Arma 3
Tirpitz' Advanced Urban rappelling
46 Comments
Thor  [author] 2 Apr @ 11:48pm 
@frost, what is the error, any chance you could report it on the GitHub with error message and maybe screenshot
Frost 18 Mar @ 3:10pm 
Climb up seems to no longer work, I get an error and the detach prompt gets stuck in your scroll wheel forever.
nanner 14 Jun, 2022 @ 4:00pm 
underrated.
vantak 21 May, 2022 @ 3:54pm 
you should have it so you can toss the rope over the edge. iv spent hours trying to finagle the rope over a ledge .
Thor  [author] 2 Oct, 2021 @ 4:14am 
I have added the suggestions to the github issue you created, when I do another update I will integrate these
Thor  [author] 2 Oct, 2021 @ 4:11am 
Thanks for the suggestions
SnailGoat 30 Sep, 2021 @ 9:52pm 
Hi Tirpitz,

Thanks for the mod, it is truly excellent. I am hoping to make use of your rappelling mod in a scenario I'll be running for a group, however I have been having difficulty getting the rappelling to work as precisely as needed.

The most notable difficulties are

- Rope bunching up at the player's feet while attempting to place rappel points
- Initial rope is too long, leading to a large swing at the start of the rappel.

I've been tweaking the code and testing, and have made a couple of changes that have greatly increased the reliability of the rope placement and rappel. They also have the effect of reducing clipping through the floor / walls when rappelling off buildings. However as these small tweaks didn't seem worthy of a whole mod branch, so I thought I would share them in the hope that they will make it into the official mod.
SnailGoat 30 Sep, 2021 @ 9:52pm 
To fix the bunching issue, I altered the placement of the leader endpoint so that it is placed slightly in front of the hand holding the rappel point:

In file "fn_AUR_Place_Rappel_Point_Action.sqf", changed line:

(AUR_GET_ENDPOINT_LEADER(_player)) setPosASL ((getPosASL _player);

To:

(AUR_GET_ENDPOINT_LEADER(_player)) setPosATL ((_player modeltoWorld (_player selectionPosition "lefthand")) vectorAdd ((vectorDir _player) vectorMultiply 0.15));

This allows for very precise placement of the top rappel point by the player, allowing for more complex rappels.
SnailGoat 30 Sep, 2021 @ 9:52pm 
To ensure that the main body of the rope goes over the edge properly, and doesn't bunch at the player's feet, I added a small offset to the endpoint

In file "fn_AUR_Place_Rappel_Point_Action.sqf", changed line:

_endpointTop setPosASL (getPosASL AUR_GET_ENDPOINT_LEADER(_player));

To:

_endpointTop setPosASL ((getPosASL AUR_GET_ENDPOINT_LEADER(_player)) vectorAdd (vectorDir _player));

With these changes, I am able to reliably place a rope over the edge of a building, even when that building has a large parapet etc.
SnailGoat 30 Sep, 2021 @ 9:52pm 
With regards to the long swing when the player starts rappelling, in "fn_AUR_Rappel.sqf", where the initial rope length is set:

_bottomRopeStartLength = _ropeLength - 2;
_topRopeStartLength = 2;

I got much nicer results using a value of 0.75 or 1, rather than 2. This makes it easier to rappel into potentially hostile buildings, as you don't accidentally swing down past a window that might be dangerous.

I hope this has been at least somewhat helpful and I look forward to future updates of this mod :)

