Total War: WARHAMMER II

Total War: WARHAMMER II

Siege - Monstrous Infantry on Walls
11 Comments
V 8 Jul, 2023 @ 9:45pm 
Also I think you missed "wh2_dlc17_bst_cha_doombull_blood" he has height less than 4 and is a minotaur lord
V 8 Jul, 2023 @ 9:07pm 
Does the ability to climb walls = they can also use siege towers = they can also man battering ram?
Gwenolric  [author] 6 Apr, 2021 @ 1:04am 
@Star-X
I can make an exception for small salamanders. Razordons are boars to me, so similar to wolves it's a no. On the other hand, salamanders can "climb" walls like spiders so I agree. Not the Ancient Salamander on the other hand, it's too long.
Star-X 5 Apr, 2021 @ 7:45am 
Only units still glaringly missing from walls now are Salamanders/Razordons and artillery. The latter I get, as it'd be stupidly OP for order factions plus rats, but the former is vital for lizards not being horribly underpowered in sieges.
Greywulf 25 Mar, 2021 @ 12:30am 
Thank you for this, goes along perfectly with Trolls for the Troll King mod for no humie armies Throgg campaign
XIII07 2 Mar, 2021 @ 11:36pm 
Omg, bloated corpses on walls! The dream XD
=[NK]= Col. Jack O'Neil 19 Feb, 2021 @ 4:12am 
Haha yeah I know! Which is why I said I'll lose! But I'm going to use it because it makes sense! Thanks :)
Gwenolric  [author] 17 Feb, 2021 @ 11:12am 
@fredrowe234
Throgg is too big however, the ice trolls he buff, yes they go on wall, Throgg however is no.
fredrowe234 17 Feb, 2021 @ 9:31am 
Very Nice! Now I can play a throgg playthough
Gwenolric  [author] 15 Feb, 2021 @ 8:38pm 
@=[NK]= Col. Jack O'Neil
Well, yes you won't have siege battle when sometimes half the army is just afk in front of tower because they are monster and only 1 is hitting the gate. Now, they will both climb walls and defend them. Only cav and big monster in single entity will still act like dumb chickens.
=[NK]= Col. Jack O'Neil 15 Feb, 2021 @ 8:30pm 
Thanks! I'm sure this will make me lose. but.. Thanks??

:)