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if not,it may because your faction mod change the military group of the faction so something else should be added in other lists..
but cannot work, thank you for the answer.
i ve been a long time not reading code of this mod,perhaps you should add code in hunted_monster_ror,lua ,in this lua file,on the top there's a ror list,2 of the norsca factions are written there,you can copy these code ,and find the id name of the other norsca factions ,use this to replace the"faction = 'abcdefg' ",hope it works
{faction = "wh_dlc08_nor_goromadny_tribe", unit = "wh_dlc08_nor_mon_frost_wyrm_boss", count = 1, rcp = 100, munits = 1, murpt = 0.1, xplevel = 0, frr = "", srr = "", trr = "", replen = true},
{faction = "wh_dlc08_nor_goromadny_tribe" , unit = "wh_dlc08_bst_mon_cygor_boss", count = 1, rcp = 100, munits = 1, murpt = 0.1, xplevel = 0, frr = "", srr = "", trr = "", replen = true},
cm:add_event_restricted_unit_record_for_faction("wh_dlc08_nor_mon_frost_wyrm_boss", "wh_dlc08_nor_norsca", "norsca_monster_hunt_ror_unlock"); cm:add_event_restricted_unit_record_for_faction("wh_dlc08_nor_mon_frost_wyrm_boss", "wh_dlc08_nor_wintertooth", "norsca_monster_hunt_ror_unlock"); cm:add_event_restricted_unit_record_for_faction("wh_dlc08_nor_mon_frost_wyrm_boss", "wh_dlc08_nor_goromadny_tribe", "norsca_monster_hunt_ror_unlock");
please, HELP ME!
But I want to apply to the other norsca fation mod.
how can i do this?
do you have any other guide?
I try to open this by RPFM
and open 'script' folder
and write down like this
1. wh_dlc08_monster_hunt.lua
["wh_dlc08_nor_goromadny_tribe"] = "wh_dlc08_nor_goromadny_tribe"
["wh_dlc08_nor_goromadny_tribe"] = {
["monster_hunt_0"] = {
["mission"] = "wh_dlc08_monster_hunt_0_stage_1",
["mpc_mission"] = "wh_dlc08_monster_hunt_0_stage_4_mpc",
["qb"] = "wh_dlc08_qb_nor_monster_hunt_0",
["fin"] = "wh_dlc08_nor_monster_hunt_0_dilemma_reward",
["state"] = "active",
["reward"] = "wh_dlc08_anc_enchanted_item_ancient_frost_wyrm_scale",
["tech"] = "tech_dlc08_nor_creatures_01"
},
add like original script
Yes,if you dont say that,i'll never realize that english description had been coverd by chinese description...
sure
you can just open my mod and add those new factions‘ id in script and then works
So,you mean its a faction unlock mod?if does,of course not compatible
I dont know, you should ask him if he used monster hunting script or not.
yes i mean all
没有,我的介绍应该写的很明白
那个mod我没用过,但是从字面意思上,mod介绍说的是跳过怪物狩猎多个步骤,直接快进到对战,不确定你说的有是指有什么
谢谢夸奖
Answer for the first question,this mod is not the same mod to any mod you think in workshop.
Answer for the second question,you‘ll get both of them,for I tried to avoid any possible conflict with other mods ,so I didn't do any unnecessary change on the vanilla data,so the vanilla units(purple frame) award still works.
Glad you like my mod,you can ask any question here,i'll answer asap
Glad you like it
I never change any data with those monsters , perhaps SFO did some works for them...Anyway, glad you like this mod,please make do with this mod(if it still works);I'll check this problem when I have time.
thx for the feedback
BTW thank you for making this mod, I like it a lot
thx friend
Im sorry,i can delete the duplicated monster but this will surely cause the serious reduction of the mod's compatibility,I hope this mod does not conflict with most other mods,so I keep those duplications ,I wish you guy understand my difficulty.
Secondly note, when playing as another none Nosca race in ME, do the enemy Norsca factions still get these monsters in their armies or just the vanilla game versions?
no text actually,just scripts and table files