Cities: Skylines

Cities: Skylines

Ploppable Sand
11 comentarii
Lee the Yote  [autor] 3 oct. 2021 la 22:13 
@MikeyBugs95 You can use any map theme but check if the one you have doesn't have white sand and check if Theme Decals is enabled in the content manager. If you use theme mixer, changing the sand texture in game will break the asset until you restart the game.
If none of this works can you link the theme you are using.
MikeyBugs95 3 oct. 2021 la 21:07 
For some reason, I'm not getting any texture. Just a white square or circle with black underneath. And it's clipping through the ground. I have theme decals installed. Am I not using the right theme?
Lee the Yote  [autor] 3 iun. 2021 la 17:15 
abbator 9 mai 2021 la 15:33 
Would you be willing to do ploppable ruined texture as well?
Sp3ctre18 12 febr. 2021 la 3:29 
oh my gosh YES, I've been having to use the decals. this will make a project I practically gave up on so much easier!! :steamhappy: Thanks for making it!
Lee the Yote  [autor] 9 febr. 2021 la 12:01 
@J/S2046 you need the theme decals mod for it to work and if you change the map theme while in the game it turns black
J/S2046 9 febr. 2021 la 10:10 
idk why, it dont look like this is in game? its black when it shows up
Frog 9 febr. 2021 la 4:33 
surprised no one did this sooner this is very helpful
Lee the Yote  [autor] 8 febr. 2021 la 16:24 
I guess it makes more sense to use the script for things like sand dunes and decals than a flat surface
Lee the Yote  [autor] 8 febr. 2021 la 14:04 
Citywokcitywall needed it for mars so that's why I made it, it's not the ideal sand prop but it works
Ronyx69 8 febr. 2021 la 8:24 
I didn't think that anybody would do it, but I guess because the mod simply looks for tagged props and replaces their diffuse texture, you could make any kind of prop mesh and have it use a map theme texture.