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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2920098766
Hope it helps anyone!
Seems its been a while an no word from anyone on anything.
Been patient, thanks.
Thanks for the fish!
Maybe other mod are controlling production.
don't have any red error in log when this whappen, only a mensage of DSGUI maybe its the vanilla UI mod.
https://gist.github.com/fed28f86fee58005c0e84649fba171c8
i had been patching it on my end, but now both Vanilla Expanded and Combat Extended added patches that break the method i had been using, so it'd be preferable to make the change on this end, adding native support for non humanlike workers.
if not, fair enough, i can always post my own version
its not an optimization, its to allow pawns without a skilltracker to use the fishing functionality, working animals, etc
any chance you can null check the pawn.skills references in JobDriver_CatchFish.MakeNewToils, prefereably something like
float fishingSkillLevel = 0f;
fishingSkillLevel = this.pawn.skills?.AverageOfRelevantSkillsFor(WorkTypeDefOf.Fishing) ?? 1f;
I remember asking the VGP author to create a patch for this mods seafood, but it may have been overlooked or had unacceptable.
Ok, well this helps a little. My primary issue is I can't use the seafood when cooking VGP recipes even though they are clearly enabled and can be used as an ingredient.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2592889993
About the XML error, you're correct. It wasn't your mod, but another mod that added more recipes. Thank you for looking into it. If you'd like, I can delete my previous message.
About other RF mods, this is perfectly understandable given how many mods you already have authored yourself. Hopefully someone else will pick more of the "Rainbeau" mods and patches up at a later time. In my opinion, they're of high quality, for some unmatched to this day and definitely worth maintaining.
Please have a nice day.
Sorry, I have no plans to create a new mod at this time.
Could you maybe be convinced to also have a look at other RF mods that still lack updating ? I'm mainly thinking of this mod :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2035462091
I won't go into details, but I truly enjoy how the different parts of RF mods all interoperate with each other, and I'm not yet willing to give up on them to adopt much drier "modern" alternatives.
Thank you again for your time and talent.
there seems to be a small error in one of the XML files of the mod :
.\294100\2602272144\Defs/RecipesBulk.xml
<RecipeDef>
<defName>CookTunaSteakBulk</defName>
<label>cook tuna steak x4</label>
<description>Prepares four tuna steaks. (Requires tuna meat.)</description>
<jobString>Preparing tuna steaks.</jobString>
<workSpeedStat>CookSpeed</workSpeedStat>
<<workAmount>600</workAmount>
Probably should be :
<workAmount>600</workAmount>
Some of them can be fixed with patches, but "Lakes mod" has a problem with defName. (The lake does not contain the definition name "water") It takes a lot of work to make it fishable.