Stellaris

Stellaris

Executor Class Star Dreadnought
46 Comments
一般通过小左左 19 May @ 8:29am 
IT is not work
kzy2500 29 Aug, 2024 @ 12:25am 
still work in 3.12.5, strange...
TheMineKnight 3 Jul, 2023 @ 12:45pm 
The sheer amount of fire-rate on this ship sometimes bugs it out to the point of not firing at all due to overlapping cooldowns. Also, this needs an update.
Young Depression 17 May, 2023 @ 5:10am 
please update this mod
绿帽风云 17 Mar, 2023 @ 6:13pm 
Update to 3.7 pls. Fantastic mod.
Red-Eyed_Gelynome  [author] 25 Jan, 2023 @ 11:42pm 
Updated to 3.6 and fixed a few bugs included missing turret models.
n.pedrazalis 1 Dec, 2022 @ 3:00am 
Hello uptate for major uptate last version 3.6 orion please all mods are broken thank you
KaiserWilhelm14 11 Nov, 2022 @ 11:22pm 
Back again! Two things:
1) When will all your stand-alone mods be updated to 3.5
2) Is there any remote possibility of seeing an Eclipse class dreadnought, because why not, right?
Inerael 10 Aug, 2022 @ 3:16am 
verry cool mod thanks you verry much ! :)

Will you make the Eclipse as stand-alone ship ?
Red-Eyed_Gelynome  [author] 24 Jun, 2022 @ 2:11am 
Minor Update:
Added Drone Carrier (New Stand alone ship) types to the allowed list of compatible ships on the Neutrodoonium Plating.
Kaldor Draigo 14 Apr, 2022 @ 10:22am 
me and a friend love these mods
would it be possible to make a bellator class star dreadnought?
monkeylikespie 5 Apr, 2022 @ 11:24am 
could it be possible to do a robot mech design like gundam or macross op ship
Red-Eyed_Gelynome  [author] 25 Feb, 2022 @ 2:19am 
3.3 yes.
Patrick der 1 15 Sep, 2021 @ 7:27am 
Very Nice!
can you make a standalone Assertor class dreadnought ship maybe?
Red-Eyed_Gelynome  [author] 7 Sep, 2021 @ 9:24pm 
@Everyone: Updated:
-Buff on HP, Armor, Shield, Attack Speed, Home Attack Speed
--Attack speed is to compensate for the lack of more weapon slots (real Executor has ALOT of guns anyways)
-Buff to Base Speed
-Adjusted overall Cost


@jbdart1331: UI Dynamic overhaul is needed to fix that. Or just use "Auto"

@Pyrosomebody: Intended feature as initial plan was to use exotic gas as fuel but until now, i havent implemented EG as fuel.
Karoar 9 Jun, 2021 @ 11:44am 
@Pyrosomebody
You can change anything you want about it to make it more balanced for you, go to your workshop folder and find: 2389218030\common\ship_sizes

You can edit the upkeep, armor values, bonuses the ship gets etc
jbdart1331 26 May, 2021 @ 11:35am 
I can't even see all the components or weapons because there's so many of them. Is that a bug or just need a bigger screen?
Pyrosomebody 10 May, 2021 @ 3:14am 
Okay i fuckin love this thing but i noticed something wrong with the upkeep. It says it has a negative energy upkeep of 242 meaning this is giving me energy instead of taking it away and while i like it it does seem a bit broken
Penumbral 9 May, 2021 @ 8:39am 
How does one build this?
Red-Eyed_Gelynome  [author] 7 May, 2021 @ 12:32am 
Yet another stand alone ship mod! the Xyston-class Sith Star Destroyer , Fully befitting anyone who want to be a crisis! go forth and cleanse the galaxy!

@locomotor79: Only mods that work tihe ironman and achievements are those that dont edit code files. All stand alone ships has it's own code file. Texture mod like flags doesnt, that's why they allow achievements. Any mod like this will work on ironman but with achievements off.
Locomotor79 25 Apr, 2021 @ 8:16am 
there are sertain mods that alow ironman mode to still work
whas hoping this whould do it aswhellbecausse ironman mode is whit achievements
Red-Eyed_Gelynome  [author] 25 Apr, 2021 @ 6:53am 
Yet another stand alone ship mod! go mine that unhabitable planet inside your border and turn it to something useful with Dead Space - USG Ishimura ship!

Locomotor79: Ironman = yes, achievements = impossible.
BlessedEnzo 16 Apr, 2021 @ 12:50pm 
anyone test this on the new update yet?
Locomotor79 16 Apr, 2021 @ 3:08am 
can you also make these mods so that they can allow Ironmode so whe still can get achievements
Joel746 1 Mar, 2021 @ 7:44am 
Thank you, I might just lower it to about +100 instead, as I think these ships are very powerful already (which is great). Really like the Death Star mod too, keep up the good work!

Just a few more questions:
I noticed the Tie fighters are really powerful to the point you might as well just build carriers rather than star destroyers, as whilst it's quite funny having thousands of ties they seem really over powered!

Is there a way to get the ai to use these ships? I haven't noticed them using any of the models yet, and it might fix some of the balancing issues if they could use them too. Not sure if this is possible or not as I have no experience with modding. Thank you
Red-Eyed_Gelynome  [author] 28 Feb, 2021 @ 7:51pm 
Joel746: You sure you dont want it? My initial plan was to make the Exe, ISD, Mega, Death Star, I418C use exotic gas as upkeep (as fuel) and certain ships like the Exe, DS, mega will have the option to generate power to the empire because of their Powerful Reactors (then you can use that to buy Exotic Gas if you lack those)

Next update will add exogas upkeep minimum of 5 to this as well as fix the UV map to lessen the noise effect.

