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R. Von Quest help please, your my only hope
Also you need to use the SCAR Enemy Submarine AOs to counter or contrast the sub transport into a map.
The Examples / Tutorial is Out-of-Date, I'll update next week.
The Blue Bottles are DIVOX and NITROX32 (you need one each for the Stingray), and the Green Bottles are DIVOX and HELIOX (you need one each for the FROGS).
All clickable stuff are called "Dialogs". You have to look in the Equipment Folders for Files that start with dia_. Example: dia_stingray.hpp
The execVM listed there to Open the Control Panel :
_nil=[]execVM 'zdz_frogs\System\Equipment\Rebreathers\Stingray\controlpanel_open.sqf'
The re-breather rigs are mostly shallow depths only. The FROGS Rig goes the deepest. I never finished the SCUBA portion of this for very deep dives with tanks.
Thanks! Yeah, I know. Several have said them same. I don't know if I'll make videos anytime soon. I'm mostly done working on Arma for now. There is also a bunch that haven't been released to the public. There is a large package of files and supplemental things we use for my Gamemode "SpookWarCom". It gets complicated, and there are numerous hidden things I haven't discussed yet. Also, its only coded for 1920x1080 screen resolution. May not work right with other screens.
However, they desperately need a Instructional video. Navigating the sub is a boring painful process and needs more explantion. The interface is next level badass and makes ARMA a new game!
I get stuck in the Shift D menu frequently.
This would be a must have if folks new what it was capable of, a few photos here don't do it the justice it deserves and is too advanced for the average noob like myself to use without your Spook demo to set up individually.
Totally Amazing, but we need them videos Sir Von Quest!
--. Bluetooth (optional w/ Dive Watch)
2. Main
3. Gas (Off / Mid / On)
--. Heater (if below < 32°F)
--. Stager (if deep w/ F.R.O.G.S)
and i dye.
is there mods that does not like to be used same time.
Thanks!! ...My projects are only coded for 1920x1080 screen resolutions. Apologies. Guessing that's the issue.
@ Nemosupremo
I'll look into it. I'm aware of it, but forgot about it. And the Tutorial is linked above. Its the same for all projects. Its the the master one from the CORE page. Also, it may be out-of-date at this point.
For the FROGS, you have to turn On the Stager Button (green), then for EACH -10m of Depth, you have to turn the Stager Dial (green) to match your depth range. You have to stay within that range for no penalty. 10-20m, 20-30m, 30-40m, etc. Adjust as you dive/ascend.
If using the Trident Dive Watch, there are readouts there too to help. If you have the Bluetooth On, the Watch gets a signal from the Vest.
Also, all my equipment has more info when you hover your cursor over them when in your Inventory. I don't use ACE. There is no way to recover from toxicity. It builds up in your system and stays for the remainder of the game. Again, its random. You may go unconscious, time is random, and will run out of air/scrubber/chem, then drown if still unconscious.
It will also physically spawn Enemy Submarine Models as well if you have the old Sub mods from HAFM, Typhoon, Naval Legends, etc.
1. Battery
--. Bluetooth (optional w/ Dive Watch)
2. Main
3. Gas (Off / Mid / On)
--. Heater (if below < 32°F)
--. Stager (if deep w/ F.R.O.G.S)
And then OFF, in reverse order.
I may simplify it in the future. I was going for technical, and possible damage, if turning things on in the wrong order. Its technically not finished. See other notes below in comments.