Stellaris

Stellaris

Grand Origin Incubator
37 Comments
Kepos  [author] 6 Jun, 2022 @ 1:05pm 
@UncleYar
Sorry, but I stopped caring on Stellaris 2021.
UncleYar 6 Jun, 2022 @ 9:31am 
Just a small ping to mention a 3.4 update would be appreciated, since I use pretty much all the merged mods in their standalone version.
Kepos  [author] 17 Apr, 2021 @ 6:02am 
@Omega
Thank you for your notice and the offer. I'd like to wait fo rthe other source mods before I start a 3.0 update.
Omega 16 Apr, 2021 @ 7:03pm 
Good evening Kepos, Subterranean Origin has been updated for 3.0.1. I've updated the standalone and can get you the files if needed. Thanks for putting this together!
Kepos  [author] 2 Apr, 2021 @ 1:46am 
@No Name
Sorry for the delay, but I was busy referring to PDX moderators about written and unwritten rules about released mods.
As for your request, it would need a lot of requests and alowance from the origin modders to make such a project into a full release. I did it here with this one and with 1-2 other projects and can tell, it's a hell of micro to get in contact. Some even now didn't answer, probably they quit modding or Steam, do not understand English or simply don't like to comunicate.
So, unlikely, except you would join into with your manpower and do that unpleasant request work for me.
Besides, you could start everytime on your own with Irony Mod Manager and keep it as a private project.
No Name 14 Mar, 2021 @ 10:44pm 
This is an awesome mod! I was able to trim my mod load by 3 because of this! Anyway I can convince you do a merged Dimorphism mod? Great work to all the modders I have used nearly all their independent mods! There are several on the workshop but none of them come anywhere near all the dimorphism mods for the vanilla portraits out there...would be even better if you could merge in more colors for the species.
Kepos  [author] 9 Feb, 2021 @ 11:34am 
NP, I checked it and have seen it. Should be solved now.
Kamen Rider Nexus 9 Feb, 2021 @ 10:28am 
Not really...never got a screenshot before (didn't think about it, TBH; don't screenshot for much of any reason very often), and the reverted version doesn't have the issue...
Kepos  [author] 9 Feb, 2021 @ 12:33am 
@Kamen Rider Danilos
Ok, thank you for reporting. Has to be caused by the last patch, going to revert and invest. Could you probably give me a screenshot?
Kamen Rider Nexus 8 Feb, 2021 @ 9:02pm 
Something's causing a pop-up to appear EVERY in-game day, even when I'm NOT using an origin brought in by this mod...
Kepos  [author] 28 Jan, 2021 @ 12:15am 
Well, planning for changing this private project into an official release, so I've sent out permission requests to the authors of the included source mods.
Kepos  [author] 27 Jan, 2021 @ 1:03pm 
In fact, earning 'merits' was the last thing to think about when creating the merged-mod. Besides easy multiplayer coordination and getting a working localisation in, I tried to figure out the technical aspect and learning to mod myself from scratch. Small steps, but I learned a lot by doing the merge.
Kepos  [author] 27 Jan, 2021 @ 12:46pm 
@GwenBlanketKnight
That is an excellent idea. BTW, there is allready a link to each included mods...just put your mouse on the ' -> ' arrows (personal style).
GwenBlanketSpecter 27 Jan, 2021 @ 10:49am 
i think instead of having "Have fun and if you like it, rate it and leave me a thumbs up!" in your description it should be "Have fun and if you like it, rate it and leave me a thumbs up all the mods themselves" and maybe have a link to each one in the description instead of just the names.
James Fire 27 Jan, 2021 @ 10:11am 
If that's your goal, it would be quite simple to make a collection of items, or just ask the mod creators for permission .

To reinforce the idea that taking stuff without permission is bad. Ask, and respect the answer. Or don't merge them and just make a collection. That is all you have to do. It's not hard, and there is literally no excuse to not do it.
Kepos  [author] 27 Jan, 2021 @ 12:48am 
@James Fire
Re-read the conversation with @AlphaAsh to know the reasons for multiplayer.
May I ask, what is your goal in this?
James Fire 26 Jan, 2021 @ 5:57pm 
If it was private, I wouldn't have been able to find it.
Kepos  [author] 26 Jan, 2021 @ 4:59am 
@James Fire
Well, it is still a private project out of my Steam collection.
But one point I'm thinking about for a while is to probably switch it back to private and have only friends acess.
James Fire 25 Jan, 2021 @ 5:55pm 
How hard is it to simply ask permission, and then respect the answer? Don't rely on the authors finding you and telling you to knock it off, you approach them.
Kepos  [author] 25 Jan, 2021 @ 9:37am 
@AlphaAsh
Only in your opinion, that's all.

ModJam2020 is off the list, farewell now.
AlphaAsh 25 Jan, 2021 @ 9:30am 
Yes, you're wrong.
Kepos  [author] 25 Jan, 2021 @ 9:28am 
"BTW, did you give your author rights to Nvidia when contributing to their sponsored project?"
Wow. What a reasoned argument. Well done.


However, a fair question that stands for itself, when you are going after someone else to follow law and order as you like to see it. Am I wrong?
AlphaAsh 25 Jan, 2021 @ 9:02am 
No. But it is rude, and PDX regularly support modders when they ask for their work not to be re-distributed without permission.

