This War of Mine

This War of Mine

Overall Gameplay Mod - Stack 5x, New Recipes & More
67 Comments
Vaine  [author] 11 Feb, 2024 @ 6:02pm 
@RobQ mod is working and can be added on a savegame. since i dont remember everything i changed i cant be sure if everything will work on savegames but if u enable the mod, restart the game and start a new run u should be good to go! gonna finish the new one, hopefully i publish it tonight!
RobQ 11 Feb, 2024 @ 3:00am 
THX man
Vaine  [author] 10 Feb, 2024 @ 11:42pm 
i didnt check it but i started to create a 4x similar version of this mod. i will be probably publishing it later today if not tomorrow but it will be a WIP due to me not remembering a thing other than whats right on the description above and being impulsive and starting to create a mod without entering the game for 3 months. i always wanted to move some configs from this mod to dedicated ones so ill be trying that while my time lets me. hope that help u guys but the mod above should be working good, ill be making sure of if after finishing the configs on the new one and backing everything up so i cant lose the files this time lol
RobQ 10 Feb, 2024 @ 12:35pm 
Pls make it work again. this Mod keeps TWOM alive for me
crow 31 Jan, 2024 @ 9:41am 
does it still work?
Vaine  [author] 4 Nov, 2023 @ 8:42pm 
@SourSpecial yes. but i was looking at the mod u said and it should conflict cuz its basically the opposite of this mod, other than add some content, so i dont really get why u want both lol
SourSpecial 4 Nov, 2023 @ 5:22pm 
So if a mod conflics at all you have too choose? No inbetweens?
Vaine  [author] 4 Nov, 2023 @ 3:15pm 
@SourSpecial idk that mod but if it changes anything that this mod does yes.
SourSpecial 4 Nov, 2023 @ 11:44am 
says it conflicts with survival last stand, do i really need to choose one? :(
Vaine  [author] 14 Jul, 2023 @ 8:49pm 
@thenexusbein96 try activating the mod alone and restarting the game. you may need to start a new game to, never tried to put the mod on a saved game to be honest, at least i dont remember doing it. mod is working fine just tested it.
thenexusbein96 12 Jul, 2023 @ 9:23pm 
Hi. This Mod is not functionable for me. is anyone else struggling to use it?
Vaine  [author] 30 Nov, 2022 @ 10:43am 
@Havel it should be working. tested it last month and was working.
Havel 30 Nov, 2022 @ 9:16am 
hey this mod still works?
Vaine  [author] 2 Aug, 2022 @ 11:23pm 
@SonneKönige unfortunately i can't mate. I lost the mod files last year when i bought a new computer so i dont have them anymore. If u find a way for me to get them (as a mod dev maybe its possible) i will be happy to do so! I cant look at it this month but if u cant find it, remember me in two weeks and ill give it a try with the knowledge i have. Sorry =/
SonneKönige 30 Jul, 2022 @ 1:17am 
Any chance you can put a link to share the mod files (pre-compilation) so we can modify the mod? I wanted to play with 2 mods, but I'm having conflicts.
EA的马与服务器(404) 29 Apr, 2022 @ 2:21pm 
与故事讲述者,这个mod不添加任何新项目。只在游戏中添加新的合成配方和重新平衡一些itens。

我做这个mod是因为我喜欢玩mod游戏,有时候我觉得我的战争应该有更多或者不应该像那样的东西。如果你想要一些不同的配置让我在评论中知道,当我有时间,我可以做这个mod的其他版本,如果这个mod收到一个好的反馈,我假装在未来做更多的mod。


*自由修改和玩你想要的方式,而不是发布它。如果你没有得到我的同意就去做,你就会受到骂名,让每个人都知道你是一个垃圾。如果你真的想,请留下你的评论,我们可以一起讨论


说明

这个mod将与任何其他mod冲突,改变任何资源/项目/配置,我做了一些改变。添加新itens的mod不应该发生冲突。制作与所有dlc的工作,由我测试。
EA的马与服务器(404) 29 Apr, 2022 @ 2:21pm 
变化:

