Age of Empires II (2013)

Age of Empires II (2013)

Ozhara's Full Texture Pack V6 - Plain Grass Variant
68 Comments
Ozhara  [author] 31 Jul, 2015 @ 12:00am 
Yes, the mod wasn't upgraded to steams new workshop system yet.
But it is now - should show up in your mod manager reactivated if you still are subscribed now.
HoschiZockt 22 Jul, 2015 @ 1:52pm 
Doesnt work at me. How to activate it? it says its a legacy mod and cannot be used : (
Prefered 6 May, 2015 @ 10:00am 
Thanks a lot. Love those new textures.
Chenipod16 15 Nov, 2014 @ 10:48am 
Ozhara, i've just switch from win 8 to win 7 thank to 1 guy ( too many misudpate on win 8 or crash after any udpate ) on my computer.
But the disorder is what since it installation , Steam doesn't take anymore almost of my mods ( especially landscape ). Before, i had found how join and play my whole mods . Otherwise, i feel really happy to work again with win 7 .
I've installed your mods manager, some mods run, but neither the landscape or resources.

And whenever i install new mods on 1 computer, other computer with my account delay to play the new mods.
OnceAmbitiousOne 18 Aug, 2014 @ 3:43pm 
How do I use this with a different water pack?
Parzival 13 Aug, 2014 @ 12:49pm 
Awesome work again, Ozhara! I really like the plain grass variant :) A "grand version" would be cool, if you find the time to do it. I somehow like the "all-in-one" approach ;-)
The Venator 9 Aug, 2014 @ 3:57pm 
Very nice, thanks :)
Ozhara  [author] 9 Aug, 2014 @ 7:29am 
@Venator
Uploaded a gridversion of this mod (without additional content for now).
Ozhara  [author] 9 Aug, 2014 @ 5:05am 
Sorry for the late reply - somehow didn't realized your posts...

@ Flayv
You need to not cancel the intro so the mod can be extrcted correctly.
In case you have 30+ acktive mods, unsubscribe some maps. They're still there, but you have space for new subscriptions.

@Good Guy Al & Tosse
Thanks a lot, glad you like it. :)

@Tassos117
Just subscribe to your favorite pussywood mod after this one to combine them.
Ozhara  [author] 9 Aug, 2014 @ 5:05am 
@Venator
You mean like a grand grid pack?
For the grid - sure, I'll do a gridded version.

For the other mods - after doing v5 I got several requests to keep the 'full' setup.
So I would prefer to not do a new 'grand' version unless there are more requests for it.
But you can easily subscribe to these mods after this one.

All my mods work with FE, just all pack before v5 have no optimized beach and rock terrain - for them I did my FE upgrade mod containing exactly these two terrains.

Regarding v7 - I don't have specific ideas for a v7 right now, so I think I'll first focus on finishing my AoM terrain mods - but as soon as I have ideas - or suggestions for a v7 I'll definatelly do one. :)
Ozhara  [author] 9 Aug, 2014 @ 5:05am 
@Varkolac
Sure, I can do a grand or complete pack, but newer doesn't mean 'better' - really depends on your personal taste. I would recommend to take alook at my mods page - most of my mods are grouped in collections. So combining the mods you like most might be easier.

All my mods work with FE, just all pack before v5 have no optimized beach and rock terrain - for them I did my FE upgrade mod containing exactly these two terrains.
Varkolac 31 Jul, 2014 @ 3:16pm 
Could you make a complete pack with all the newest things for FE? Since some things are missing here and I don't know what exactly I would need for that
The Venator 8 Jul, 2014 @ 8:51am 
Could you make one with the " mountains, berry bushes and so" and with a Grid please? Will there be a V7?
thorolavs 6 Jul, 2014 @ 11:42am 
Utrolig bra! :wololo:
Tassos117 4 Jul, 2014 @ 7:42am 
can you make the same with the pussywood mod?
zeek 28 Jun, 2014 @ 9:03am 
Now that's making this game totally fresh :sfsmug:
Flayv 22 Jun, 2014 @ 9:28am 
how use this texture packs plz .. i subscribe, but does'nt happen .. on steam or in game :s
[F|H]IcedSoap 23 May, 2014 @ 9:55am 
Thank you for your answer Ozhara :)
Ozhara  [author] 23 May, 2014 @ 7:34am 
All packs are compatible on the technical side. In V5 and all later packs FE terrain changes are already implemented.
For all previous versions there is a beach+rock update thatmakes them compatible.
[F|H]IcedSoap 23 May, 2014 @ 7:29am 
Is this mod compatible with FE? :o i need some advice, i'm searching for you most complete pack, with compatibility with FE. Thank you by advance.
Ozhara  [author] 17 May, 2014 @ 1:13am 
Just subscibe to the cinematic water after this mod.
Each file will be changed by the last subscribed mod changing it. :)
Goudewup 16 May, 2014 @ 6:16pm 
How would I be able to use this together with the Cinematic Water mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=139786313&searchtext=

