The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Rich Merchants 10x
91 Comments
Sander 12 Sep, 2017 @ 10:43am 
Why does it require Hearthfire? It really shouldn't, is it not just a piece of code?
Lil Whitey 17 Feb, 2017 @ 4:25pm 
Um yea, everyone still has like 100 gold on them or less
Vagrant 12 Dec, 2016 @ 12:53pm 
Got in here to say exactly what Pulse said above me: Tonila from the Thieves Guild has 40000 of money and trading with her doesn't give any money.

In case you didn't know, there's an game engine restriction on how much a merchant can have which is 32767, half of 65535 (FFFF in hexadecimal).

If ANY merchant goes above 32767, their money freezes and they will not give gold for trades.

PS: Trying to remove Tonila's gold via console doesn't seem to work too.
pulse 8 Dec, 2016 @ 1:33pm 
When the fences in the Thieves' Guild get to 4k (40k with this mod) their gold doesn't decrease and you don't gain anything. Had to remove the mod because of that.
IHObble 14 Aug, 2016 @ 12:12am 
One problem I've had. Almost everyone will trade with you and it can cause the game to crash.
Rabaal 3 Jul, 2016 @ 1:50pm 
As someone who regularly walks out of a dungeon with 20+k worth of gems and items, this is a godsend. Even with all the perks in the speech tree, it takes way to long to pawn off all my treasure in vanilla.
R2COM 24 Jun, 2016 @ 11:47pm 
Also... it is not cheating, cheating is if you were to get money for FREE, here you do not get money for free, you need to give something worth that money to receive them...
Naburimannu 5 Dec, 2015 @ 7:47pm 
Sounds like a good idea, but just breaks the game (for a very small magnitude of "break"). You want to get rich? Perk speech. You don't want to spend your perks there? I guess you're going to have to work a little harder to get rich. Or spend less time vaccuuming up all the loot, and just take a few choice pieces.

If you install this mod, most of the Speech perk tree becomes unnecessary, and that twists the kinds of builds that are viable. Without the mod perk placement is that much more interesting a decision.
Alexander Anderson 2 Aug, 2015 @ 8:28am 
Needing hearthfire for something like this, that worked just fine on vanilla, is absolutely pointless. You made the mod completely useless to half the people who play Skyrim, because no one wants to waste their money to buy a piece of dlc just to be able to use this mod. Good job, you ruined a lot of your user base by updating it to be useless.
CentralNexus 1 Aug, 2015 @ 12:33pm 
Works well up to a point. Like most merchant boosts, they gradually gain funds over time. Once they hit 40000 gold, you can't use them. The 40K is like a new zero point. You can sell to them all you want, but your gold never increases and theirs never decreases -- which means anything you think you are selling you are GIVING away for FREE. I've had a few rarely used fences that reached this all to quick and became useless.
ddavidd555 21 Jul, 2015 @ 3:39pm 
Is it necessary to have installed hearthfire? Why is it important?
Blue Damselfly 29 Jun, 2015 @ 3:38am 
Works like a dream for me. I can sell all of my loot 10Xs easier and faster!
Bryan 28 Jun, 2015 @ 10:35pm 
@tobbs Happens to me too
sym 12 Jun, 2015 @ 8:31am 
This caused my game to crash after the Bethesda logo, like Grx JN
Tobbss 14 May, 2015 @ 7:14am 
have a bug pls help i will sell some things and i dont become gold for my stuff pls help me ): !
BLUR 1 May, 2015 @ 6:12am 
crashes.. dlc required
Grx JN 1 May, 2015 @ 4:35am 
@Punisher: +1
☯ Pun ☯ 29 Apr, 2015 @ 5:00pm 
So, uh, why did you exactly make it so you need Hearthfire to use this mod? Why not make additions to it, instead of spontaneously CTDing everyone who doesn't have that DLC at launch? Was a great mod, but now is unusable.
Grx JN 29 Apr, 2015 @ 11:46am 
C'est balot parce qu'elle marchait bien... :-|
Grx JN 29 Apr, 2015 @ 11:45am 
On PC, since last update, my game crash with this mod. Use to works fine util 28/04/2015, date of the update for me. This evening I've launched Skyrim and it crashes after Bethesda logo, before displaying load/continue menu. If the mod is excluded, the game starts normally.
Kochen 25 Apr, 2015 @ 3:43pm 
Everything works fine; thank you for this mod - it makes selling loot 10x easier and faster. :falkwreath:
Charlie Murder 28 Feb, 2015 @ 9:33pm 
nnnnnnniiiiiiiiiiiiiicccccccccccceeeeeeeeeee
DD51 29 Dec, 2014 @ 1:46pm 
yes finally my alchemy level makes my potions worth like 5-10k so this will help
whaledriver 25 Dec, 2014 @ 11:17pm 
Was always a pain all the way back to Morrowwind. Had all this stuff to sell but nobody had any money. Had to stash a lot but lost a lot too. Thanks for a great MOD!
signeFromNowOn 23 Dec, 2014 @ 1:30pm 
yay:bbtgem::bbtgem:
SnailCat 7 Dec, 2014 @ 4:32am 
It feels like cheating, but it gets so annoying carrying around all this stuff I want to sell, but no one can afford to buy.
juboy78 5 Nov, 2014 @ 1:13pm 
I got another money mod and merchants all had 5000 gold,thank you for it.
bigwhitewerewolf 3 Sep, 2014 @ 5:07pm 
Not bad for a tiny one...
Munch 7 Jul, 2014 @ 8:24pm 
@tHE 4rRiPurR1..