-所有资源堆:5倍(木材堆是10倍)
-雪总是可以融化的;
-咖啡,糖,罐头食品,烟草,狙击步枪等新配方;
-重新平衡了一些工艺配方(比如背心和头盔使用的零件可以被制造,现在是武器零件)
每个庇护所可以造3个陷阱和2个吉他
-访客到达时间:早上6点至7点;
-做饭时只放蔬菜(包括少用水)。
天的时间:1.5倍;
晚上时间:2 x;
-最佳温度:21℃;
-最多6个居民/角色(从4个提高)
-在某些商人身上获得最多8个电子零件的几率(比武器零件更贵,固定地点:超市商人)
-你可以在mod中找到更多,因为我在做了所有更改后写了这个描述。
InFeaRn0 22 Apr, 2022 @ 11:59am 
Please add "no intro" version or add his option here
tatzelwesen 26 Mar, 2022 @ 1:59pm 
Is there any possibility that you'll work on this again? The mod sounds amazing!
maxjegobeltje1 1 Dec, 2021 @ 9:12pm 
my porlbem with this mod is that it freezes all my characters at the first night is there a fix for this?
Raynor 27 Sep, 2021 @ 7:41pm 
Are all your mods rolled into this one? What does this work for Final Cut Or stories? I'm playing Final Cut and wood only stacks to 2.
Planet Shepherd 21 May, 2021 @ 10:06am 
Good job,and which items you had changed could increase the max dweller number? thanks for answer
Zamppazu❤🐵 17 May, 2021 @ 1:17pm 
This works for the first time you play. When u stop playing and try to continue your story the game just crash..
Rhokin 1 May, 2021 @ 12:45am 
I tried to use only this mod and its not working. Then i tried different mods for stacking but currently none of them works.
Vaine  [author] 29 Apr, 2021 @ 10:27am 
Hi people. Im reading the commentaries about its not working and things like that, can someone let me know if the game updated or not? ill download the game later again to test it but i dont have the mod files anyway to update it, since i moved away and i changed my computer and lost the mod files, but it shouldnt stop working if the game didnt update! maybe u guys are trying to use it with another mod that dont work together. sorry for not answering, i had to deal with my real life problems and hadnt time to check on the mod or even play something.
葬爱丨灬永垂 ⑧ 朽 21 Apr, 2021 @ 1:48am 
不起作用啊
dorkquark 21 Mar, 2021 @ 5:17pm 
hey - yeah my own stupidity - the time IS almost the same - when clock starts @ 1 instead of 9 time moves @ half time.
GetRekt 7 Mar, 2021 @ 8:08am 
That would be great if you added an option to craft the parts and electric parts.
dorkquark 5 Mar, 2021 @ 12:00am 
Hey - I am wondering if anyone else who had this enabled is having this issue:
When my scavenger goes out at night it is always 1:00 am rather then 9:00 pm. I didn't realise this until I started watching more lets plays and noticed the time difference. It says on the mod description "Night time: 2x". It seems to me that instead night time is 50% of normal (not 100% more) As I thought this might be the issue when my game finished I unsubed to the mod and voila - scavenger time was once more 9 pm - 4:40 am! The problem of course is that there is much to love about this mod that I don't want it disabled. If it is possible to adjust that it would be great and/or if someone could give me advice. - Damm I HATE when the War ends! Mine weirdly just did at FFS nite 25! What a letdown! Just got the vest & helmet!!! :steamfacepalm:
ЕГОР 2 Mar, 2021 @ 8:11pm 
Thanks for that mod / Спасибо за эту модификацию! :AOEKnight:
dorkquark 1 Mar, 2021 @ 10:35pm 
Absolutely LOVE this Overall Mod - was wondering if you might at any point plan to bring out a version with lower stacks but ALL else the same - i am finding it is a bit too easy in some ways W 5x stacks; but do not want to loose the recipes etc so will not unsub and go to one of your lower stack variants. Awesome work though - no clue how you do it but very glad you do as its extremely useful & makes TWOM more fun! PS - read thru all comments and noticed that you prev mentioned this as a possibility - would be great as that way people could keep all your new additions while lowering stack size as play level improves!
エロエロフ 26 Feb, 2021 @ 8:50pm 
Thanks for your helping.For example,with mod I have to spend 1.3 h on melting 5 water.But without mod I spend 0.4 h on melting 4 water. There is the same thing on producing snow and cigarettes.
Captain Spaulding 26 Feb, 2021 @ 3:57pm 
Hey, every time when i try to start my own scenario with your mod (its only mode i have) - i always start in same location with wounded girl, is there a way to fix it?
Vaine  [author] 25 Feb, 2021 @ 10:05am 
Yeah, some itens take more time for sure, but they "make" more than before. This is not an easy mod, its a mod to change the balance of the game. About the characters, u can have 6 but i didnt change how many u can start so its still 4. Im travelling, ill be at home this weekend and i take a better look on everything.
エロエロフ 25 Feb, 2021 @ 6:48am 
With the mod,making something needs more time than without mod.Like melting water,making cigarettes.They need ten times time than before.
Littleman 23 Feb, 2021 @ 5:22pm 
@InLover If I remember correctly, sometimes you get a recruitable character as a visitor, so maybe that's why you can 6 but only take 4 at the start
InLover 20 Feb, 2021 @ 11:53am 
i can not take 6 shelters at the start of the game! Whats wrong? In description - 6 shelters
Cylun 20 Feb, 2021 @ 6:53am 
@Rossi I figured out how to fix the issue. It was a bug of the game. I had to wait until all fuel was burned and then restart and reload the game. Then, temperature after the first fuel rose again.
Cylun 20 Feb, 2021 @ 5:37am 
@Rossi Thanks for the efforts, btw. Before I wrote my last comment, I had a look into the mod kit myself. But I couldn't find any font size entry. And then, the mod kit also has these endless loading times when opening or when using the search function.
Cylun 20 Feb, 2021 @ 5:35am 
@Rossi There is another issue I've noticed. This might be due to your mod or it might be just a bug of the game itself. My upgraded heater doesn't change the temperature. It's one degree that changes at maximum.
Vaine  [author] 19 Feb, 2021 @ 2:59pm 
@Cylun i got it. i was imagining here that i scrolled it many times but i wasnt sure. i really dont know if there is a way to solve that but ill take a look here in the guides and if i find something ill change.
Cylun 19 Feb, 2021 @ 2:22pm 
@Rossi Even on 1080p, it's cut off at the bottom. But I figured out that you can actually scroll with the mouse, if you have a mouse. I prefer a controller and it's not possible to scroll with the controller. Wouldn't be much of a problem if there wasn't this bug when you begin to play with the controller that you can't switch back to the mouse. It crashes when you try to switch back. So you have to play one day with the mouse, scroll down, then switch to the controller. It's still not completely visible then but you can see enough to know what schedule is assigned for the first and sixth character.
Vaine  [author] 19 Feb, 2021 @ 12:37pm 
@Cylun thats a point i did not consider. ill take a look if there's anything i can do to solve that. did u test other resolutions? i play on 1920x1080 but i didnt pay attention to that.

