XCOM 2
All Armour Avenger
166 comentarios
MrCloista  [autor] 10 JUL a las 16:32 
I mean, that's technically the vanilla behaviour (everyone wears the jumpsuit), you can just dig into vanilla configs and change what the default outfit is. Unless you mean individually for everyone, in which case, 'sort of' - you'd need another armour type that would be the default equip for a soldier and then strip their equipment when they finish a mission, which is frankly a pain to do really. If you're running single build armour/weapons (like using Prototype Armoury or lwotc) you can actually just treat kevlar as the 'on base' armour once you're at predator tier as they are seperate items and not a squad upgrade.
Avento 9 JUL a las 18:28 
Hey great mod, was just wondering if there was a way to be able to switch outfits so you could have one armor set for missions and another one for when you're on the ship.
Schlep 28 MAR a las 21:48 
Hello. This mod stopped working in my game. I don’t know what mods are “conflicting” it, but i made a discussion so we can discus more. Please help. :demoticon:
MrCloista  [autor] 16 ENE a las 12:25 
No, this is a more modern replacement for them
Blenkor 16 ENE a las 11:01 
so i assume Wear Armour on the Avenger by RealityMachina and Full Crew Avenger (WOTC) by Mertius are not required? i dont need to download them?
MrCloista  [autor] 22 OCT 2024 a las 9:25 
No, it's a true/false switch basically, not context sensitive.
StickyBackPlastic 22 OCT 2024 a las 5:47 
could this be tweaked to allow the default jumpsuit/underlay to show when soldiers are recovering in the med bay?
Ray 5 SEP 2024 a las 23:20 
Thanks for the reply, I put the slider to max now and its cool to see my soldiers wear their armor and all that walking around. I did notice I had a invisible gun floating in the training center after no one was there as they finished their bond training. If I save and reload the gun will either disappear or come back for a few seconds before phasing out of existence lol
MrCloista  [autor] 5 SEP 2024 a las 15:36 
Performance takes a small hit depending on what detail you set, it works at all detail levels so it's a case of finding your own personal sweet spot.
Ray 5 SEP 2024 a las 9:59 
Hi. 2 questions. What is the performance like using this mod and what setting should I put the gameplay slider for this mod on? all the way?
MrCloista  [autor] 3 SEP 2024 a las 4:38 
Same for the older version this supercedes, they work the same way.
sⱥdeast 3 SEP 2024 a las 1:29 
And what if i use any other replacer? I know its not maybe the best place to ask, but i tried some mods that changes basic appearance of the crew but they all got their helmets on, and im miserable at this point trying to find a solution to make it not immersion breaking :)
MrCloista  [autor] 3 SEP 2024 a las 1:07 
@sadeast not if you want the rest of the customisation
sⱥdeast 3 SEP 2024 a las 0:47 
Is there any way to remove soldiers helmet/head options on avenger? Cause sometimes it gets ridiculous with them like sitting at the bar drinking with the gasmask on
Jontej 29 JUN 2024 a las 13:38 
Oh wow, that was a fast response. I already deleted my comment, because I wasn't at the end campaign and was just thinking about the fact you said. I may just need to proceed to get more room for the Avenger. :lunar2019piginablanket:
MrCloista  [autor] 29 JUN 2024 a las 13:32 
@Jontej I have Bradford in the Avenger fairly regularly, the only suggestion I can make is try reducing the number of spawned Clerks in the configs.
SGAMEZ 30 MAY 2024 a las 16:23 
ok. My bad for asking so fast.
MrCloista  [autor] 30 MAY 2024 a las 16:21 
@SGAMEZ not had chance to look yet, life is busy right now, i'll look when i have a chance.
SGAMEZ 30 MAY 2024 a las 3:42 
figured out anything?
MrCloista  [autor] 28 MAY 2024 a las 8:40 
Exposing it to config may be doable, I'll look into it.
SGAMEZ 28 MAY 2024 a las 8:21 
Any chance you could add a setting in a config to enable this crazy buggy mechanic or would it not be able to work? With a warning stating the buggyness?
MrCloista  [autor] 28 MAY 2024 a las 8:10 
The original Wear Armour on the Avenger mod allows them to appear i think, but it is rather buggy, hence why i restricted it in this mod.
SGAMEZ 28 MAY 2024 a las 8:01 
I recall one mod made the Full MecTrooper show in the avenger but i thought it was buggy and therefor removed from the mod.

Also found out i where using 3 mods doing the same thanks to you.
tho one of the other 2 from the total 3. yours being the 3rd meaning before adding your managed to get them showing.
MrCloista  [autor] 28 MAY 2024 a las 7:46 
@SGAMEZ unfortunately the choice was MecTroopers use the standard OffDuty Rigging or don't appear on the Avenger anthill at all. Note this is purely a visual mod for the soldiers appearing in the rooms, it has no effect on gameplay.
