Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's Boyz will be Boyz - Closer to Tabletop - Unit Patch Compendium
114 Comments
saspekt 13 Sep, 2022 @ 12:09pm 
@jvj - i mean is it possible to play as chaos dwarfs with ctt atm. I am asking because some of your mods seems to be marked as outdated. thank you
JvJ  [author] 11 Sep, 2022 @ 4:45am 
Chaos Dwarfs have their own submod, check my workshop
saspekt 11 Sep, 2022 @ 3:05am 
Hi, in description of "Expanded Roster - Chaos Dwarfs" there is an information that this mod support it. Is that true? If not, maybe someone could confirm if there is a mod that allow to play chaos dwarfs with CTT. Thank you in advance
JvJ  [author] 24 Jan, 2022 @ 3:53am 
No use the individual ones
Thamas Rugin 23 Jan, 2022 @ 10:10pm 
Hello, does this mod work if I use the RoR compilation pack rather than the individual RoR mods?
Johnny Pinewood 15 Jan, 2022 @ 1:48pm 
Thanks!!! I have deactivated the banner sudmod and it is fixed.
JvJ  [author] 15 Jan, 2022 @ 1:40pm 
he is, dont use the banner submod
Johnny Pinewood 15 Jan, 2022 @ 1:19pm 
I have reported that in Swords of the Emperor, Ludwig is not balanced for CTT, however Kurt yes. Thanks for solving! Awesome mod.
Vaxar Kun 18 Nov, 2021 @ 2:34pm 
i would suggest linking the various individual mods by spooky, instead of the main mod.
1) it would allow you to not having to play catch up
2) you could choose which one to include. If it is not in spirit of CTT, then do not do it

just a thought
JvJ  [author] 17 Nov, 2021 @ 5:29pm 
A little, there Is basically zero point in taking the assassin with bow option when the handbow exists
Captain Freakout 17 Nov, 2021 @ 4:43pm 
Thanks for the update! Hope the latest Spooky variants are not getting too out of hand for the general CTT spirit...
Papashoulz 15 Nov, 2021 @ 12:08pm 
Thank you !
JvJ  [author] 15 Nov, 2021 @ 10:21am 
Updoot:

New Patches:
Knights Panther

Updates:
Spooky Variants updated with new Dreadlord and Assassin variants
Black Ark Fleetmaster ASF and MURPROW from Manticore mount (TTC UI issues has been passed onto Drunk Flamingo)

For now i've locked the suggestions thread, I'll see if i can get through the current planned patches in the near future but im going to have my hands full well into Christmas as another project requires my attention.
Neuromancer 13 Nov, 2021 @ 6:08am 
@Vaxar Kun - You are absolutely right, I'm sorry for cluttering this section. Will repost there. Thanks.
Vaxar Kun 12 Nov, 2021 @ 8:27am 
@Neuromancer - i suggest putting the request into "Suggestion" thread/discussion instead of here. I didnt know it existed for a while either, but that should be the official way to go.
Neuromancer 11 Nov, 2021 @ 8:48am 
@JvJ - Man, your mods are exceptional, thanks! Just one request, would you consider adding compatibility to the "Vampire Heroes" (male versions with lore of beasts and necromancers with lore of death)?
Vaxar Kun 13 Oct, 2021 @ 12:15pm 
when it comes to spooky's mods - does it only work with the all in one pack or since the individual mods supposedly edit the same stuff, would it work with them as well?

e.g. would the separate female master unit work on its own via this mod when using CTT?
JvJ  [author] 4 Oct, 2021 @ 5:00pm 
Fixed Apprentice Packmaster cap not showing up on the Packmaster's skills
Fixed Plague Deacon caps
uvm 27 Sep, 2021 @ 11:31am 
Packmaster doesnt have that skill. Deleted the mod, resusc, stayed the same
JvJ  [author] 23 Sep, 2021 @ 12:16am 
I should probably make a discussion with notable changes, hopefully I remember
JvJ  [author] 22 Sep, 2021 @ 11:58pm 
Pack master hero has a skill that gives capacity
uvm 22 Sep, 2021 @ 9:39pm 
Im using apprentice packmasters mod, but cant recruit them because rec. building doesnt offer capacity for them. Any ideas?
Noobified 1 Sep, 2021 @ 10:57am 
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JvJ  [author] 28 Aug, 2021 @ 7:42am 
No you need CTT
Aquiles 28 Aug, 2021 @ 4:54am 
Hello, @JvJ. Excuse me if I look a little confused. So, with this patch all those mods are compatible with TTC also? I don't need to download CTT to use it only with TTC?
JvJ  [author] 19 Aug, 2021 @ 9:00am 
fixed
FourCG 19 Aug, 2021 @ 1:30am 
Hi, Tancred II de Quenelles from mod Dukes of Bretonnia have 0 weapon strenght, he have just bonus vs large :)
uvm 16 Aug, 2021 @ 2:58pm 
Got it. Steam on mobile is a mess. Cheers mate
JvJ  [author] 16 Aug, 2021 @ 2:34pm 
Change notes for this mod 9th of August
uvm 16 Aug, 2021 @ 2:29pm 
Ty, but i cant find it :(
JvJ  [author] 16 Aug, 2021 @ 2:23pm 
Yes those were changes I made, check the changeog
uvm 16 Aug, 2021 @ 2:04pm 
JvJ, you are gona curse me to hell, but what can i do (im the one pestering you about chaos dwarfs submod).
It seams that sea dragons are not working properly. I can have them normally without your submod, but when i enable it there are no mounts for lokhir and admiral, and i cant recruit them via menagerie buildings. They are available only on black ark main building for recruitment..
I use ctt, tried unsubscribe and re again on both mods, same problem..
Schubiduh 10 Aug, 2021 @ 5:12am 
Take all the awards
JvJ  [author] 9 Aug, 2021 @ 2:38am 
Ah thanks Noob, I done it again huh, modding at 2am does wonders :p.

