Tabletop Simulator

Tabletop Simulator

Restart Game Button
12 Comments
Liyarin  [author] 19 Aug, 2024 @ 12:35am 
You'll have to try, I can't guarantee anything. I tried to make it account for multiple scenarios, but there's probably always things that won't work quite right
LPCrocIsBoss 16 Aug, 2024 @ 8:32pm 
Think it will work in a game like armada?
Liyarin  [author] 9 Apr, 2024 @ 5:52am 
@tzetsienghwaang I am currently very busy with other projects, I'll try to take another look at this when I can.
There are a LOT of different scenarios where this can go wrong, and it's hard to account for all of them. If you can share the game where you're having issues with this, it would help.
tzetsienghwaang 7 Apr, 2024 @ 10:15pm 
I've been getting a lot of bugs with this... For custom decks, it seems that the cards stay where they are instead of going back into the deck. Secondly, there are some other decks and objects I added after I clicked "save table" which are not meant to be returned to their start positions (they're there to keep track of score while the rest of the table resets), but were often returned anyway.
Mr_Book 28 Apr, 2023 @ 7:21am 
Liyarin, love this! I don't know anything about scripting but this works perfectly for my workshop game (Tactigon).
Liyarin  [author] 30 Dec, 2021 @ 9:26pm 
@CNDA_TheEhTeam This script is far from perfect, there's a lot of assumptions that had to be made, seeing as every single save file is different and everyone creates their games differently.

That said, it *should* handle custom decks properly, I'll take a look at it sometime next week. If I can't reproduce the bug, can you share a save file for me to test it in?
CNDA_TheEhTeam 30 Dec, 2021 @ 2:30pm 
Seems to delete cards from my custom deck. If I pull out 6 cards from the 112 pile and press reset, it appears they go back to the pile but it only counts 106 in the deck. I made sure to disable delete extras just in case that was causing the issue but happens either way.
Liyarin  [author] 29 Sep, 2021 @ 5:58am 
@jjpunk Possible? Yes, it is, but not with the mod as-is, I would need to change the script quite a bit.
jjpunk 25 Sep, 2021 @ 8:01am 
Is it possible for it to scan only a set part of the map? Like if you have a sheet with tokens to mark stuff that gets reset every turn, is it possible to have the button only act for that sheet? Like make a zone over it and have it only scan that?

Would something like that be possible? great mod!
Liyarin  [author] 17 Mar, 2021 @ 11:18am 
@fulanomengano Yes, that's the main use of this tool
fulanomengano 16 Mar, 2021 @ 8:34pm 
Sounds promising. Will this allow to "override" previous saves of the same game? I'm thinking about saving a current snapshot. I know you can save them with TTS, but this seems like it could be faster.
Agoro 14 Feb, 2021 @ 10:29pm 
Amazing stuff, thanks for this. Fast turnaround and exactly what I wanted - if you need a mod made I highly recommend getting in touch with Liyarin on the details listed in his description