Please forgive the split message.
Kentain 26 Sep, 2021 @ 2:21pm 
You should do a a complete video as a tutorial.
Thor  [author] 26 Sep, 2021 @ 1:17pm 
thats odd, I can in my testing
Kentain 26 Sep, 2021 @ 7:33am 
Same here.
Coffee Bean 2 Sep, 2021 @ 6:51pm 
@Tirpitz I cant seem to rappel like in the videos. i place the anchor kit down, but i dont see the option to attach the rope.
Thor  [author] 1 Sep, 2021 @ 12:13pm 
updated to fix animations
Thor  [author] 1 Sep, 2021 @ 11:54am 
@SSGH reaper no,
@R.Mason, I am kinda still working on it, moved to a new build system recently and it broke some stuff.
Vagrant 28 Aug, 2021 @ 12:40pm 
I really want to use this mod - love what I'm seeing in the videos, but it seems that I'm constantly getting thrown script errors. Is this mod still being worked on, or is it dead at the moment?
Coffee Bean 28 Aug, 2021 @ 8:42am 
Do i need the OG AUR mod for this? Also i cant seem to rappel like you do in the videos.
A. Ares 31 Jul, 2021 @ 2:55am 
Well... First of all, thank you for this amazing mod. It gets rappeling on buildings way way better than ever before. The only thing I would like to suggest is to give the mission makers/players the option to use some other special item to set the anchor instead of the toolKit as it is really heavy and cannot fit in most loadouts. Or even disable the need for the special item or the anchor itself. Again, thank you for that.
Thor  [author] 5 May, 2021 @ 4:34am 
@ilias, no, the anchor kit is tiny.
I might consider adding this in future. Please open an issue on github
ilias 3 May, 2021 @ 5:20pm 
does it allow to remove AUR_AnchorKit requirement ?
Thor  [author] 27 Apr, 2021 @ 9:46am 
I believe I have fixed the respawn issue, please post issues here: https://github.com/Tirpitz93/AdvancedUrbanRappelling/issues
Thor  [author] 25 Mar, 2021 @ 2:48am 
Ok, I have a fix in the works, please be patient as I am quite busy at the moment
SuperGamerman98 16 Mar, 2021 @ 9:10am 
If you spawn on a respawn point, whether it be your initial spawn or when you respawn.
Thor  [author] 16 Mar, 2021 @ 4:21am 
@supergamerman, so its an issue after you respawn? or if there is a respawn point in the mission?
SuperGamerman98 15 Mar, 2021 @ 2:50pm 
Upon further testing, I have determined that spawning on a respawn point is what is disabling the rappeling: tried on a fresh map with nothing but the neccessary gear and a spawn point and it didn't work.
SuperGamerman98 12 Mar, 2021 @ 8:47am 
In that case, the only other thing I can think of is that there's a problem with it server-side. I'll double-check our server configuration.
Thor  [author] 12 Mar, 2021 @ 3:53am 
@superGamerman98: http://prntscr.com/10jno3z
Thor  [author] 12 Mar, 2021 @ 3:51am 
@ Super Gamerman98:
https://youtu.be/1oIdJbfmnxQ
Thor  [author] 12 Mar, 2021 @ 3:44am 
@superGamerman98 could you open an issue on github?
I am not able to reproduce on Rosche
Thor  [author] 12 Mar, 2021 @ 3:37am 
There shouldnt be anything map dependent, but I will test
SuperGamerman98 11 Mar, 2021 @ 4:48pm 
Does this mod work on CUP maps (or CUP Core Dependent maps)? Tried to use it on GOS Al Rayak (a map that requires CUP Core) and it wouldn't work; didn't even give me an option to deploy an anchor (had a toolkit and anchors in inventory). Tried to do the exact same thing on Tanoa with the exact same equipment, and it worked fine.
Thor  [author] 8 Mar, 2021 @ 7:23am 
We use advanced rappelling for helicopters: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073987581
Bit busy at the moment so updates are slow
Yo Gabba Gabba! 8 Mar, 2021 @ 6:27am 
This is great, please keep at it. Can you recommend a mod set so I can easily fastrope and rappel while using ACE without either the rope breaking or pinwheeling wildly while descending?
Thor  [author] 6 Mar, 2021 @ 8:55am 
@murdock, I have had no issues with ropes snapping.if you do please report the issue on github and attach steps to reproduce.
Murdock 5 Mar, 2021 @ 9:57am 
Hey just curious since Nicoman's version disappeared from the workshop but does this have the fix for the ropes snapping?
WhopperJr 13 Feb, 2021 @ 10:24pm 
@Tirpitz I think this "acutool" he's talking about is part of another mod called "ACE 3 Extensions (Placeables)".
Thor  [author] 13 Feb, 2021 @ 3:34am 
@lordlust I cant find the acutool in our ace setup. do you know which addon pbo its in
Serve and Strike 3 Feb, 2021 @ 10:25am 
Cool!
Thor  [author] 2 Feb, 2021 @ 11:32am 
Yeah I could do, its been implemented, just need to test and push to here
Serve and Strike 2 Feb, 2021 @ 1:27am 
@Thirstychebureki, I will add it as an option in addon options.


Thanks Tirpitz! It's just that the toolkits take up a lot of space. Maybe make it an option to use the acutool from ACEX or something instead?
Thor  [author] 1 Feb, 2021 @ 9:54am 
Regarding the rope getting stuck, try looking higher IE not at the ground
Thor  [author] 1 Feb, 2021 @ 9:33am 
Please report issues/requests on github: https://github.com/Tirpitz93/AdvancedUrbanRappelling/issues
Thor  [author] 1 Feb, 2021 @ 9:31am 
@wardogLeader59, you need rope in your inventory and an anchor kit and belay device as well as a toolkit.
@Thirstychebureki, I will add it as an option in addon options.
The reason it is required is that anchors are often drilled and screwed into the substrate so would require a toolkit.
Blackout 31 Jan, 2021 @ 5:17pm 
Great mod! Two things can you take out the use of a toolkit and add the function to throw the rope It keeps getting stuck on ledges
Wardogleader59 31 Jan, 2021 @ 5:01pm 
Hi, mod looks amazing. But I have no idea how to actually set the ropes up XD