Cities: Skylines

Cities: Skylines

NE2 Overpass Project Eight-Lane (2-4-2)
47 Comments
bora.48M 29 Sep, 2024 @ 6:02am 
what road do i need to use to have a good looking node connection at the beginning of the Part A ?
Dagitab 28 Jan, 2023 @ 4:43am 
Hi, if I choose not to use Cylis's road, will it no longer work?
KaneBear 3 Nov, 2022 @ 8:59am 
Really loving this project, a must have at me. Also a 3-2-3 version would be good.
Shane_UK10 1 Aug, 2022 @ 1:27am 
Why not put in the comments that you asked Allegro about developing his idea? Rather than looking like you stole his idea it shows you are collaborating.
zabtos 21 Jul, 2022 @ 1:22am 
what about creating overpass roads with more than eight lanes?
foolnamealexa 21 Jun, 2022 @ 1:39am 
HOW TO USE IT?
CANNOT LIFT ONLY middle road. move it not detects it at all.....
ICStorm 24 Mar, 2022 @ 9:26pm 
he probably means: how to connect a normal road to the A segment without the game acting all weird and breaking the segments. Even moveit or node editor cant fix it when that happens (markings all over the place, the blue transparent part extends and doesn't get hidden).
t1a2l  [author] 22 Mar, 2022 @ 2:52am 
@然而我已经举报一切 - what do you mean by "road from the edge"?
君の名前 19 Feb, 2022 @ 10:10pm 
Is it possible to make a road from the edge? I will donate.
im359 4 Feb, 2022 @ 2:59am 
Surprisingly the asset can be loaded after reboot the PC:steamhappy:
t1a2l  [author] 3 Feb, 2022 @ 11:59am 
@im359 - looking into the issue.
im359 3 Feb, 2022 @ 2:42am 
@t1a2l

I also try to go to road editor to find anything strange.
When I press either A, B or C road in road editor, the below error message occur and cannot exit the game


Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details

So I guess the road is corrupted? Hope it will be an easy fix.
im359 3 Feb, 2022 @ 1:00am 
Also the output log reported "unknown prefeb" for the VOP 8lane roads

Unknown prefab: 2376913345.VOP 8lane (4 lane) part C_Data [Serialization]
Unknown prefab: 2376913345.VOP 8lane (4 lane) part A_Data [Serialization]
Unknown prefab: 2376913345.VOP 8lane (4 lane) part B_Data [Serialization]
im359 3 Feb, 2022 @ 12:56am 
After update, all Part A B & C cannot be loaded into the game
The game is completely normal after latest LSM update on 2 Feb, and unplayable after road update on 3 Feb, so I guess it is the problem of the asset.

