RimWorld

RimWorld

[Depricated] Shelf Renamer (Continued)
33 Comments
晓山alreShan 16 Mar @ 9:37am 
for 1.5 now, could use [XND] Rename Everything! (Continued) instead
-=GoW=-Dennis 29 Nov, 2024 @ 7:27pm 
Anyone knows of a mod that can make the vanilla rename actually change the displayed name of the object?
Three 13 Jul, 2024 @ 7:10am 
So thank you very much for this mod! I used it in many of my games. I think it's quite appreciated when the functionality of your mod is incorporated into the base game. Thanks again! :IHbolt:
Narlindir 7 Jul, 2024 @ 11:37am 
o7
Mlie  [author] 7 Jun, 2024 @ 12:41pm 
@Scythefox Should be a good starting-project for a new modder. This mod will not be used for it however.
Scythefox 6 Jun, 2024 @ 11:23pm 
Is there anyway to re implement the old way of renaming storage shelves?? used to be very useful for knowing at a glance what each storage container was for in my base
now 1.5 just links the name for use in crafting menus
lydocia 2 Mar, 2024 @ 10:13am 
How does this behave with linked storages?
Mlie  [author] 24 Jan, 2024 @ 1:26pm 
@Wolfe Should be a button as shown in the preview
Wolfe 24 Jan, 2024 @ 1:06pm 
I can't seem to find the gizmo to actually rename the shelf
pearagon 5 May, 2023 @ 6:13pm 
Shelves lose their name when reinstalled, is this possible to fix?
LookToWindward 24 Jan, 2023 @ 3:41am 
Does this mod work if you have Linked a number of Shelves together?
Liwet 19 Jan, 2023 @ 4:45pm 
This isn't so much of an issue but a suggestion but would it be possible to make the shelves work with the MinifyEverything mod? Moving shelves causes the shelves to lose their renaming.
llunak 13 Dec, 2022 @ 8:25am 
I suggest adding the "Take It To Storage!" mod to the list of recommended mods. It solves the issue asked for by Drag0nCh1ld (specifying shelves in recipes in addition to zones).
RandomHero 29 Oct, 2022 @ 9:29am 
In case anyone was unsure, I tried loading this mod without an update, and it seems to not load any gizmos to interact with the shelf, presently. So best to leave it off until it's updated.
Mlie  [author] 14 Oct, 2022 @ 6:31am 
@bagelhe Way to many mods to know what the cause could be. Try following the steps described above and if you find what other mod is causing it I can take a look
Mlie  [author] 14 Oct, 2022 @ 5:27am 
@bagelhe See reporting issues above. I cant help you without at least a log
bagelhe 14 Oct, 2022 @ 5:21am 
i get this error these days

[ShelfRenamer][ERR] Failed to apply Harmony patches for Mlie.ShelfRenamer. Exception was: HarmonyLib.HarmonyException: Patching exception in method static System.Collections.Generic.IEnumerable`1<System.Reflection.MethodBase> ShelfRenamer.Patch_Building_Storage_GetGizmos::TargetMethods() ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at ShelfRenamer.Patch_Building_Storage_GetGizmos+<>c.<TargetMethods>b__3_0 (System.Reflection.Assembly assembly) [0x00000] in <1f87f5a57bbd4bc7b4bfff1fd100a211>:0
Mlie  [author] 12 May, 2022 @ 1:50am 
@Drag0nCh1ld It only enables renaming of storage-buildings
Drag0nCh1ld 11 May, 2022 @ 10:21pm 
Does this mean that you can specify a shelf as a place to look for items for a "do until x" recipe?
Blaze 23 Jul, 2021 @ 1:19pm 
Thank you for keeping this (and, it seems, freaking everything) updated!
<3
Mlie  [author] 23 Jul, 2021 @ 12:49pm 
@Blaze Should be fixed now, rimfridge did indeed rename their class for 1.3.
Thanks for the detailed report!
Mlie  [author] 22 Jul, 2021 @ 1:23pm 
@Blaze Thanks, ill fix that
Blaze 22 Jul, 2021 @ 12:59pm 
The check to avoid duplicating adding a rename button for Fridges is failing [in 1.2, possibly 1.3 as well, haven't checked], probably because the defname from RimFridges updated at some point. I think that:
// RimFridge already has its own renamer.
if (__instance.def.thingClass.Name == "Building_Refrigerator")
{
return;
}
from Patch_Building_Storage_GetGizmos isn't working because RimFridge isn't using that def(?), but instead has the fridge base parent thingclass of "RimFridge.RimFridge_Building".
Rimfridge defs for 1.2:
https://github.com/KiameV/rimworld-rimfridge/tree/master/v1.2/Defs/ThingDefs_Buildings
Arcanant 14 Jun, 2021 @ 4:38pm 
It would be nice if the names where "floating" above the storage. That would be cool.
Teellox 30 Jan, 2021 @ 3:05am 
Yay, thank you! I did the original mod, and 2020 has been a year . I *sooo* appreciate you putting out an update. :)
Deep 24 Jan, 2021 @ 3:11am 
Missed this mod so much! Thank you very much @Mlie
Mlie  [author] 22 Jan, 2021 @ 10:39am 
@Geschirr No idea, just update the mod. If the original did then this probably still do.
Geschirr 22 Jan, 2021 @ 8:37am 
@Mlie Do you support LWM's Deep Storage and expansion?:steamhappy:
KapooR 21 Jan, 2021 @ 11:26pm 
good idea
[RTB] Sarianos 20 Jan, 2021 @ 9:41pm 
@追我就给你表演个上树 Pretty sure Dub's bad hygiene has a thirst system you can toggle that's essentially the same as NWNL if that's all you want
MaTsuYama 20 Jan, 2021 @ 8:51am 
Never gonna shelf you up 😁😂
HITDICK 20 Jan, 2021 @ 5:18am 
please update no water no life:winter2019happydog: