Airships: Conquer the Skies

Airships: Conquer the Skies

IRON WORKS [INDUSTRIAL STANDARD]
66 Comments
THY NOOBSLAYER 13 Jul, 2024 @ 11:41pm 
Is this a REDCON reference?
Chuckles the socipath 28 May, 2024 @ 5:57pm 
none of the bio mass weapons work
also
needs more biomass stuff
unsubstantiation 18 Apr, 2022 @ 3:57am 
The concrete is too light, it allows for building highspeed airships with it that are essentially floating tanks that can soak all but the strongest weapons. And the AI doesn't use it, so you can wreck a $10,000 capital ship with a $1000 ship pretty easily
Box  [author] 3 Sep, 2021 @ 8:54pm 
if any one here plays a lot of single player and wants new factions to destroy or be destroyed by i have made something i have bin working on public and if you want to check it out its right here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2536352591&searchtext=iron+works
Box  [author] 15 May, 2021 @ 1:55pm 
yea this is only my 2nd mod i have ever made for the game so my art needs some work and i will probably redraw some things but yes i was trying to go for the redcon look but that is a little hard when your drawing sucks
Lung 14 May, 2021 @ 10:44pm 
I think the heavy cannon could definitely look heavier.

Otherwise I absolutely love how Redcon this looks and feels.
Box  [author] 8 May, 2021 @ 4:54pm 
one word "yes"
Rourke 7 May, 2021 @ 7:04pm 
Redcon vibes.
Box  [author] 17 Mar, 2021 @ 7:21am 
thx
ToastAnemone30 17 Mar, 2021 @ 3:04am 
hmm well my friend you got a point you win. sorry for wasteing your time. have a great day and happy modding:german:
Box  [author] 16 Mar, 2021 @ 5:24pm 
nothing i make fits into the game plus one of my close friends wanted me to add it and i also thought it was a cool idea oh also mods don't need to fit they can just be shoved anywhere take these for examples
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2089068386&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1166766228&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1153321633&searchtext=
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=946835369&searchtext=
mods are meant to be fun or add something new and add new content when the game gets a little old but if one of us can think of a way to make the flesh fit then ill try my best to get it to fit one of the only reasons i added it was because i think the cultists are lacking in cool things and there so much potential for them
ToastAnemone30 16 Mar, 2021 @ 11:27am 
the flesh stuff just dosend fit in the game . just saying
Box  [author] 16 Mar, 2021 @ 9:51am 
i don't think i can make the tracks move with the legs sadly but ill get around to making track themed legs
Oiadine 15 Mar, 2021 @ 6:14pm 
i mean it would actually be a hybrid if you think about it

tracks that are angled with insane mechanical suspension
Box  [author] 15 Mar, 2021 @ 2:30pm 
oh ok i get what you mean legs theamed around tracks im sorry i was sleepy when i read it
Box  [author] 14 Mar, 2021 @ 5:20pm 
hmmm that sounds interesting i could try to make a hybrid so its a thing that contains both legs and tracks in one
Oiadine 14 Mar, 2021 @ 5:12pm 
i do request

tank legs

legs that are themed around treads

basically walking tank treads
Box  [author] 14 Mar, 2021 @ 5:11pm 
lol
Oiadine 14 Mar, 2021 @ 4:25pm 
idk how the flesh might creep you out without an description tho, heck if it said it was made out of cotton candy you may believe it
Box  [author] 14 Mar, 2021 @ 3:34pm 
hmm i may take it out for now because i will admit i do still have to work on it some of the names and stuff are missing but do keep in mind the game already has giant spiders
ToastAnemone30 14 Mar, 2021 @ 4:57am 
could you please take out all the flesh stuff? it creeps and weirds me out.
Box  [author] 5 Mar, 2021 @ 7:13pm 
im slowly making a new batch of large and small weapons with some new tech and some fixes and im going to make new category to put my mods contents so it dosent clutter everything up
Oiadine 1 Mar, 2021 @ 8:03pm 
aight
Box  [author] 1 Mar, 2021 @ 5:33pm 
life is getting in the way of most of my plans so its going to be a little while till i update this
Box  [author] 23 Feb, 2021 @ 6:57am 
yes i will work on bigger omega cannons if you are wondering because i only made the small varent of the gun when i first posted this mod
Oiadine 23 Feb, 2021 @ 6:51am 
how about a medium-large omega cannon?
Box  [author] 23 Feb, 2021 @ 6:42am 
oh thank god i thought something broke i was scared vary and yes no fortress should go without one and i don't think i will be making inv concrete because i am going to get ready to rework all my concrete armor but i might make glass armor
Blind Ace 22 Feb, 2021 @ 12:06pm 
oh, the omega cannon! love that thing! no fortress should have to be without one!
Oiadine 22 Feb, 2021 @ 11:20am 
i was suggesting invisible concrete armor, not reporting
Oiadine 22 Feb, 2021 @ 11:20am 
i think you misunderstood
Box  [author] 22 Feb, 2021 @ 6:55am 
wait the concrete armor is invisible thats not how that works if it still is let me know
Box  [author] 22 Feb, 2021 @ 6:53am 
yea im going to learn how to draw better guns and texters but for now while it stays intill i get 27 new Module done for the cultis because i feel there a bit under powered
Oiadine 18 Feb, 2021 @ 4:35pm 
for a building, the massive cannon looks good, especially if it has no armor in some places
Oiadine 18 Feb, 2021 @ 4:34pm 
invisible concrete armor? slightly less armor but in turn you can use it to make your historical bunkers more historical
Box  [author] 16 Feb, 2021 @ 4:33pm 
they may be a bit to op but ill fix that later
Oiadine 16 Feb, 2021 @ 2:58pm 
noice
Box  [author] 16 Feb, 2021 @ 2:49pm 
ok just added some concrete armor and sand bag armor
Box  [author] 16 Feb, 2021 @ 2:20pm 
yes the tracks i have made are like half the size of the map there is no beating that
Box  [author] 16 Feb, 2021 @ 2:19pm 
ok so im working on new armor concrete armor and sand bags but i may add some new types of crew as i am currently testing the armors i have made and im learning crew
Oiadine 16 Feb, 2021 @ 1:23pm 
you have not beaten its massive cannons yet, but you have beaten its giant tracks
Oiadine 16 Feb, 2021 @ 1:23pm 
it is indeed
Box  [author] 16 Feb, 2021 @ 1:11pm 
ok so i just had a look at the royal armory and holy cow that looks like a cool mod
Oiadine 16 Feb, 2021 @ 10:06am 
kinda like how the royal armory has wheels so you can make (rather effective) armored cars
Oiadine 16 Feb, 2021 @ 10:06am 
would be cool if there was a large steam and piston powered wheel though, especially if paired with slightly smaller wheels.
Oiadine 16 Feb, 2021 @ 10:04am 
they also happen to be the perfect ramming tool, high durability and high ramming damage
Box  [author] 16 Feb, 2021 @ 8:52am 
no prob i made them because i wanted to make vary vary large land ships
Oiadine 16 Feb, 2021 @ 8:17am 
aight

regardless the massive tracks are absolutely gorgeous anyways, perfect for mobile cities
Box  [author] 16 Feb, 2021 @ 7:00am 
ill try but i cant guarantee it
Oiadine 15 Feb, 2021 @ 5:53pm 
if there will be railways will you make train wheels (steam locomotive/diesel locomotive/electric locomotive variants) and possibly a map type for them
YellowMiner 12 Feb, 2021 @ 12:36pm 
Gives me RBI feels