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For now, I made some tweaks to the Iron Thunderers.
The SFO Grudgerakers now get the caltrops and the SFO Dwarf Engineers get both Caltrops and the deployable Organ Gun. Let me know what yall think of that addition in your campaigns. I can undo that if players don't like it.
Wayne, that almost sounds OP for them now, but glad you are liking them better. The wall, because it obstructs sight, is a very different deployable from stakes/caltrops.
Still, all in all, I think this is a great improvement :D
The grudge solvers are also pretty underwhelming. SFO grudge rakers have higher range, nearly double ranged weapon strength and shieldbreaker buff. Also, for some reason, the grudge solvers have a unit count of 72 instead of the standard 80 for dwarfs infantry?
Sorry if it sounds whiny.
I like how you did the progression with your Guns of the Empire SFO, where early units were worse then handgunners (milita vs standing army), and later tier units outperformed them substantially (but were capped so you couldn't make multiple armies of professional tier units).
Your Dawi units look elite but besides some improved melee SFO units outperform them