Space Engineers

Space Engineers

1:2 scaled ME 2 "Cerberus" Normandy SR-2 (only Model)
57 Comments
Aklaers 14 Feb @ 8:46am 
I'm really looking forward to it :steamthumbsup:
SerHudson  [author] 11 Feb @ 6:46am 
Hi, sorry for that. I have no BP or backup for that. But i will build a new one in the future.
Aklaers 11 Feb @ 3:37am 
World is corrupted, is there a blueprint for this one?
LouieH 19 Jul, 2016 @ 2:19am 
@kdavi2408 the mass effect version can fly on planets why do you think this should
kdavi2408 3 Jul, 2016 @ 2:55am 
PLEASE MAKE A DRIVEABLE AND ATMOSHEREIC CAPABLE VERSION OF THIS NORMANDY!!!!! Its just i love it so much and sorry for using capital letters
737✈Garrus 1 Nov, 2015 @ 9:51am 
i'll look forward to it..:steamhappy:
SerHudson  [author] 1 Nov, 2015 @ 6:02am 
yes in the future
737✈Garrus 1 Nov, 2015 @ 2:53am 
Could you make the SR1 with small blocks as this one? i'd really apprechiate that :)
RICK OWENS 6 Aug, 2015 @ 1:34am 
good
Dan2D3D  [developer] 11 Oct, 2014 @ 5:38am 
I could try but prefer to let you do it! It's now possible to attached the wings with more than one rotor using the merge block, with multiple rotors it would be stable I think it's worth to try and would be a plus if it was in light metal (for speed). Would love to have it in my playble ME Collection +10 :bigups:
SerHudson  [author] 2 Apr, 2014 @ 10:51pm 
Sorry LeMaitre: When this Game become this funktion, i will do my best! But at time of this Version from the game, it is impossible. Sorry. I hope the future give us a patch/update for make it flyable/drivable.
Bønna 2 Apr, 2014 @ 8:13am 
Best model yet, but its not drivable.... Please make it better :)
SerHudson  [author] 21 Mar, 2014 @ 7:09pm 
Update

Hull: 100% done
Color/Decal: 100% done
Quickdraw6 21 Mar, 2014 @ 5:51pm 
You can remove thruster damage.. why is this so hard to understand? Besides, the game isn't even vers .11 yet. There is so much more to go and it's an early alpha; you must expect things like this.
SerHudson  [author] 21 Mar, 2014 @ 8:59am 
THX, i do my best. :)
TenryuuKaiNi 20 Mar, 2014 @ 9:50pm 
*Hands Ship Maker a Gold medal* SIr, you are the best thing since paper!
loopysausage 20 Mar, 2014 @ 5:10pm 
Amazing build. But too bad the new update has screwed many creative people over.
[MPW] ColTeH 🦄 20 Mar, 2014 @ 11:00am 
Amaing looking. well done! same background as me :D *high five*
Martellus 20 Mar, 2014 @ 9:19am 
Do you have a custom background or something?
SerHudson  [author] 19 Mar, 2014 @ 6:15pm 
You're right, but i will remember you, WIP. ;)
CrazyNinjas 19 Mar, 2014 @ 3:39pm 
@SerHudson
You've got a little problem. Your engines are installed using docking clamps. How do you expect to fly this? Because the only way TO fly it is to slap engines on the back of the main hull. Or you could fly it from A wing but that's just impractical. This ship may only turn out to be a fancy model and not something that's flyable.
Quickdraw6 18 Mar, 2014 @ 10:57pm 
Mass as in a large amount of something, not the actual weight of the ship of course.
Quickdraw6 18 Mar, 2014 @ 10:56pm 
Yeah, they really need to create systems like that as well as groups to handle mass control.
SerHudson  [author] 18 Mar, 2014 @ 8:36pm 
@jmunzi:
Yes i hope so too
SerHudson  [author] 18 Mar, 2014 @ 8:35pm 
@Crazyninjas:

Engines installed, but no reactors. I think reactors comes tomorrow. ;)
Jmunzi 18 Mar, 2014 @ 8:23pm 
thats because the ship is in 3 parts the hull, left wing and right wing so there will b some probloems with it. until i guess the people who made the game have some sort of system to link them together.
Quickdraw6 18 Mar, 2014 @ 8:17pm 
were there any thrusters, crazyninja?
CrazyNinjas 18 Mar, 2014 @ 7:37pm 
i slapped large reactors on it. put a seat down. doesn't work. dafuq
CrazyNinjas 18 Mar, 2014 @ 7:34pm 
update just now?
SerHudson  [author] 18 Mar, 2014 @ 7:22pm 
Jesus? No! Cerberus!

