Space Engineers

Space Engineers

Nebula Mod (3D)
174 Comments
titanius anglesmith 3 Apr @ 1:02pm 
seem to be missing weather options
titanius anglesmith 31 Mar @ 3:38pm 
and it was never worked on again
Leo_Draconus 26 Feb @ 8:48am 
Any ETA on resource collection feature?
Balmung 25 Dec, 2024 @ 5:37pm 
I wonder if fog weather is possible and with customizable color. To create a nebula in which it is difficult to see.
Demonetised 12 Nov, 2024 @ 7:30pm 
@Anarsim sounds insane what sort of scale/mods are you using haha
Anarsim 10 Nov, 2024 @ 10:29am 
Is there any way you could increase the max size to a few million km instead of 1500km? Would love to use these on my server, but they're too small to even be seen when traveling from one solar system to another (my solar systems are typically about 70 light seconds apart or about 21million+ km). Real nebula typically encompass multiple stars and span for many light years, but for space engineers if you could get them to be at least 7.5million km they could be used to create some fun obstacles to avoid or go through while travelling to other star systems plus we could then hide planets or stars inside easily
G.Admiral_Telcar 30 Oct, 2024 @ 8:17am 
This is an awesome mod and the release video is even cooler. Would you mind if i added to your release video and used it for ad and intro video to my server.
Adivrsity 11 May, 2024 @ 11:04pm 
Unfortunately when I add this mod it doesnt seem to like many of the other mods, since adding it crashes a bunch. But it DOES work otherwise. This is literally amazing once you dig in.

You can make your planet radioactive in the sun! Idk if I can do it permanently but this is absolutely awesome.
VivaVii 21 Apr, 2024 @ 5:42pm 
would love to be able to /ncopy and /npaste the nebulae
dRuPpI 1 Apr, 2024 @ 9:53am 
is it possieble to make the clouds dens so that ur objects get hidden 2-3 km away?
VQ350GeTsome 23 Mar, 2024 @ 6:54am 
@Pathos, what?
Chainmail4skinMonster 7 Feb, 2024 @ 10:12am 
yoooo wtf with the name
Cristopher Johnson 30 Jan, 2024 @ 9:45pm 
Play with the density, size and alpha of the main and secondary color, it worked for me.
CynicDragon 6 Dec, 2023 @ 6:20am 
The text commands used together, not visuals of the nebula
CynicDragon 6 Dec, 2023 @ 6:20am 
Any chance you could post an example set up if a nebula? Uses all those text commands you mentioned
Reverie Lightmare 20 Oct, 2023 @ 1:59pm 
Is there a way to make the nebula brighter? I set the density to max and messed around with the intensity and its a little better but still its very hard to see.
marekm929 14 Oct, 2023 @ 10:44pm 
only this mod is up-to-date, because it doesn't work for me, when I enter the /nremove command, nothing happens, the nebula can't be seen
Lady Sorcia 1 Oct, 2023 @ 11:18am 
Noob question, is it all manual or can I just use the seed command to generate a random nebula in a random spot or do I have to place every point by hand?
Molten Carnage 30 Sep, 2023 @ 7:49am 
I have a quick question about the /nshape command: If I wanted the nebula to occupy an asteroid ring around a planet only (SEWorldGenV2), does the shape list include a flattened torus shape that I can place in the same position? Thanks
titanius anglesmith 28 Sep, 2023 @ 9:41pm 
someone got good seed / settings for a nice nebula ?
WolfSnow-21 21 Jul, 2023 @ 6:06am 
maybe add random to it as a command so it makes one randomly on the map
worldprop 5 May, 2023 @ 10:42am 
Could you perhaps allow the frequency of weather to be lower, I want an extremely volatile and dangerous nebula and the weathers are just not occurring enough. I am thinking to be able to set it as low as 10 seconds, so weather is constantly a hazard and ongoing. I place the nebula within a planet to engulf the planet in fumes and toxic air, to achieve a toxic and dangerous planet effect.
Vokun Vulon 3 May, 2023 @ 9:21am 
can we have a larger radius limit [;ease? got a large scale system going on with this in the middle and its tiny, and i dont want to work around that by spawning more as thats gonna have more effect on performance than just making this bigger, as it is unless someone is REALLY far into space they probably wont see it ever, heck let us go so far as half a mil km radius or something and we decide when its hitting the game too hard, im happy to sit here and run sizes til my game eats itself
Rizzo 30 Apr, 2023 @ 5:08pm 
We run this on our server and we get 1.0 SIM. So, it really has little to no impact in my experience. That said, mileage will vary depending on your host machine specs, as well as the specs of the connecting users.
joe lasagna 25 Apr, 2023 @ 2:46pm 
Hey im thinking of adding this to my server but theres one thing i gotta know. How big is the performance hit with this? Is it just a few frames? Basically Nothing? or does it drop off like 10-30 frames?
Enforcer 11 Apr, 2023 @ 12:26pm 
thats a small ass nebula
Trapper Wolf 9 Apr, 2023 @ 3:50pm 
Excellent mod, well done. Need an off/on trigger for space weather and Helmet Visor sound warnings for heavy radiation storms in survivor mode :steamhappy:
Rezun 20 Mar, 2023 @ 5:44am 
There seems to be the problem with this mod. There is a glitter flying around in the whole world all the time. Removing nebula weathers doesn't help. Only removing the mod from the world seems to work and the giltter disappears. It looks kind of like the dust storm effect.