Funkeh nope the pack has in table priority so you don't touch it.
Funkeh 9 Aug, 2021 @ 1:13am 
Thank you for this, great work! Does this need to be renamed in KMM to work? (its jvj but should I add some !!! at the front to load higher?) Thanks!
Noobified 8 Aug, 2021 @ 10:16pm 
and the 2nd Lily's mod link to the Expanded variant
Noobified 8 Aug, 2021 @ 10:15pm 
lol...just so you are aware, the Expanded Variants link link to Lily's mod.
JvJ  [author] 8 Aug, 2021 @ 6:15pm 
New Patches:
Sea Dragons by Chaos Robie
Expanded Variants - Dark Elves by Spooky

Mods Updated:
Lily's Bretonnia Overhaul: Definitive Edition by Lily
Lily's Bretonnia Loreful Unit Pack by Lily
Wood Elves Meadow Chariot by Sythropo
Regiments of Renown - Lizardmen by Ubermorgen

As per see change notes for details.
JvJ  [author] 8 Aug, 2021 @ 3:10am 
It's not compatible but I guess I can add a dummy officer to make that happen.
Noobified 8 Aug, 2021 @ 12:22am 
Is there built in compatibility with the Swords of the Empire flag bearer submod or is it unnecessary?
CSG 31 Jul, 2021 @ 11:04pm 
any chance of the Lily's Bretonnia stuff getting updated?
JvJ  [author] 31 Jul, 2021 @ 6:42am 
Use the suggestions discussion please.
uvm 30 Jul, 2021 @ 4:38am 
Any thoughts about moulder menagerie submod?
JvJ  [author] 28 Jul, 2021 @ 3:19pm 
I looked and seeing as the units dont have any relevant TT stats to go off of (that or not 20 years old and older) i'd have to take visual cues and the units are very similar to existing units. Hmmm i'll think on it still but if i did do it i would probably have to drop the reavers.
JvJ  [author] 28 Jul, 2021 @ 2:31pm 
Maybe, I've not took a look at the mod, but I was just discussing Norsca in the discord.
Mumion der Unsterbliche 27 Jul, 2021 @ 9:04am 
Expanded Roster - Norsca ?
Captain Freakout 26 Jul, 2021 @ 6:53pm 
Good merges all around, thanks for all the updates JvJ!
JvJ  [author] 26 Jul, 2021 @ 4:43pm 
New Patches:
Expanded Roster Vampire Counts
Expanded Roster Orcs
Expanded Roster Goblins

Changes:
Colossal and Armoured Colossal Squig lose vanguard and immpsy gain rampage
Snotlings tweaked

Mods Updated:
Expanded Roster Beastmen

Changes:
Bestigors (Dual Axes) are now recruitable once more
JvJ  [author] 25 Jul, 2021 @ 2:02pm 
New Patches:
Guv's Zombie Dragon by Guvenoren

Zombie Dragon CTT'd caps and TTC done, now you can finally compete with WH2 races in the great dragon wars

Mods Updated:
Guv's Chaos Dragon by Guvenoren

Changes:
Chaos Dragon now has correct entity 90 speed to 110 and mass corrections
Chaos Dragon is now saddleless as it should be (sent the new assets to guv so will hopefully be in the main mod soon)
JvJ  [author] 25 Jul, 2021 @ 7:43am 
Mods Updated:
The Medallion of Chaqua
Chieftain of the Deep Warrens
Plagues of the Liber Bubonicus

Changes:
Liber Bubonicus new Plague Daecon unit CTT'd it's essentially a plague monks with shield unit that blows up when nearing death, boom boom.