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I'm not wanting to remove the challenge, what I'm wanting is to not have to choose between getting an ending or seeing my colony overrun
Terribly sorry for the erroneous comment, thank you for maintaining this mod.
Is this typical behaviour when the colony's wealth changes at any time and i've just not noticed it until now, or is there some interaction i've got going on thats making things bug out?
As i dont think its supposed to flood the console, is it?
It's still available.
https://gist.github.com/HugsLibRecordKeeper/cc300cd9cb629fa679e6d9f5fb0314cb
I looked through all the settings in the game, but I still couldn’t find where I can disable raids on capsules and clusters of mechanoids.
Can you tell me how to do this
I REALLY ask you to make a mod that disables the landing of enemies in capsules from the sky.
I will be very grateful to you, as will many other people.
https://gist.github.com/HugsLibRecordKeeper/3212af7e7206742f7c057b4d2c7aae4e
You probably want this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2377478084
Can it lessen the number of raiding people but increase the level of their equipment? E.g. 10-20 raiders with excellent to legendary items.
If it can do that. Where is the setting or the name of the setting and can I put it on my existing save?
I'm playng a tribal/medieval playthrough btw.
Also, a little finer control of the sliders could be helpful. For instance, the colonist pawn factor increments by tenths, so it's not possible to use exactly 1.25 or 0.75.
Thanks for the report!