Avorion

Avorion

XEMP Quality of Life Mod
24 Comments
vandall666 21 Dec, 2022 @ 12:08pm 
Omni is gone after 2.3.1 update
Era 11 Dec, 2022 @ 11:16pm 
Hey, I'm planning on running my dedicated server again in the future and was looking into this mod to replace 'Universal Adventuring Companion' and 'Turret Factory Improved', but the values for Jump range eats extensively at server performance, along with loot collection range being too high that it bugs out

Is it alright if I reupload this with personal values just for the server? All good if not
Thankyou!
crymson 18 Aug, 2022 @ 8:13am 
Ever since installing the omni module in my ship my asteroid markers randomly disappear and the object finder scan continues to return "valuables found" even when there are none left.
kaktoffel 9 Aug, 2022 @ 10:39am 
I'd change it myself, but idk how to get the code :P
kaktoffel 9 Aug, 2022 @ 10:39am 
can you upload a version where the max jumprange is like 50 or 60? 200 always lags when map
Fizzbin 6 Aug, 2022 @ 3:29am 
Lost mine too, hope dev is still active.
adleran12 5 Aug, 2022 @ 1:48am 
I lost my Omni System after loading into the Game after 2.2, so there may be something buggy.
Fizzbin 28 Jul, 2022 @ 4:46am 
Love one, I'd be willing to 50-100 mil but half a bil? Seems a bit over the top lol.
NikiNet 2 Feb, 2022 @ 9:07am 
Cheaty mod( Good idea, but imbalaced.
Styanatos 29 Dec, 2021 @ 10:18am 
Does anyone get an error looking like "\workshop\content\445220\2372948675\data/scripts/systems/convmodule.lua: Function 'remoteInstall' is uncallable from remote. To call it from remote, enter it into the 'Callable' table with 'callable(...)."?

Would much appreciate assistance =)
SirPhoenixBlood 28 Sep, 2021 @ 3:43pm 
Right now this mod is broken due to the price numbers being so high to fix it alot of zeros need to be knocked off this will make it more cheaper to buy but its the only way to fix the integer limit that is being reached this is what the code looks like now


function getPrice(seed, rarity)
local lootRange, deepScan, radar, detections, range, dockRange, _, _, numTurrets, cargoperc, hreach, hcooldown, henergy, squads, production = getBonuses(seed, rarity)
range = math.min(range, 1500)

local price = (lootRange * 75000) + (deepScan * 75000) + (radar * 75000) + (((#detections+1) * 75000) + (range * 1.5)) + (25000000 * numTurrets) + (cargoperc * 1000000) + (hreach * 250000) + (hcooldown * 1000000) + (250000 * squads)
if price >= 2100000000 then
price = 2100000000
end
return price
end
SirPhoenixBlood 28 Sep, 2021 @ 3:42pm 
and this is what i changed it to that fix the probelm for me if


function getPrice(seed, rarity)
local lootRange, deepScan, radar, detections, range, dockRange, _, _, numTurrets, cargoperc, hreach, hcooldown, henergy, squads, production = getBonuses(seed, rarity)
range = math.min(range, 150)

local price = (lootRange * 750) + (deepScan * 750) + (radar * 750) + (((#detections+1) * 750) + (range * 1.5)) + (2500 * numTurrets) + (cargoperc * 1000) + (hreach * 2500) + (hcooldown * 1000) + (2500 * squads)
if price >= 2100000000 then
price = 2100000000
end
return price
end
SirPhoenixBlood 28 Sep, 2021 @ 3:28pm 
there a bug with the math right now so no they really shouldnt be selling for $525mill
OcN.Helbrecht 26 Sep, 2021 @ 7:44pm 
are they supposed to all sell for $525 million regardless of quality?
LumberingTroll 18 Sep, 2021 @ 1:29pm 
These are supposed to be late game, but I found one in the first sector I spawned in, I like the idea of these, but they should be SUPER rare.
SirPhoenixBlood 16 Sep, 2021 @ 10:58am 
thats the point of the mod its for late game but the math on the item ends with a price that ends in a integer limit being reached and that ends up crashing the ingame market and any faction you buy it from wants to kill you for stealing all there money enough to build a space Sphere around the whole galaxy lol
Artica 16 Sep, 2021 @ 1:03am 
heyo, some of the stats seems too overpowered there is a way to tune it down?
Glendening 15 Sep, 2021 @ 3:52pm 
This seems to replace "Universal Adventuring Companion" modules if you already have that mod installed. Is there a way to get Omni System Modules without replacing the Universal Adventuring Companion modules?
SirPhoenixBlood 14 Sep, 2021 @ 12:20pm 
the "function getPrice" is whats killing this mod if the numbers are turn down some it becomes sell able
SirPhoenixBlood 14 Sep, 2021 @ 11:04am 
well this seem to be broken right now due to -2,000,000,000 cost when you buy it this ends up making any faction you buy it from want to kill you on the spot
Battlespark 8 Sep, 2021 @ 11:47pm 
Idk if this is still supported, esp for 2.0 the current items are listed on the stations as -2 billion in cost. If you buy them (or try to) the faction you are dealing with goes instant hostile.

Just fyi. I thought it was funny hah.
Ọmen 7 Sep, 2021 @ 9:19pm 
thank you!
SixtyToZero 31 Mar, 2021 @ 6:19pm 
Ok is this a dropped item and can be found at mid-to-high tier equipment stations?
PZKKY 17 Feb, 2021 @ 3:52am 
how to use this mod? i dont know to to find this item in game:steamfacepalm: