RimWorld

RimWorld

Nam' Hellhounds
35 Comments
Pickle Magdeleine 21 Jul, 2023 @ 6:45am 
o7
Chewybowl55195 7 Mar, 2023 @ 6:31pm 
07
Certified Panzersexual 14 Jan, 2023 @ 5:35pm 
I wonder if it's possible to get that one dude who is continuing abandoned mods to update this with permission? This is genuinely interesting and the only Hellhound mod there
Mr. DS 3 Jan, 2023 @ 2:24pm 
Any vague possibility this could ever be updated for 1.4?
YourAverageDude 15 Aug, 2022 @ 8:59am 
I WILL SHOOT THEM DOWN, OORAH!
faith 25 Feb, 2022 @ 11:10pm 
fetch me their souls
TeleportBehindYou 15 Jan, 2022 @ 4:48pm 
that aint no Vietnamese i ever seen
Edmund the Weeb 11 Jan, 2022 @ 4:03pm 
nice to see this finally updated to 1.3
SteelPurds 15 Nov, 2021 @ 11:10am 
Any chance of this getting updated to 1.3/Ideology?
Trigger 6 Sep, 2021 @ 11:50am 
Ahhh ok, just was wondering. Hope someone helps you with CE patches because your mods would rock with CE. I rarely use it too but I am trying to do a minor playthrough with it right now.
Itzal  [author] 6 Sep, 2021 @ 10:33am 
It's extremely tedious for me to do myself, plus i've rarely used CE myself.
Trigger 6 Sep, 2021 @ 8:41am 
Hey I just wanted to ask whats the aversion to CE? It seems like you hate it a lot.
Itzal  [author] 8 Jul, 2021 @ 11:54am 
I might have possibly messed it up somehow, i'll have a look when i update this to 1.3
Bosh 7 Jul, 2021 @ 9:40pm 
Fixed it myself. I used a mod that I can't remember the name of to change the Hellhound's faction template to something different and the caravan spawned normally. Did you forget to make a trader template for this mod?
Bosh 6 Jul, 2021 @ 8:26pm 
If it matters I use the comms console to request an exotic goods trader from them and it looks like it gives that error whenever they try to arrive and then it keeps retrying.
Bosh 6 Jul, 2021 @ 8:20pm 
RimWorld.IncidentWorker_NeutralGroup:RimWorld.IncidentWorker_NeutralGroup.SpawnPawns_Patch1(IncidentWorker_NeutralGroup, IncidentParms)
RimWorld.IncidentWorker_TraderCaravanArrival:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch6(IncidentWorker, IncidentParms)
RimWorld.Storyteller:RimWorld.Storyteller.TryFire_Patch1(Storyteller, FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)
2/2
Bosh 6 Jul, 2021 @ 8:20pm 
I befriended them but I keep getting an error when they try to arrive as a trade caravan.
Faction North Vena of def HellhoundOutlander has no usable PawnGroupMakers for parms groupKind=Trader, tile=275588, inhabitants=False, points= (random) , faction=North Vena, traderKind=Caravan_Outlander_Exotic, generateFightersOnly=False, dontUseSingleUseRocketLaunchers=False, raidStrategy=, forceOneIncap=False, seed=
Verse.Log:Error(String, Boolean)
RimWorld.<GeneratePawns>d__1:MoveNext()
System.Linq.Enumerable:Any(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:RimWorld.PawnGroupMakerUtility.GeneratePawns_Patch1(PawnGroupMakerParms, Boolean)
1/2
Madmatt88 26 Apr, 2021 @ 6:23pm 
Hey there... I am playing this and your brixen race mods and they rock. The hell hound just mauled one of my colonists.
Maya 30 Mar, 2021 @ 12:05am 
Nice, I dont have to use Calistians to make hellhound like characters anymore
Itzal  [author] 22 Mar, 2021 @ 4:25am 
Didn't really want more dependencies other than the 2 i already have, feel free to use character editor to make them use the bodytype though
Mercurio 21 Mar, 2021 @ 7:56pm 
considering the origins of the Hellhounds (well at least in the design used here e.g flame eyes and the dark skin and fur combo) i am surprised that there isnt built in FemaleBB body type support ^_^
ashhhh2 19 Feb, 2021 @ 1:01pm 
i'm gonna be honest since i don't think it was intentional but their mining yield is incredibly bad i can understand the research and plants one since that's part of the race but from what i can see in the description they're supposed to be good at combat and mining but in-game they're really bad at mining due to their horrible mining yield
[CRSDR]Influx 10 Feb, 2021 @ 6:54am 
@itzal
in my opinion, if you were to remove the mouth from the pawn that would make them look better but besides that, I have no idea what to do with the face to "fix it".
GumGum 5 Feb, 2021 @ 9:49pm 
@se05239 You can Use RIMMSqol to customize and race settings such as temperature, armor rating ect. That way you can not only get the guns but the balance you desire for your game
SUIK IBUIK 5 Feb, 2021 @ 12:59am 
no vz.58, no buy
se05239 2 Feb, 2021 @ 9:57pm 
@itzal
Well, I think I'll pass on this mod. Shame. The weapons had me interested.
mr_sebitor (twitch) 2 Feb, 2021 @ 5:05pm 
r34 is here
Itzal  [author] 2 Feb, 2021 @ 11:48am 
@Hiroyan495 Yeah i tried my best with the faces but i could never get them perfect.

@StormRaven Nope and nope.

@se05239 1: Yup, female only
2:Sadly not, and i have too much other things going on to do it
3: About 1.6 times tougher and they have a movespeed of 9
The extreme comfortable temperatures make sense to me, i can nerf them a little bit tho.

@DickHardly I don't plan on doing that.
DickHardly 2 Feb, 2021 @ 6:49am 
Any chance we'll see a separate mod with just the race, no weapons?
se05239 2 Feb, 2021 @ 6:22am 
You might wanna change a bit with their comfortable temperatures. Having a comfortable range from -84c to 77c without any clothes is just.. outright broken.
se05239 1 Feb, 2021 @ 11:27pm 
A few questions.
1. By all the screenshots, it looks like its a female only race?
2. Is there a spreadsheet or something for the guns to see how powerful they are?
3. How much faster and tougher are they compared to a baseline Human?
Osttruppen 1 Feb, 2021 @ 10:56pm 
Interesting...
StormRaven 1 Feb, 2021 @ 5:03pm 
silly question is there FemaleBB compatible ?
StormRaven 1 Feb, 2021 @ 3:54pm 
I like the look of it do you plan on update it to have there own high tech stuff.
Uma Musume: Pretty Derby 1 Feb, 2021 @ 1:44pm 
Cool beans, I like the idea and the graphics for the guns are awesome. The faces might need some work though.