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I am at a loss. I will take another look though but yeah
Thanks for your work on this!
mmm, as far as cache goes, that im not sure. there is a small possibility that when you unsubscribe that it may not be removing the actual files. I have had issues like that in the past with a game called Starbound. so I had to manually delete the mod after unsubbing from it.
When I get home, what I can do is give you the original files to throw into your mods folder of the game. I would be curious if that version works.
Will post again later today :P
<loadAfter>
<li>Ludeon.RimWorld</li>
<li>Ludeon.RimWorld.Royalty</li>
<li>Ludeon.RimWorld.Ideology</li>
<li>Ludeon.RimWorld.Biotech</li>
<li>Ludeon.RimWorld.Anomaly</li>
<li>brrainz.harmony</li>
<li>Odeum.WMBP</li>
<li>WindowsXP.RealisticPlanets</li>
<li>zvq.RealisticPlanetsContinued</li>
</loadAfter>
So the load after part just means as long as any of the mods in that list are before mine, it wont shout. the dependencies section, I only have that 1, so so confusing and interesting at the same time. wonder what it is. if yours doesnt look like that, then for some stupid reason, Steam is not playing nice with you :P
if you navigate to (provided steam is installed in its default location)
C:\Program Files\Steam\steamapps\workshop\content\294100\2382822044\About
2382822044 being the mod ID, open up the "About.xml" file
inside there, there will be a section that says "modDependencies", it should look like this
<modDependencies>
<li>
<packageId>Odeum.WMBP</packageId>
<displayName>World Map Beautification Project</displayName>
<steamWorkshopUrl>steam://url/CommunityFilePage/2314407956</steamWorkshopUrl>
</li>
</modDependencies>
I have uploaded it one more time on the off chance Steam, is being dumb, but outside of that, I am unsure. The version it should be is 1.6
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3225521979
Logically, this update does not work with your patch, it always complains that it is missing Realistic Planets. :)
you will need to chase them up on their chat, I have not heard anything
The only time it gets a bit more complicated is if they release their update and add stuff at the same time
Hi! Is the problem only with extreme desserts? That's easy enough for me to fix. let me know if you spot any other missing textures!
The only one that does is the core "World Map Beautification Project".
I unfortunately am not the creator of the base mod, only the expansions.
I looked inside the core mod and yes the textures are indeed missing. you will need to speak to Odeum over at https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2314407956 to resolve this.
I will also let him know. The log messages you showed me should be enough for him to know :)
If you need anything else, just let me know ;)
The file which the game was looking for is called Impassable_VerySnowy, which is not present in the folder. There are only Impassable_SemiSnowy there. Same goes for the Mountains_VerySnowy. So what I did was making a copy of both both SemiSnowy files and naming them after the missing files. After restarting the game, the issue was gone.
Also take note of this particular line in the Player.log:
MatFrom with null sourceTex.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not load UnityEngine.Texture2D at WorldMaterials/BiomesKit/ExtremeDesert/Hills/Impassable_VerySnowy in any active mod or in base resources.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
This is the only line show this particular error regarding the ExtremeDesert