RimWorld

RimWorld

Compressed Raid(Abandoned)
165 Comments
Server_333 28 Mar @ 4:16pm 
now the linked one is abandoned too
CroppedCorn 3 Sep, 2024 @ 6:32pm 
/e salute
ryouta#503PogoLegend  [author] 8 Jun, 2024 @ 8:26am 
@Altumnus
Thanks for sharing the URL for the subsequent mod.
Altumnus 3 May, 2024 @ 11:17am 
@Vitor and Techpriest Emily: This mod should work for v1.5.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3227665030
Weima 2 May, 2024 @ 7:03pm 
version from twsta it is not found :(
Techpriest Emily 2 May, 2024 @ 3:41pm 
The link to the 1.5 version is broken.
myahhh!! 15 Apr, 2024 @ 7:49pm 
今までお疲れさまでした。PC動作の都合でカクカクになるのを防げる良いMODでした。
mugi-tea 29 Nov, 2023 @ 8:38pm 
ありがとー
borkchoy 🥬 16 Aug, 2023 @ 9:39am 
Hi! Is there any risk when removing this mod to switch it to the continued one by twsta? Thank you for your work so far!
KhanKanin 27 Jul, 2023 @ 4:31am 
Appreciate your work, thank you!
evirae 6 Jun, 2023 @ 9:58am 
Thank you for your work, ryouta!
Nedlee 3 Jun, 2023 @ 2:52am 
Did not know this was abandonded. Still, I'd like to say thanks, ryouta.
twsta 10 Feb, 2023 @ 8:58am 
Anytime! Thanks!
ryouta#503PogoLegend  [author] 7 Feb, 2023 @ 3:15am 
@twsta
twsta, I sincerely appreciate you taking over the development of this mod.
A link has been added to the DESCRIPTION.
twsta 2 Feb, 2023 @ 11:22am 
KemonoAmigo 28 Jan, 2023 @ 5:53pm 
This is an essential mod for me. I always prefer a max of 30 extremely powerful and buffed raiders than a 200+ cannon fodder lagfest.

I hope someone picks this up in future versions of RW. Thank you for making and supporting this mod until now.
ryouta#503PogoLegend  [author] 8 Dec, 2022 @ 8:40am 
@(=◉‿‿◉=)
In the case of a mod that changes the very logic of the generation of the raiders, there is a possibility of a conflict, but we will not know what will actually happen until we run the two mods together.
(≡◉‿‿◉≡) 3 Dec, 2022 @ 10:37pm 
@ryouta hello, does this mod work with events or incidents that generates raids like [SR]Raid Extension? Can this suppress the number of raiders like from 20 to 10?

Raid Extension:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2554928098
gold_talisman 27 Nov, 2022 @ 10:19am 
I thought so too, but I narrowed it down to this exact mod that was causing it, for me at least. Sorry :/
ryouta#503PogoLegend  [author] 27 Nov, 2022 @ 9:39am 
@gold_talisman
This mod does not involve faction generation, so it seems irrelevant.
gold_talisman 25 Nov, 2022 @ 8:40am 
Hello! Thank you for the mod, but when I start a new game each faction only generates a single base, even if I try to use Faction Control to generate more.
DangLonsDo 7 Nov, 2022 @ 1:28pm 
ah yes now i no longer have to wait for some reason because of a raid of 1000 people and yeet a nuke at em and watch them all get vaporised
ryouta#503PogoLegend  [author] 7 Nov, 2022 @ 4:44am 
@Geoide
This mod also works for raids that split into multiple groups. If it does not, there may be a conflict with some mod.
Geoide 7 Nov, 2022 @ 1:17am 
Mod not working when raids start from multiple angles. Can you give an option to disable multiple raids?
yan 2 Nov, 2022 @ 5:22pm 
is max value of bionic addition the max value of bionic allowed I would rather not have an enemy come at me with archotech arms
ryouta#503PogoLegend  [author] 21 Oct, 2022 @ 8:26pm 
As soon as we see an update to the mod that this mod is patching, we will test and update it.
Please wait a little longer.
VelxraTV 21 Oct, 2022 @ 3:38pm 
Please update to 1.4
NothingToSay 21 Oct, 2022 @ 1:10pm 
i am guessing 1.4 is coming soon?
ryouta#503PogoLegend  [author] 14 Oct, 2022 @ 4:31am 
This mod contains compatibility patches for other mods and cannot be fully tested until those mods are updated. Therefore, updates to this mod will also be put on hold until all patched mods have been updated.
ryouta#503PogoLegend  [author] 13 Oct, 2022 @ 7:47am 
このMODは他のMODへの互換性パッチが含まれている関係で、それらのMODが更新されるまでは完全なテストが行えません。したがって、パッチ先のMODが全て更新されるまでは、このMODの更新も保留されます。
你好 我是你家隔壁老王 7 Oct, 2022 @ 12:45am 
1.4 is coming
Grumpy 1 Oct, 2022 @ 8:21am 
I can confirm Cherry Picker can be used to yeet the flesh crafting meme out the window. Now I can get back to my post-mortem organ harvesting operation with confidence, knowing I won't be inundated by lesser, worthless meat space bionics.

