cheers for the award! I updated today to take off the mod's dependency on "Sandbox" mode. (That might have been causing issues when using modded stories.) I was unable to replicate the sniper rifle and skill point problems, but try again and let me know if it's still causing issues.
angrycat.com 22 Feb, 2021 @ 6:38am 
I also gave an award btw, cheers!
angrycat.com 22 Feb, 2021 @ 6:20am 
I used the Zedmulate mod. Thank you for replying.
Mad Man Moody  [author] 21 Feb, 2021 @ 8:57am 
Thank you for the compliment, What Modded story are you using? I'm busy today, but I can look into the problem, replicate it, and then try and push out a fix this week.
angrycat.com 20 Feb, 2021 @ 3:06pm 
It'd pretty cool if you can fix it. Other than that, its a pretty cool mod, thank you for making it. It is really just what I need.
angrycat.com 20 Feb, 2021 @ 2:56pm 
When I try to play a modded story with this mod, it takes some things off from the modded story. For example, there was a choice to get sniper rifle from the beginning, now it is gone, there also was 8 beginning skill points but now there is 6.
Mad Man Moody  [author] 22 Jan, 2021 @ 1:06pm 
Thank you for the compliment. I would say it is 'tough luck', because if someone is subtle and they are accused, they won't turn, but you will also know they are infected. You will have to find an outside of the box way to get rid of them though.
Cherokee 21 Jan, 2021 @ 9:03pm 
Great mod, and definitely deserves default implementation in the game, I'm just curious as to how to accuse (and to be successful) a subtle invisible strain npc. Is there any way whatsoever to do it, or is it just a 'tough luck' situation?
Mad Man Moody  [author] 19 Jan, 2021 @ 9:04am 
Important Notice: The workshop story: "New Game Plus" is now depreciated. This new version has been uploaded as a mod, to allow you to use it with other workshop stories, and it also features slight improvements. Thank you for playing and I hope you enjoy this new version.