But if you still dont want the energy, open the file and go to the folder component_template then `executorstardreadnaught_utilities` and edit the "

upkeep = {
energy = -500
}
Make it positive and reduce the value. negative means it will generate energy to the empire.
Joel746 28 Feb, 2021 @ 5:49am 
This is a really good mod, thank you. Not sure if it was intentional or not but each one of these I build gives me about +400 energy each month. Is there a way to change this?
Red-Eyed_Gelynome  [author] 22 Feb, 2021 @ 1:44pm 
Complete your Imperial Strike Force with yet another stand alone ship mod! the Immobilizer 418 Interdictor Cruiser
Red-Eyed_Gelynome  [author] 22 Feb, 2021 @ 1:14pm 
Update:
-Fix formation value (Ship should now be selected to be the flagship of the fleet (the ship where the admiral is always placed)) (If you already have an active fleet with this ship and want the admiral to be transfer to this, move this ship out of the fleet then merge them back, this ship will be automatically selected)
-Increase scale
Red-Eyed_Gelynome  [author] 22 Feb, 2021 @ 11:23am 
tolaburke: Yes, But I did request to the devs to modify how the strike craft attacks, allowing us to set priority targets, on when it will be added to the game or it will be even added to the game? who knows, all we can do it wait for future update, but yeah, I did request that feature.
tolaburke 22 Feb, 2021 @ 5:19am 
Be advised. The TIEs that this ship comes with run 'Bombers_behaviour'. You can check this in the file 'executorstardreadnaught_strike_craft.txt'. They will not hunt down missiles or other fighters because of it, preferring to target the big ships directly. You'll need some of the regular strike craft(These days, all the regular Strike Craft run 'Fighters Behaviour' and thank God for that. It used to be Scout Wing only) to have fighters hunting fighters.
Red-Eyed_Gelynome  [author] 17 Feb, 2021 @ 1:39am 
@tolaburke: Yes. It's a special armor that you can get only by being lucky that its requirements spawns in. (Or using other mod that makes them both spawn). The plating uses the green box one, Auxiliary Slot, not the default armor/shield component slot, It adds 9k and 5k values to it on which I consider overpowered, Not only that, it's compatible with alot of vanilla ship startin.g from cruiser class and up, but I do plan on adding more mod ship class compatibility to it.

For ex: you can add it on a Titan, it has 3 Aux Slot, add 2 of it and your Titan instantly gets 18k+ HP and 10k+ Armor within just 2 slots, then use the 3rd slot to add a speed booster to compensate of the small speed reduction.
tolaburke 16 Feb, 2021 @ 9:46pm 
"--To get Dragon Armor, defeat Ether Drake and occupy its system then wait 50+ years"

Isn't that only one of several possible results, of which it is random which you can get? Meaning you will be locked out of your fancy new armour by multiple means(Ether drake not existing, Not getting the armour reward, Grey Tempest not existing in the correct form, Scavenger not existing).
AlphaLoures 14 Feb, 2021 @ 6:31pm 
Oh yes :D
ek 12 Feb, 2021 @ 7:27am 
Beautiful and Nice work!
Any plan about Nebulon-K?
ForeverのSkywalker 12 Feb, 2021 @ 2:35am 
good work
Red-Eyed_Gelynome  [author] 9 Feb, 2021 @ 11:24pm 
HellPhonk666: I downloaded a model of it from Sketchfab but im working right now an Ishimura class and helping in ace mod, probably after it i'll start working on it.

@everyone: I've added close up pictures to show the details of the hull, they're not just textures, they're actual polygon/mesh. This is a sketchup model, ported it as well as project the UV in order to make it work here on stellaris, If anyone is claiming they own this, make sure you're the guy mentioned in the credits, it not and you're still claiming it, Im willing to fight you on head on in front of a steam workshop moderator.
VersionZero 9 Feb, 2021 @ 4:10pm 
Planning on Resurgent sd?
MnCnNn 9 Feb, 2021 @ 10:20am 
@PSIONIC海豹 accusations like that are pretty serious, especially when cited. A private message is much better than a public statement.
Red-Eyed_Gelynome  [author] 9 Feb, 2021 @ 10:18am 
PSIONIC海豹: Im done taking shit from people like you, I already posted where I got the model. Stop spamming people's workshop content and saying: iT's fRoM tHiS MoD, GiB CrEDiT. Like ffs, read the credits. see that word? 3d warehouse? see the name of the author who actually made the 3d model? I converted this myself, If Kuat mod has the same, good for them, they converted that by themselves.
aggie_john 9 Feb, 2021 @ 9:51am 
So amazing. Keep up the great work. Love seeing which new ship you will add to the collection.
If your open to requests would love to see the Enterprise in the future if that is possible.
ebutler91 9 Feb, 2021 @ 6:40am 
Well, time to go from a peaceful empire to all out war.
eaglegundam 9 Feb, 2021 @ 12:38am 
Now this is a Flagship
PhilosopherKing 8 Feb, 2021 @ 9:41pm 
yummy
Redhand_Jedi 8 Feb, 2021 @ 9:37pm 
oh...oh my...that's NICE. I already use one mod for the Super Star Destroyer but now I might just need to have TWO. haha
MnCnNn 8 Feb, 2021 @ 8:22pm 
Warning, keep away from A-Wings.