Sid Meier's Civilization VI

Sid Meier's Civilization VI

EpsTweak for City-States
4 Comments
Nightmare576 18 Apr @ 2:30pm 
Is there a mod that changes Muscat to "commercial hub buildings each provide one amenity" so that it scales better?
Saniala 1 Sep, 2021 @ 4:52am 
The Armagh monastery science bonus isn't working for me. The builder tooltip does show +1 science when next to two districts and +2 with four. But the actual yields after building it never have science, no matter where I build them.
Cauthon137 7 Aug, 2021 @ 2:18am 
the most necessary changes are not present. Constantly you have to turn off cities with all sorts of stupid improvements like a batey and a trading dome
The_Osterhase 16 Feb, 2021 @ 4:54pm 
Nice mod! The buffs were so needed and you make them awesome. But the nerfs hurt a little. If you could make a version with only the buffs I would appreciate! Thanks for the good work!