SGAMEZ 28 MAY 2024 a las 3:58 
So if i read your description correct the MecTropper is not using the full MecSuit? i would like them to to do that as i I'm unsure to what is the Mec and who is only using the cosmetic Non Mec Torso.
MrCloista  [autor] 5 MAY 2024 a las 0:49 
@Sinapus I actually have no idea
Sinapus 4 MAY 2024 a las 7:06 
How is "detail level" determined? Especially if you alter the graphics settings to make a custom level of graphics.
MrCloista  [autor] 30 ABR 2024 a las 4:13 
Safe to add mid campaign
Batariel 28 ABR 2024 a las 11:06 
Should i start new game ?
MrCloista  [autor] 16 ENE 2024 a las 10:34 
@valaso no. If you create a vip in the character pool (make someone and check appear as vip) and they spawn as a scientist or an engineer for you, they will retain their full customisation not just their head as they would in vanilla.
Valaso Osalav 16 ENE 2024 a las 8:08 
@MrCloista so in lame mans terms you can use soldiers as engineers and scientists on the avengers but you are sacrificing them being on the field?
Maldracai 28 DIC 2023 a las 14:01 
@MrCloista That's unfortunate. Thanks for the quick reply tho!
MrCloista  [autor] 26 DIC 2023 a las 20:59 
@Maldracai a complete refit new mesh for them would need to be done for them.
Maldracai 26 DIC 2023 a las 15:45 
@MrCloista I don't suppose you know of any way to make Tygans glasses fit female heads?
I tried to simply add them to the female options through the .ini but unfortunately they don't sit right :steamhappy:
MrCloista  [autor] 17 OCT 2023 a las 8:39 
They are generated every time the avenger 'reloads' they are definitely not permanent.
Snaider 17 OCT 2023 a las 3:02 
In reddit someone told me that they are permanent, they are generated at the start of the campaing. So they will stay forever, until I fulfilled the ship with personal I suppose.
Snaider 16 OCT 2023 a las 16:01 
Yes, ty, but the clerks are always the same o are random generated every time the Avenger "reloads"?
MrCloista  [autor] 16 OCT 2023 a las 14:57 
The way it works is you have X total slots on the avenger. This is the Visible Crew number. Soldiers and VIPs will fill the slots first, and then clerks will fill any unfilled slots up to the max number of clerks set (which is set for different Acts, also in this mod).
Snaider 16 OCT 2023 a las 6:47 
A question for expert modders: are the Avenger clerks always the same or do they change over time?
When I increase the number of soldiers and engineers/scientists, will the clerks disappear or will there always be a fixed amount?

I know they are strange questions but I have not found information about it anywhere.
MrCloista  [autor] 16 OCT 2023 a las 4:17 
@Orton Ville I'm not sure what you're asking? This makes eng/Sci wear their character pool Outfits by design. Only random ones will wear the grey underlay. I didn't change the default Outfits for the eng/Sci only the Clerks (background characters).
Orton Ville 16 OCT 2023 a las 3:35 
My Engineers and Scientists still wear their flamboyant bright colored purple, orange and red kevlar armors, started a new game, deleted config, still the same. Only 1 Engineer wearing the green classic uniform in proving ground and 1 Scientist wearing a lab coat in the infirmary. Comms, Power Relay, Laboratory staff - nary a gray underlay.
Snaider 15 OCT 2023 a las 3:09 
I see, thank you!
MrCloista  [autor] 14 OCT 2023 a las 17:58 
Snaider 14 OCT 2023 a las 10:04 
Yes, but I am playing LWoTC and the units stay in the Avenger even when they are "on a mission".
Exist any way to remove or desactive a mod and make the warning messege when you try to reload a game dont apper? It will be apreciated.
MrCloista  [autor] 14 OCT 2023 a las 7:35 
I mean you 'can' just remove it, or put them back into kevlar when on the avenger
Snaider 14 OCT 2023 a las 6:31 
Nice mod! But can be disables or reduced mid campaing? Is nice to see all crew in the initial 1st tier chothes, but not so much which Tier 2 or War-Heavy Tiers 3.
MrCloista  [autor] 16 ABR 2023 a las 1:16 
@d_valroth then some other mod is altering the configs. The part of this mod that handles spawns is literally a config edit and that's all.
d_valroth 15 ABR 2023 a las 15:21 
There must be at least one other. At least I can keep mods with older copies of files in mind if I ever figure it out. I actually have 3 soldiers and 1 clerk now, so it IS working, but something is blocking most of the spawns.
MrCloista  [autor] 14 ABR 2023 a las 16:53 
@d_valroth there is a known incompatibility with the mod Killzone Unleashed
d_valroth 14 ABR 2023 a las 10:17 
@Inerael or anyone, was the incompatibity causing this mod to empty the Avenger instead ever found? I've got a ghost ship and not the first idea where to start looking.