Thanks in advance, your mod is awesome!
Ozhara  [author] 1 Apr, 2014 @ 11:50am 
@dead1man1walking
I'll do so this weekend. (I have several requests for cold/warm terrains / soundtracks - but I have really little time at the moment)

@DAND75
Thanks, glad you like it! :D:
DAND75 1 Apr, 2014 @ 11:11am 
Great work! Thanks! :-)
dead1man1walking 1 Apr, 2014 @ 6:36am 
I replaced the default water files, yet it didn't work for there is just little change, not the original water (the colour is different, but not like yours). If you can make a default water mod, I would much appreciate it.
Keep up the good work!
Ozhara  [author] 31 Mar, 2014 @ 9:51pm 
All water files are placed in AoE\terrain\water.
But you can't just delete the files, that would rsult in just black for water.
You need to subscribe to another mod changing the water after this one, or replace them with the default water files manually.
Alternativly I could do a mod containing just the default water, like I did for the mines.
dead1man1walking 31 Mar, 2014 @ 5:08pm 
Which file is the moving water pack? I like the default water so I'd like to delete that file. Thanks you!
Ozhara  [author] 27 Mar, 2014 @ 12:02am 
When saying you deleted the game files, which files did you delete exactly? (Did you do all 6 uninstallation steps from the description in that order?)
For if you just deleted the mods archive file, this doesn't change anything.
And if there are files left and you make a new install, without restarting your pc, there still might be some information in your ram regarding the unremoved mod files. Beside this AoE synchronizes itself against the steam cloud reloading these additional files that weren't removed from there.
eneasdap 26 Mar, 2014 @ 1:40pm 
how do i remove this i unsuscribed i deleted it on the game file ideleted the game i did everything please help!
Ozhara  [author] 26 Mar, 2014 @ 12:04am 
:D:
Nukalyptus 25 Mar, 2014 @ 12:30pm 
Step 1: download this
Step 2: play the game again
Step 3: be happy
Ozhara  [author] 25 Mar, 2014 @ 12:05am 
Do you know where you installed Steam?
If youo didn't change its install path, it should be something like this:
C:\Program Files\Steam\SteamApps\Common\AoE2HD\mods
Hass_85 24 Mar, 2014 @ 2:35pm 
Hello I'm having trouble deleting the mod. I unsubscribed, where is the game\mods folders located?
Ozhara  [author] 23 Mar, 2014 @ 3:46am 
Thanks, glad you like it! :)
BrunuL 22 Mar, 2014 @ 5:41pm 
Thank's, very nice jobe!!
Ozhara  [author] 21 Mar, 2014 @ 3:43pm 
Thanks a lot, glad you like it! :D:
SeabiscuitNT 21 Mar, 2014 @ 2:09pm 
Great work.
Ozhara  [author] 19 Mar, 2014 @ 11:05pm 
Buildings are a lot more time consuming than terrains. I want at least to try it at some time, but I can't when that will be.

As far as I know Pesqueira is working on buildings since a few months. :)

Glad you like it! :D:
76561198129134905 19 Mar, 2014 @ 4:46pm 
Thanks for the answer, other question: Will you have textures for builds? :D

P.D.

Amaing job with this pack!, i <3 it
Ozhara  [author] 19 Mar, 2014 @ 1:08pm 
Depends on what you want to be changed. This mod changes all terrains, cliffs, trees and mines. For berry bushes, mountains, flames, alternative roads, alternative water and so on you need additional mods.
76561198129134905 19 Mar, 2014 @ 12:30pm 
Is full in all? Or i need others textures?
Ozhara  [author] 19 Mar, 2014 @ 10:50am 
Your welcome, and glad you like it. :)
556 19 Mar, 2014 @ 10:46am 
ok thanks for the info and the mod i use it on my aoe2hd
Ozhara  [author] 19 Mar, 2014 @ 10:42am 
Oh, now I got it, you were talking about the classic non-hd AoE2...

I'm sorry, all non-terrain graphicsare no problem, but they changed the system for the graphics, and converting them is EXTREMLY time consuming.

HD uses a 10x10 tile png that is rotated and stretched automatically ingame to fit the maps.
Classic has 1x1 tile bmps that are already rotated and stretched outgame.

So beside classic uses 8bit graphics with 256 colors instad of 32 bit like HD -> loss of detail and color, you have to do 2800 bmps from the 28 pngs. I tried it once... NO FUN.

So in case you want to port it yourself or know someone to do it, I can tell you what I know about it, but I won't do it myself.
556 19 Mar, 2014 @ 10:35am 
how would one do this?
Ozhara  [author] 19 Mar, 2014 @ 10:31am 
Of course you can. :)
Terrain textures aren't seperated between HD and FE.
556 19 Mar, 2014 @ 10:13am 
hi dose any one know if theres a way to use this mod with the original aoe2??
Ozhara  [author] 19 Mar, 2014 @ 5:08am 
Thanks, glad you like it! :D:
Greymantle 19 Mar, 2014 @ 12:09am 
Thanks for the mod looks great!
Ozhara  [author] 18 Mar, 2014 @ 10:37pm 
As there is a request now - sure. :)