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This has been stable through alot of updates but I've had a horrendous crash on my first adventurer save (resolution got put back to 640x48, second monitor suddenly wasn't being detected and had to restart explorer)
And why Cannibalism for the Britons? There were black magic practitioners throughout history. Cannibalism is also represented in Greek mythology (Lyceaus Zeus myth, similar myths to the Norse Berserkers. Predatory Bandits basically).
I wouldn't just take Pliny the Elder's writings for granted, who was trying to prevent conquered Celts undermining Roman authority at that time.
Also the Celtic Britains after the Romans withdrew from Britain (there were many in the old north) were definitely not practising cannibalism.
Sorry for the delay, I didn't get a notification for your comment.
I would rather you did not, as the icons were custom made for me by a friend and are only for my mod projects, but there are some nice quality Celtic pagan icons you could use that have been uploaded in the TIP Vol. II mod workshop forum. They aren't made by or for me, but I think the owner is okay with them being used by other modders.
The content of this mod is exclusively for this mod and TIP Vol. II (my main mod), although an updated version of this mod has been uploaded by childofdragons (see link below).
Note that all of the content from this mod is available in expanded form in the TIP Vol. II mod, which is the only mod I now maintain and update.
Thanks.
It's quite time-consuming for me to update all these mods for every update, and especially as I don't even play CK3 really. All of the content from this (but in improved/expanded form) is in my TIP mod, so I'd just recommend people play that instead. It has a lot more dead faiths in as well.
Or maybe there really were Celtic cannibals over 2000 years ago... great mod! wish you'd update it again since it was more compatible
This is the mini-mod version, which includes the minimal number of changes so as to increase compatibility with other mods.
If you search for the TIP Vol. II mod on Workshop and play that instead (don't use this mod alongside it) you'll have the Druid titles and some other content relating to the Celts.
To find the faiths you need to view the list of *all* faiths in the game, then scroll down until you see Gaelic, Gaulish and Brythonic at the bottom.
There's also a decision to let you convert in-game if you're playing as a Goidelic or Brythonic culture character.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2834105589
If it bothers you, I will delete it.
Here is the link https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2824783549
I did consider the Megaliths tenet, which I appreciate is fitting for the Celts, but I quite like the selection the three faiths already have. However, you can of course reform one of the faiths and add it yourself.
In general, I wouldn't recommend applying gameplay mods mid-save.
I've shifted the file to both the top and bottom of my modlist, and after looking over the files I don't see anywhere there could be a conflict. Could be that adding new religions doesn't work mid-save.
celtic_pagan
gaulish_pagan
brythonic_pagan
Add _old at the end if the religions have been reformed.
I could, but I try to minimise the number of edited files in these religion mods, so that they have maximum compatibility with other mods.
If you play the TIP Vol. II mod you can already dismantle the papacy as both Celtic and Basque pagans.
I'd suggest checking out the TIP Vol. II mod, which includes this and all my other religion mods.