One tribal showed up with a shocker jaw and bit my girl in the tail, though. Like something out of Looney Toones. But hey. That's life.
𝓐𝔱𝔩𝔞𝔰 6 Sep, 2022 @ 2:19pm 
im guessing this doesnt work with enhanced raiders, but im not sure.
Altumnus 28 Aug, 2022 @ 4:25am 
@Teras: If you get the mod "Cherry Picker" you can deactivate all the Fleshcrafted body parts. After restarting Rimworld, those body parts should no longer spawn.
Teras 28 Aug, 2022 @ 3:51am 
The issue with Vanilla Ideology Expanded - Memes and Structures is really annoying, as the only bionic the raiders ever have is fleshcrafted. Is there any workaround for the moment? It would be really nice if this was fixed in the future. Love the mod otherwise
DictatorYug 25 Aug, 2022 @ 9:07am 
yeah... finally me downloading this mod and accepting that more than 300 creatures loaded instantly on my rim would crash not only rimworld but also windows xD
Windy 15 Aug, 2022 @ 4:49pm 
@ParasiticSquid they lose the compressed raider hediff. I don't know exactly when, but when I check my prisoners' health after capturing them to check for injuries, the hediff is gone.
ParasiticSquid 15 Aug, 2022 @ 7:34am 
The question is, do they lose the compressed raider hediff after being captured or do they keep it?
GiPSyFiSH 28 Jul, 2022 @ 4:10am 
lol vvv CE doesn't mess with raid size does it?
Aquila15 27 Jul, 2022 @ 5:50pm 
is this compatible with Combat Extended?
ryouta#503PogoLegend  [author] 26 Jul, 2022 @ 4:52am 
@Yun
Very good idea. I can't find the time to work on it at the moment, so I will deal with it in my free time.
Adam Smasher™ 25 Jul, 2022 @ 6:27pm 
@Yun thats an amazing idea !
Windy 20 Jul, 2022 @ 6:03am 
Suggestion: add 'Manhunter' to the 'allow of compress' option in the mod settings. I found that manhunters cause much less lag (I'm guessing because they have much simpler AI of melee only, and not going through walls), so it would be nice if there was an option to exclude them from being compressed.
ryouta#503PogoLegend  [author] 1 Jul, 2022 @ 7:32am 
@Stubkan
The "Base Multiplier" is calculated for each raid, and each pawn in the raid is enhanced based on the "Base Multiplier".
The probability of compress execution is one of the settings that were added in response to requests, and may be confusing in some cases.
The "Chance of compress execution" setting is the probability of whether or not the Raid will be compressed by the Compressed Raid.
This setting was added in response to requests for more randomness, but if you want compression to always occur, there is no need to change the default value.
The "Add Bionics" and other optional enhancements are also determined by the "Base Multiplier" and the value of the setting.
See these images for more information.
https://imgur.com/4mmd9U9.png
https://imgur.com/ChA7K0e.png
ryouta#503PogoLegend  [author] 1 Jul, 2022 @ 7:32am 
@Brenda Sponge
Skills do not increase, but stats increase in proportion to the original raid size.
The degree of increase depends on the "Base Multiplier" of each raid, but you can change the degree of increase in the options.
Stubkan 26 Jun, 2022 @ 11:50am 
Something is unclear to me. Regarding this or that probability for enhancement.. It is unclear if it is applied to the raid itself or on a per pawn basis.

For example, the probability for compression - I assume this is per raid. So you either get a raid compressed or full size raid, no in-between.

And for example, the bionic enhancement, etc probability, it is not clear also, does it mean the probability for enhancement is calculated for each pawn individually? Or the chance is to apply enhancements to all the raids pawn?
Sponge 25 Jun, 2022 @ 5:29pm 
Im curious, how ahrd would it be to have CR increase skills.
ryouta#503PogoLegend  [author] 19 Jun, 2022 @ 11:06am 
@climate change > covid-19
Glad to be of service to you.
https://imgur.com/EbkVMNL
By clicking the button shown in the image, a confirmation screen will appear to reset all settings to their default values.
climate change > covid-19 18 Jun, 2022 @ 4:18pm 
can u pls add a reset to default button just basicallly which takes setting back ....
i have messed up a lot and i am not able to get back the default setting..

and great mod.. i play on 2014 delll laptop and without ur mod i would never would be able to play at higher difficulty...

thanks a bunch