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Great idea ;) glad you liked it :)
I am honoured by your endorsements
Well the mod defiantely works, So I hope you enjoyed it's unique landscapes and style ;)
The clubs are powered the same as their origional stats, so it will depend on your char stats, I do intend to alter the stats at some point in the future when i get the five stars, but I'll probably add one at the origional stats, then just add a small power and magical effects to the others as suggested.
I approve.
I take it you generally like the scenery, and the kind of origionally of the dungeon then. This sort of mod takes one man alone (who has at least a years experience with the CK) about two months (8 hours a day) to make. the extras which is more or less what you are suggesting would take me another year just to learn how to do those things and then another couple of months to actually put into place, and i'm talking full time also.
I've been a little disapointed with the ratings, and therefore don't feel it worth my time to improve this mod much, I'll propbably come back to it when i have more knowledge just to improve it as I have with other mods. Or I might bump into another modder who fancies adding a quest etc.
This actually has alot of ratings for this type of mod, so i'm quite satisfied, but as I said, not realy the ratings to add another years work @ 8 hours a day.
I'm glad you were imnpressed enough to leave some feedback, thanks :)
:)
Yes ;) you need to get to secundas belly, It's through Secundas intestine, if you were to go down the ramp from the hagravens, at the bottom, turn left and lookright the exit from the intestine is there ;)
Once you have clicked subscribe, waited for the mod to validate, there will be a map marker when you load the game, as pictured above. And of corse make sure it's ticked in the data files, most often people forget to let the mod validate..I see you an experienced gamer, but we all forget that one sometimes, and there's the times when it's just unselected in the data files.
I hope that helps
It's a nice picture ;)
Para Maus X1
I hope you enjoy the dungeon.
Hi, the damage on the clubs is currently set to the same as when the giants use them, , that's their ingame stats designed by bethseda. If their idea of balance is wrong (i shouldn't be to supprised). I was thinking of adding some power to them in the form of enchantements. the stats arnt necessarily then finished stats, but i don't want them to be OP this time, getting the balance is not easy, Bathsedas idea for the time being.
Oh yeah, i did add soem giants clubs to palace of the dovahkiin, they might have a bit more punch.. you could check them out, but you have to fight three dragons to get them..
I'll give credit where credit is due, however, it's a nicely crafted dungeon (albeit with an abundance of raised platforms) with a lot of potential loot and those pretty secunda skulls.
They cant all attack you at once, the Dungeon is BIG and theyre not all together.
My computer is not a very high speck and it does not 'Lock up', there is nothing more graphically demanding in this mod than in the vanilla game.
I hope you enjoy the dungeon.