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I need to check whether it's special damage type or just not listed.
I've been busy updating another mods now.
Here's my original source code, you can take the code and modify the cure price on your own.
https://github.com/DarkbordermanModding/RimWorld/tree/master/2396463672/src/
I'll check how to update to 1.3 (Currently workable in 1.3 but will has compatibility warnings)
Don't worry too much about changing the mod to suit me, as long as it feels balanced to you. :P
The scenario I use has permanent solar flare to disable the use of electricity(medieval only), therefore Glitterworld Medicine is basically unavailable in the run(can't trade with exotic ship). In order to cure my colonists' scar under this condition I created this mod.