Download Earring of Unburden..... virtually unlimited carry weight, and it does not occupy neck or ring slot.
Sam 25 May, 2014 @ 6:25am 
i still need to come add something for this mod, it is really helpfull, the times i have just had to put tgm on to carry all the stuff and then feel like noob with undying, not loosing magicka and unlimited sprint. now its empty bags all the way.
Colonel Snickers 25 May, 2014 @ 6:06am 
yeah, the normal mercanchts work perfectly fine, thanks for your work :)
hhrhhr  [author] 25 May, 2014 @ 5:59am 
I do not have this DLC, but below someone wrote that no problem with the regular merchants.
Colonel Snickers 25 May, 2014 @ 5:55am 
Dragonborn dlc
hhrhhr  [author] 25 May, 2014 @ 5:51am 
from what?
Colonel Snickers 25 May, 2014 @ 3:56am 
whats about the deadric merchant from the back book? :B1:
high self esteem 17 May, 2014 @ 6:30pm 
Yeeah!
Sam 25 Apr, 2014 @ 6:05am 
this is reeeeeeeeeeeeeeeeeeeeally usefull, no more need to haul all stuff with you around to wait merchant money reset, and for extra able to pick up new stuff you can sell :) !
fishing games enjoyer 7 Apr, 2014 @ 12:47pm 
i needed this cuz i got a stolen staff but guards confiscated it, all vendors i talk too run out of gold anyways!
horoxa[974] 6 Apr, 2014 @ 11:06pm 
so useful ^^
Jean Stéphane 30 Mar, 2014 @ 11:42am 
Very good mod, I Love it since I only carry expensif things . . .
Awesomebot 23 Mar, 2014 @ 5:13pm 
Unsubbed, deleted, resubbed and let sync again. Issue seemed fix.
Zero 23 Mar, 2014 @ 3:32pm 
great idear and very helpful :rage:
WhyYouNoDoctorYet? 23 Mar, 2014 @ 2:35am 
I have no issiue with the reloadig problem
WhyYouNoDoctorYet? 23 Mar, 2014 @ 2:34am 
funny thing they only have 5000 if you sell a quarrture of your stuff the go down to 0
hhrhhr  [author] 21 Mar, 2014 @ 8:13am 
issue with reloading is not related with the mod.
Awesomebot 20 Mar, 2014 @ 2:14pm 
having an issue with reloading a save other than the first load when you fire up the game. basically, the mod works as designed for that ONE LOAD and any load after that the mod not only ceases to function as intended, it seriously drops the gold merchants normally would have. IE: The Trader in Riverwood had 7500 - reload - he has 6 gold now. What. The. Ghostfuck.
SnailCat 20 Mar, 2014 @ 11:57am 
No longer must I visit every store in Skyrim before I can quest and collect more things. I love it!
hhrhhr  [author] 20 Mar, 2014 @ 2:22am 
you just lose your items and get no money for them.

not confirmed:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=240202496
btmcrae 20 Mar, 2014 @ 1:02am 
When dealing with merchants who buy stolen items, sold items are removed from inventory, but no money is exchanged- you just lose your items and get no money for them.
Cambodia 19 Mar, 2014 @ 2:45pm 
Thx you so much !! Great !! hahaha