"BTW, did you give your author rights to Nvidia when contributing to their sponsored project?"
Wow. What a reasoned argument. Well done.
Kepos  [author] 25 Jan, 2021 @ 8:45am 
@AlphaAsh
I do politely disagree with you in that matter and Steam also clearly sees it the same as me. I'm purely using mods from a Steam collection, which is backed by their rules. Using them from collection or merged is obvious no violation of rules to Steam.
But I do not want to start an endless discussion,

I'm not sure you are backed by all other modders that contributed toward ModJam in your mission. In fact I allready discussed in that matter with one of your colleagues, who didn't have had any issue with including ModJam in a merged-mod. In fact he gave me assistance for doing it the right way...

BTW, did you give your author rights to Nvidia when contributing to their sponsored project?

However, as for your kind request, ModJam is out with next update.
AlphaAsh 25 Jan, 2021 @ 8:31am 
I have yes. I t was a pita. I made a merge mod, distributed it to my friends and we carried on without a hitch. What I didn't do is publish it to Steam and then not set it private and make excuses, or potentially upsetting modders by re-distributing their work without permission.
Kepos  [author] 25 Jan, 2021 @ 8:29am 
@AlphaAsh
Have you ever tried a modded cross-play with more than 3 mods for native and localised players? It's a hell of doom for coordination and it last second one coming up with 'I have the wrong checksum' while you already overdone the starting point by hours.

So far I never touched any code of others and didn't make any changes other than using load order, LIOS and else that rules or code have given. Snipping your Caretaker origin out of ModJam, THAT would be a violation of authors rights in my view. And yes, I would be able to, but I don't.

However, give me some time to snip ModJam from this mod-merge, should be done within next hours.
AlphaAsh 25 Jan, 2021 @ 8:18am 
Localisation can be done in a CP as well. There is no good reason to re-distribute mods with a merge instead of using a compatibility patch since the mod loading issues were fixed with 2.8.1.

" It wouldn't be possible to use ModJam for multiplayer when playing with localised players otherwise." This is just as false as a bunch of other claims you've made.

ModJam2020 contains some of my work. Since you are clearly capable of merging a bunch of pther modders work, you shouldn't have trouble taking out part of it.
Kepos  [author] 25 Jan, 2021 @ 8:15am 
@AlphaAsh
The problem is, that #ModJam 2020 is full of localization issues, which I made at least for German language by simple copy/paste. It wouldn't be possible to use ModJam for multiplayer when playing with localised players otherwise.

But ok, final call: ModJam out or keep it?
AlphaAsh 25 Jan, 2021 @ 8:12am 
If I find other merge mods including my work, they will be reported as well.
AlphaAsh 25 Jan, 2021 @ 8:11am 
You don't need to merge mods. You use a compatibility patch just like everyone else does.
Kepos  [author] 25 Jan, 2021 @ 8:11am 
@AlphaAsh
So let's settle this issue. Do you want me to erase #ModJam 2020 from my list and any other merged-mods I've done?
It's kind of funny to me, that you didn't blame anybody else, as ModJam is part of many other merged-mods already, which is a clear sign of acceptance and admiring to your and the other's work. But views might be quite different, at least that I'm willing to accept.
Kepos  [author] 25 Jan, 2021 @ 8:08am 
@AlphaAsh

as for 1 - no it isn't required for the merged-mod, but people might get inspirated by included mods and follow the above links to the original author. It is the key idea behind doing a merged-mod to not have to load all single mods. If there is a technical way how to deal with that, I'm all ears, but currently I can't see a way how to solve it otherwise.

as for 2 - I even wasn't able to read your first comment, because Steam absolutely blocked me from the comment section as soon you reported me. You could have stayed calm and give me the chance to answer to your post in first place and decide afterwards if you have to report me.
AlphaAsh 25 Jan, 2021 @ 8:05am 
One of the origins in #ModJam 2020 is by myself and my team - specifically, The Caretaker.
Kepos  [author] 25 Jan, 2021 @ 8:03am 
@AlphaAsh
Besides....I even can't find any mentioning of 'AlphaAsh' in any of the included mods, except you may have contributed toward #ModJam 2020, which I can't figure out from Nvidia as sponsor? Would you please help me out with some information which mod is of yours?

As for 'not set private', you are right, but I can't share a private mod with some stranger in multiplayer without granting them friendship, which I clearly do not plan give to anybody.
AlphaAsh 25 Jan, 2021 @ 8:01am 
1- Does this mod require you sub to all of the mods in the collection? If yes, carry on and sorry for being a bother. If no, you may not re-distribute any work I've authored and please cease doing so.
2- There was nothing inhuman about my concerns or voicing them.
Kepos  [author] 25 Jan, 2021 @ 7:56am 
@AlphaAsh
I'm sorry, if it offended you how I use Steam collections. I really admire your work and do not claim any of your work, nor did I ever from anybody else. In fact, I see it as a contribution to great authors if their mods are being played, instead of locked behind iron curtins.

However, I have sent you a friend-invite so we can talk about this probably misunderstanding of Steam rules. It may be that I am doing you wrong in here, but I'm not sure if it isn't all backed by Steam's collection rules, as I only pack mods from my collection together into better suitable peaces. I do not change any code and do not claim any as mine.

So lets talk and act as humans.
AlphaAsh 25 Jan, 2021 @ 2:32am 
"This is a private merged mod project to shorten loading time and avoid incompatibility."
Except it's not set private.

"All credits go to the authors of the several included mods." I don't want credit from you, thanks. Don't re-distribute content I've authored without permission. And you don't have it.

Reported.