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This is only a patch tweaking numbers for SFO. The medusa is not actually in my mod.
I did some testing and they seem to work fine together. Thanks though :)
Just putting this out in case anyone else use these mods as well.
Shouldn't have issue with it unless it overwrite its skill spot. But it would overwrite the not-sfo skill's too in this case. Perhaps looking through the comments of the non-sfo version could could reveal some incompatibility issue, but I don't have any myself.
Or possibly any others who have tried and found any conflicts or not?
She has the same weapons that the Medusa has in vanilla, so she has the same weapon that the medusa has in SFO. Except I changed the animation and effect of the ranged one to poison. Her god form is very much an tanky anti-infantry mob one, not a dueling one.
Discord would be a better place than here, find me through the SFO discord, or contact me with a private message on discord.
https://discord.gg/XMJtVwJv
@Wolfpwned
Whelp, I was right, I HAD fixed that one. But a bug made me revert to an earlier version where I hadn't fixed it and didn't fix it again lol. Will fix soon.
from what i can see her actual poison is a custom poison called poison of asaph that is only given through a constant augment due to the vengance tree. maybe look at the code for those buffs and see if its hiding in there