This seems to occur on not all PCs. For an instance when I run the game locally on my PC, there's no glitter. But when I run it on my server, the glitter occurs.

You can download the Khurakan System and see it for yourself, for an instance on Celaeno, where there's no nebula nearby.
Banditdestroyer 23 Feb, 2023 @ 12:49pm 
Hey, just wanted to ask if you were going to add in those gas collection in nebula at any point? I know the water mod had ice collection with a collector under water.
Rezun 20 Feb, 2023 @ 11:47pm 
Hello, somehow this mod creates particles similar to the dust storm effect across my whole system. This effect occurs all the time, everywhere. I checked all nebulas if they have such a weather effect, but they didn't. I even removed all nebulas from the systtem, but those particles stayed. Only removing the nebula mod from the game helped.

Any ideas?
[BR]SharkStrike 4 Feb, 2023 @ 4:54pm 
Tested the dedicated server mirror with torch here.
Seems to work fine. But I didn't like the maximum density and minimum size possible.
King Matt 👑 4 Feb, 2023 @ 10:58am 
Crashing our DS left and right. I believe the weather system is broken.
Kira 3 Feb, 2023 @ 1:04am 
mod is broken
C.DEF 25 Jan, 2023 @ 8:09pm 
If you ever decide to add the resource collection, how would you go about implementing hydrogen collection? As far as to my knowledge there isn't any other method of collecting hydrogen other than an h2/o2 generator
Slavic_Squat 15 Jan, 2023 @ 2:22pm 
Update: Found the issue. 'closetPointOn[shape]' Vector in Nebula.cs is slightly incorrect, needs to account for position shift from 0,0,0. For example closestPointOnDonutX should be = (Vector3D.Normalize(new Vector3D(0, worldPosition.Y - Position.Y, worldPosition.Z - Position.Z)) * (scaledRadius / 2)) + Position

as opposed to (Vector3D.Normalize(new Vector3D(Position.X, worldPosition.Y - Position.Y, worldPosition.Z - Position.Z)) * (scaledRadius / 2))
Slavic_Squat 15 Jan, 2023 @ 12:54pm 
Possible Issue: Nebula Donut and Ellipse Shapes dont properly render when generated at a certain distance from 0,0,0. Im not sure what that cutoff is, but 15,000+ causes those shapes to either render improperly or not at all
Kaiash 12 Jan, 2023 @ 1:20am 
ah case sensitive, got it thanks.
Jakaria  [author] 11 Jan, 2023 @ 7:52pm 
Caprock matters.
Kaiash 11 Jan, 2023 @ 10:51am 
hey im having an issue. i cant change the shape of the nebula, every option i try returns: Couldn't parse enum <insert listed shape>
Dovaskus 7 Jan, 2023 @ 10:30pm 
Is there a way to randomly seed a world with nebulae?
Samson1 9 Dec, 2022 @ 6:07pm 
The nebulas for me generate into cubes.
Varien Gaming 9 Dec, 2022 @ 12:56pm 
Any body know why my nebual wont make shadows?
i sue custom planets
OhHai.Mark 29 Nov, 2022 @ 11:27am 
I'm having an issue where the entire game world is encompassed by a Radiation Storm (Message shows up when first logging in, white specs flying around screen). When I do /nclear it says I'm not in a nebula. Removing the mod removed the Radiation Storm.
Dying2play 28 Nov, 2022 @ 6:04am 
Is this mod currently not functioning? Or is it working fine?
titanius anglesmith 26 Nov, 2022 @ 6:36am 
can someone let me know how to create a good nebula ?
Varien Gaming 23 Nov, 2022 @ 8:38am 
Hello I Am experiencing a problem When i try to ad shadows it wont do any thing and says cant emparse shadows any help?
{ZET} Inflitor 30 Oct, 2022 @ 1:01pm 
okay i take that back.. after increasing the rgb code of the clouds from 0.1 to 100 i can now see the clouds but i dont see any weather happening... so the quesitons still the same... does it work?
{ZET} Inflitor 30 Oct, 2022 @ 12:56pm 
thies thing still working? i cant see any nebular around i tried all listed commands...
ZEN_2255 22 Oct, 2022 @ 1:16pm 
I can not understand until recently, the mod worked, but now it does not respond. Does anyone else have this problem?
Rusted Droid 8 Oct, 2022 @ 6:42am 
Hmm gives that Freelancer by Digital Anvil feel