Total War: WARHAMMER II

Total War: WARHAMMER II

LoW - Dragon Legion - SFO (Outdated)
28 Comments
Qo  [author] 20 Feb, 2022 @ 11:57am 
Hi guys, I've finally updated this and any feedback is welcome.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2759911021
draco 4 Feb, 2022 @ 12:04am 
i wait for update:steamhappy:
EzUNreal 1 Feb, 2022 @ 9:57am 
I guess this mod also crashes for others not just for me. Hoping for an update:steamhappy:
Acid-Morph ॐ 30 Jan, 2022 @ 3:12am 
+1 essential submod
老圣光 26 Jan, 2022 @ 4:55am 
+1
Qo  [author] 20 Jan, 2022 @ 6:37pm 
Hi guys, I'Il try to figure out why this is crashing.
No promises caus it's been a long time and I don't remember much about modding this lmao
Phoenix_Nirvana 6 Jan, 2022 @ 5:54am 
crash.
update,please.
In The Emperor's Name 5 Jan, 2022 @ 7:51pm 
+1 for update causing crashes
sverxangel 4 Jan, 2022 @ 1:59am 
broken, have to update.
aaronpmc 28 Nov, 2021 @ 1:27pm 
Anybody got an update? I think this is the most recent one. A must have mod :)
Empyrealite 27 Nov, 2021 @ 10:27am 
Yep crashing since new update of sfo.
Chuckawookie 27 Nov, 2021 @ 8:24am 
Crashing after SFO was updated yesterday. Strange as this one survived the August update.
TerrorOfDeath 22 Feb, 2021 @ 2:12am 
Tested and all fine. Thanks for the immediate fixed and replied sir!
Qo  [author] 21 Feb, 2021 @ 12:30pm 
@Terror Of Death fixed!
TerrorOfDeath 21 Feb, 2021 @ 11:19am 
The mod was nice. Thanks sir.

Btw High elves Cavalry The Fireborn and Dragon Princess health and stats were reduce. can you fix it?
Qo  [author] 16 Feb, 2021 @ 2:23pm 
Updated a few tables that were missing. (Stats, upkeep, costs)
饭饭饭 8 Feb, 2021 @ 9:45am 
thank you
Qo  [author] 6 Feb, 2021 @ 6:27pm 
Waiting for my new keyboard so I can update this... Old one is dead
Born to Weh 3 Feb, 2021 @ 10:03am 
Just checked the stats, and they've got their vanilla unit count, health, all that stuff
Qo  [author] 2 Feb, 2021 @ 8:48pm 
@Balthasar Gelt They are set for SFO stats if I'm not mistaken
Born to Weh 2 Feb, 2021 @ 7:07pm 
Huh, it seems like for some reason you've got the dragon princes (like the vanilla cav unit) on their vanilla stats.
PJhshd 1 Feb, 2021 @ 1:57am 
This is machine translation. The data of Dragon Prince is incorrect
Qo  [author] 31 Jan, 2021 @ 9:53am 
@PJhshd what do you mean?
PJhshd 31 Jan, 2021 @ 4:02am 
hi, guy
This mod will cause the SFO Dragon Prince numerical bug
Lyzrac 28 Jan, 2021 @ 10:43pm 
Archers: 17/5 at 7.2 = 30.55 missile strength
Heavy Arrows: 10/12 at 9.9 = 22.22 missile strength
Lothern Sea Guard: 20/5(+10vsLarge) at 9.9 = 25.25(35.35 vs large)
LSG with Shields: 20/5(+10vsLarge) at 11.7 = 21.37(29.91 vs large)

Sisters of Avelorn: 15/25 at 7.2 = ~55.55

Proposed Archer Changes:
Dragon Archers: 15/15 at 10.0 = 30.0
Dragon Shielded Archers: 15/15 at 12.0 = 25.0

Dragon Guard Archers: 25/25 at 10.0 = 50.0

Suggested changes bring dragon archers up to par with standard archers but with increased effectiveness against armor, but worse than LSG against large. DGA brought up to slightly below sisters of avelorn, keeping shorter range.
Lyzrac 28 Jan, 2021 @ 10:43pm 
Thanks again for the mod, as well as listening to feedback!

Gonna be a two-part comment, sorry. Character limit is annoying. Not trying to be condescending or anything, just trying to communicate in a manner that limits confusion and character count.

By unit count, I mean models per unit, not anything like a unit cap for the army or global. Bad wording on my part. The SFO discord would probably be the best place to start if you want to add SFO caps to these units, since I think it's a script based thing.

By model I mean a single soldier, multiple of which make up a unit (unit being a single "card" in an army). With similar other stats, here are the two melee units I brought up:

Phoenix Guard: 60 models at 16500 (275 each) at 576 upkeep (9.6 each)
Dragon Guard: 100 models at 28300 (283 each) at 590 upkeep (5.9 each)
Proposed upkeep: 100*9.6=960

SM of Hoeth: 60 models at 13500 (225) at 528 (8.8)
SM of Caledor: 100 models at 23300 (233) at 580 (5.8)
Proposed upkeep: 100*8.8=880
Qo  [author] 27 Jan, 2021 @ 11:10pm 
@Lyzrac Thanks for the feedback!
I've added those skills (Asur take aim, Asur Flank them etc)
Gave Swordmasters AoE attack like Hoeth, also gave them the passive skill and deflect arrows

I will look into the numbers for better balancing and setting them apart.
However I don't know how to add units to SFO cap system.

Keep the suggestions coming because they are always welcome and helpful
Lyzrac 27 Jan, 2021 @ 9:31pm 
Suggestions:
DG Archers: Missile damage to 25/25, reload to 10, upkeep ~600 or HP to 16-18000
Dragon Guard: Upkeep to ~960 or HP reduced to 18-20000
SM of Caledor: Upkeep to ~880 or HP reduced to 14-16000
DB Artillery: Ammo to 40, Reload to 10, AP missile damage to 105
DArchers/DS Archers: AP missile damage to ~12

HP nerf for DG/SM would be more balanced, but would cause each model to have much less HP than vanilla PG/SMoH due to higher unit count, so upkeep increase would be preferable, unit count decreases would be boring

SFO High Elf skills (Asur Take Aim, etc) need to be added, as well as PGuard/SMofHoeth skills from SFO

I wish the SM of Caledor and Dragon Guards had something to set them apart from their vanilla counterparts; better missile parry for SMoC and causes fear for DG? May want to check if SMoC have area attacks like SFO SMoH

More explanations can be given if curious, character limit sucks

Thanks for the mod! I hope the suggestions are welcome