@抱负的古文 u go on classic modes, workshop centre, modding centre, than u click on the mod name and u will see on the right the info about it. bellow it will say if its loaded or not and u will see a button enable. if its loaded it should have a correct green sigh on the left. if u enable it but its not loaded, u have to restart the game. if u dont figure out ill try to get some screenshots.
Cylun 19 Feb, 2021 @ 7:09am 
@Rossi Your mod enables a max of 6 characters. This would be awesome, but on 1440p, the sixth character is cut off at the lower screen limit. How do you assign the night schedule for the sixth character this way? I wish there was a way to scroll through or to make the text smaller.
Cylun 19 Feb, 2021 @ 7:05am 
You have to restart the game after activating the mod and there shouldn't be any conflicting mods subscribed from the workshop. It seems like the game tries to reenable all mods even if they conflict and it doesn't remember the previously activated set of mods.
抱负的古文 17 Feb, 2021 @ 10:57pm 
How to activate
抱负的古文 17 Feb, 2021 @ 10:22pm 
Can you send me a screenshot
抱负的古文 17 Feb, 2021 @ 10:21pm 
where
Vaine  [author] 17 Feb, 2021 @ 9:25pm 
did u activated the mods on mods tab? its right beside my story. after activating u have to close and start the game again.
抱负的古文 17 Feb, 2021 @ 8:05pm 
This game is boring without mod