Stormworks: Build and Rescue

Stormworks: Build and Rescue

MV Killarney - Car Ferry - StormLink Compatible
34 Comments
Sleeper____ 16 Aug, 2022 @ 7:29am 
I tried starting the engine and it just blew up, I also don't know how to actually reach the engine
bengeoghegan11  [author] 18 Mar, 2021 @ 10:26am 
Just pushed out an update to fix that. Thanks for letting me know
vLyrinx 2 Mar, 2021 @ 6:52am 
yeah, i eventually figured that out haha
bengeoghegan11  [author] 1 Mar, 2021 @ 8:49am 
UPDATE = Those who use StormLink, seating capacity is now up to 196.
bengeoghegan11  [author] 1 Mar, 2021 @ 12:09am 
As I've said in the description, you need to use infinite electricity. That will solve your issue
vLyrinx 28 Feb, 2021 @ 5:49pm 
hello, just tried this just now following instructions on starting, and the left and right engine throttles wont move on the right of the helm, also the right throttle on the left side of helm wont move
bengeoghegan11  [author] 27 Feb, 2021 @ 12:23pm 
BIG UPDATE = Passenger cabins have been completely overhauled and improved significantly. For those of you who use StormLink, passenger capacity has increased to 193.
bengeoghegan11  [author] 27 Feb, 2021 @ 1:16am 
No problem, I’m always open to suggestions of how my creation can be improved
Jnohara 26 Feb, 2021 @ 3:32pm 
Thank you much, this will help me when i forget to select the coolant button first
bengeoghegan11  [author] 26 Feb, 2021 @ 12:02pm 
@Jnohara I've just pushed out an update with the batteries in new positions. Hopefully that helps
bengeoghegan11  [author] 26 Feb, 2021 @ 12:10am 
From my experience with testing and overheating the engines, that isn't the case. Because you need to use infinite electricity with the ship, power should stay no matter what, unless a component is directly burned by the fire. I am working on moving the batteries around though, as they do add a lot of fuel to an engine fire and there are better and more fire resistant places where they could be stored
Jnohara 25 Feb, 2021 @ 11:23pm 
bloody shame the batterys are put in the same space as the engines so in the unlikley event that the engines overheat the ship will have no power
Just Jade 24 Feb, 2021 @ 12:23pm 
xD
bengeoghegan11  [author] 24 Feb, 2021 @ 12:21pm 
Dw I realised, just wanted to answer it in case anyone else genuinely had that question. Thank you!
Menta1ity 24 Feb, 2021 @ 11:40am 
t'was a joke, mate. great ship anyways.
bengeoghegan11  [author] 24 Feb, 2021 @ 7:58am 
By default the car deck is sealed, but if you open it, then make sure you use the buttons on each of the 4 large doors to shut and then seal them. For an easy way to check, just ensure that the red button on each of the large doors is lit. If the red button is off, then the door is not sealed. As an added measure, you can also go to the bridge and turn on the car deck drainage system (button is on the main panel, to the left of the helm) to remove any water from the inside of the car deck, and from outside of the large doors.
Menta1ity 24 Feb, 2021 @ 7:19am 
Instructions unclear, flooded the car deck and capsized.
Just Jade 17 Feb, 2021 @ 11:36am 
instructions unclear, accidently flew to mars
bengeoghegan11  [author] 15 Feb, 2021 @ 2:30pm 
Think you’re joking but in case you’re not, you must’ve hit the rear on the dock by turning too sharply and too soon, it’s a long vessel. Or the wind was just very strong
GamerOfStrategy 15 Feb, 2021 @ 12:59pm 
Instructions unclear, drifted into dock and somehow caught fire
bengeoghegan11  [author] 14 Feb, 2021 @ 3:51am 
As soon as I used StormLink I knew I had to add support. The dev has done an incredible job on it and it was so simple to add support that it was an easy decision. It adds a lot to the experience of the ferry.
garindean 13 Feb, 2021 @ 8:15pm 
thanks 4 the stormlink stuff!
bengeoghegan11  [author] 11 Feb, 2021 @ 11:31am 
UPDATE = Here is the non-infinite electricity version, for those of you who want it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2391844733
bengeoghegan11  [author] 11 Feb, 2021 @ 8:10am 
Sorry about this, but as I've said in the description, for now it requires infinite electric. I did fix it so it could work without it a few days ago, but some more recent updates means it requires infinite electric again. I will try and publish a version soon that works without infinite electric though
garindean 11 Feb, 2021 @ 7:57am 
rear ramp doesn't work without inf electric?
bengeoghegan11  [author] 9 Feb, 2021 @ 8:13am 
Thanks for downloading and bearing with me whilst I fixed that!
manugl 8 Feb, 2021 @ 9:16am 
all right, thx dude :steamthumbsup:
bengeoghegan11  [author] 8 Feb, 2021 @ 3:51am 
Should be fixed later on today, I've just begun linking everything up. It might take a little longer than expected though just so I can fine tune the battery capacity and generators
manugl 8 Feb, 2021 @ 3:19am 
oh ok. thx for your reply
bengeoghegan11  [author] 8 Feb, 2021 @ 2:42am 
Thanks! Yep, as I've said in the description I'm getting the electricity prepared, so for now it only works with infinite electricity. This will be sorted in another update soon though
manugl 8 Feb, 2021 @ 2:39am 
nice looking ferry, but i cant start it. seems like all the internal electric connections have been removed?!
bengeoghegan11  [author] 7 Feb, 2021 @ 9:56am 
Thanks, glad you like it!
FredMeisterParry 7 Feb, 2021 @ 7:43am 
Awesome man!