Cities: Skylines

Cities: Skylines

Ploppable Sand
Počet komentářů: 11
Lee the Yote  [autor] 3. říj. 2021 v 22.13 
@MikeyBugs95 You can use any map theme but check if the one you have doesn't have white sand and check if Theme Decals is enabled in the content manager. If you use theme mixer, changing the sand texture in game will break the asset until you restart the game.
If none of this works can you link the theme you are using.
MikeyBugs95 3. říj. 2021 v 21.07 
For some reason, I'm not getting any texture. Just a white square or circle with black underneath. And it's clipping through the ground. I have theme decals installed. Am I not using the right theme?
Lee the Yote  [autor] 3. čvn. 2021 v 17.15 
abbator 9. kvě. 2021 v 15.33 
Would you be willing to do ploppable ruined texture as well?
Sp3ctre18 12. úno. 2021 v 3.29 
oh my gosh YES, I've been having to use the decals. this will make a project I practically gave up on so much easier!! :steamhappy: Thanks for making it!
Lee the Yote  [autor] 9. úno. 2021 v 12.01 
@J/S2046 you need the theme decals mod for it to work and if you change the map theme while in the game it turns black
J/S2046 9. úno. 2021 v 10.10 
idk why, it dont look like this is in game? its black when it shows up
Frog 9. úno. 2021 v 4.33 
surprised no one did this sooner this is very helpful
Lee the Yote  [autor] 8. úno. 2021 v 16.24 
I guess it makes more sense to use the script for things like sand dunes and decals than a flat surface
Lee the Yote  [autor] 8. úno. 2021 v 14.04 
Citywokcitywall needed it for mars so that's why I made it, it's not the ideal sand prop but it works
Ronyx69 8. úno. 2021 v 8.24 
I didn't think that anybody would do it, but I guess because the mod simply looks for tagged props and replaces their diffuse texture, you could make any kind of prop mesh and have it use a map theme texture.