UPDATE:
Hull 99% done
Engines: installed
CrazyNinjas 18 Mar, 2014 @ 7:08pm 
jesus..
Alpharius 17 Mar, 2014 @ 4:51pm 
@KilroyWH78 everyone takes fps loss when building stuff this big, not just your PC. The engine needs a lot of oprimization.
KilroyWH78 16 Mar, 2014 @ 7:42pm 
damn... if my pc could build something like that without fps loss
HolyKris 16 Mar, 2014 @ 4:08am 
well well well i'm glad that there is more ppl that like ME and can't stand those small normandys if u're goind to need something just write to i'll be glad to help u :)
Jmunzi 16 Mar, 2014 @ 1:18am 
holy crap I cant wait to see the complete shell of this and I love all ur builds great job so far
SerHudson  [author] 15 Mar, 2014 @ 11:03am 
I use Gravity gen for all smal ships. I dock it with landig gears into the interior. ;) Finished.

At this moment, the cor has no generators inside. This i will do later.
Vanagandr 15 Mar, 2014 @ 10:44am 
Makes sense for such a rounded ship. Other designs I've seen use big blocks wich ends up a bit weird.
Downside to that is that you will not be able to add a few interior elements, like the consoles in CIC or gravity generators (but maybe they will add that in an update).
And what about power, please tell me you filled that eezo core with generators :)
SerHudson  [author] 15 Mar, 2014 @ 10:05am 
@Vanagandr:

Thanks for the Kodiak and yes i use small blocks.
THE_YIGLER 15 Mar, 2014 @ 9:55am 
A Reaper would be amazing 0.o or even the Citadel! But in the meen time, make the Normandy the best it can be! I bid you good luck!
Vanagandr 15 Mar, 2014 @ 8:34am 
Quick question, are you using a large or small ship build?
Vanagandr 15 Mar, 2014 @ 8:28am 
Great! Looking forward to seeing this completed.
Already looking very,very good.

Shameless self-promotion: I just created a 1:1 Kodiak that would go nicely in that hangar bay of yours :)
Feel free to use it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=238550203
DraksinNox 15 Mar, 2014 @ 7:29am 
great!! hope you finish it in time!! i'm planning to buy the game,so i'll need some ship to start!!
Xexcel 15 Mar, 2014 @ 5:28am 
great finaly a sized one just tell me when he is complete

next step THE TO SCALE MOVING LEGS ME3 REAPER!!!
SerHudson  [author] 15 Mar, 2014 @ 3:07am 
TheShatner: Nice idea, i'll do my best to solve the problems. I hope that soon comes a performance-patch
JediShatner 14 Mar, 2014 @ 10:59pm 
Fantastic start. Just a thought if you ever wanna do another pass: if this one needs to have the interior modified for the 1:1 scaling... maybe consider, on a different attempt, to first build out the interior 1:1 scale and skin the exterior to the correctly sized interior deck configuration. That way we could get a sense of how big the ship SHOULD have been, based on the video game interior build. :)
liljoe7700 14 Mar, 2014 @ 7:23pm 
looks good
Lt. Cal 14 Mar, 2014 @ 4:06pm 
lol, yeah, the "inside is bigger than the outside" probelm with video game ships, like the pillar of autumn for example. the halo 1 warthog run at the end, is about ten times longer than the actual ship in the beggining. XD i bid you good luck, and large amounts of artistic licence to make it work.
THE_YIGLER 14 Mar, 2014 @ 12:02pm 
I bit you good luck on building a ship as amazing as the SR-2 Normandy!
Dan2D3D  [developer] 14 Mar, 2014 @ 9:07am 
Ok I understand, it's not too bad cut them your ship is gonna be nice I'm sure.
SerHudson  [author] 14 Mar, 2014 @ 9:03am 
no, i think you dont understand my problem. from backbord to starbord, i have not enough space for all Rooms (Jarviks and Grunts room and the Room on other side)