[LSM] Asset failed: 2376913345.VOP 8lane (4 lane) part A_Data
IOException: Invalid string length 701419
at LoadingScreenMod.MemReader.ReadString () <0x001d0>
...........
t1a2l  [author] 24 Jan, 2022 @ 6:38am 
@Sky @Valar - the mod will be updated soon with fixed lights. Also the NE2 mod is not needed, there is a collection based on NE2 as spereate roads i am using.
Valar 19 Jan, 2022 @ 2:07pm 
@ LeonidasJP - I don't want to use NE2. It is incompatible with many other mods. Besides - Overpass Project shouldn't use NE2 dependencies.
Sky 11 Jan, 2022 @ 8:58am 
Medium Avenue Side Light is missing.
Used by:
VOP 8lane (4 lane) part B
VOP 8lane (4 lane) part C
cylis 10 Jan, 2022 @ 1:51am 
I downloaded your roads, and they are not from my collection. I believe it is your 8LB and 8LC roads that are missing their lights. https://steamhost.cn/steamcommunity_com/profiles/76561198052779389/screenshots/?appid=0 You can see my road on the left, and yours on the right. You can see the difference in the lights.
cylis 10 Jan, 2022 @ 1:10am 
I checked my asset as well as my current save game. I am using the NExt2 Based Eight-Lane Road, I do not have NExt2 installed, or any of it's assets. So, my road appears to be working normally. Could you have an old copy of it some how? Or perhaps still have the NExt2 one in there somewhere?
LeonidasJP 7 Jan, 2022 @ 5:29am 
@Valar, @bunker13: The Medium Avenue Side Light missing is one of the assets that comes with Network Extensions 2 itself. You will need that pack to remove the missing asset error.
Valar 6 Jan, 2022 @ 10:46am 
Assets that are missing: Medium Avenue Side Light
bunker13 17 Dec, 2021 @ 9:46pm 
Assets that are missing => Medium Avenue Side Light
t1a2l  [author] 15 Nov, 2021 @ 5:41am 
@cylis - is this road is bugged in anyway (NExt2 Based Eight-Lane Road)?
Meteor Daddy 15 Nov, 2021 @ 4:21am 
Thanks for clearning that up. However, I think that road is somehow bugged right now :(
codewitch 12 Nov, 2021 @ 4:05pm 
@t1a2l thank you for the update, can't wait to try it
t1a2l  [author] 10 Nov, 2021 @ 9:30am 
@Meteor Daddy - please notice, that i use a road from cylis road pack based on next2, and not the actual next2 mod.
Meteor Daddy 10 Nov, 2021 @ 6:34am 
I see. So the NEXT 2 mod is the one causing the issue :( So sad that this is the main highlight of my city. I do wish for the best. I'll wait patiently for now. I hope you could have some spare time to fix the issue.
t1a2l  [author] 22 Oct, 2021 @ 1:42pm 
@Frenklan Rusvelti - try setting the lane connectors.
NaN 22 Oct, 2021 @ 11:15am 
Love these mods, but for some reason I can't set TM:PE restrictions correctly on the node connecting segment A, B, and the ramp. Cars will pull u-turns and pedestrians will cross, even after disabling those junction functions via TM:PE. This results in the intersections jamming up real bad, as pedestrians constantly cross
t1a2l  [author] 16 Sep, 2021 @ 12:50pm 
@asterisk11231, @MK-HATERS - will update to cylis next2 collection.
codewitch 16 Sep, 2021 @ 11:50am 
I'll try it. I would have thought the net would be dependent on NEXT2.
Kavey 16 Sep, 2021 @ 5:52am 
it's just a prop that's missing so you can use loading screen mod to remove the warning and continue to use the asset regardless
codewitch 18 Jul, 2021 @ 9:12am 
We really need to move this to Vanilla+

There is no possibility of NEXT2 being updated and currently users are mass-reporting extracted assets. If you use something like Zoning Adjuster (two mods affecting zoning) or the next patch breaks NEXT2, this cannot be used.
MK-HATERS 26 Jun, 2021 @ 9:25pm 
so w/o NXT2 we are missing asset. and why would i want to sub to a conflicting unattended mod just to get rid of a missing asset annoyance. really messing with my wannabe perfect personia
sternenstaub70 4 Apr, 2021 @ 5:44am 
is there a chance to make the same road visually compatbile for the 8-lane road of the Vanilla+ Road Project ?
Jean-Claude Van Damme 2 Mar, 2021 @ 8:37am 
Very good!
gewitteropa 18 Feb, 2021 @ 1:21am 
Love this Mod! Great work! Is this also availeble for 6 (or more) Lane One Way Roads?
Markux 10 Feb, 2021 @ 12:16pm 
After install Next2 locally this is working correctly, please instruct this into this project since next2 is not working anymore for 90% of players , they should install mod locally.
t1a2l  [author] 10 Feb, 2021 @ 5:37am 
@Jannova - look at allegro other overpasses, it works the same.
Jannova 9 Feb, 2021 @ 1:27pm 
How does it works? I got the network extentions 2 and the other four mods, but the roads will not cooperate. No elevation etc. (Pg up / pg down ?)
Markux 8 Feb, 2021 @ 12:29pm 
next2 not working for me, i need try to install is locally but i am checking how to do it because the folder that guide say I don't have it.
t1a2l  [author] 8 Feb, 2021 @ 11:24am 
@Markux - use network extentions 2 - it seems to work ok.
Markux 8 Feb, 2021 @ 10:17am 
Network extension is down until new fix, any idea ? i was using this.
l10reader 4 Feb, 2021 @ 9:49am 
going down the rabbit hole with this one!!!
aikewei 4 Feb, 2021 @ 12:56am 
good good good
Whorse 3 Feb, 2021 @ 12:57pm 
so glad i found this!
Bp101697 3 Feb, 2021 @ 6:48am 
Next: Overpass for small four-lane (2U) road. The bridge itself has two lanes.