Sid Meier's Civilization V

Sid Meier's Civilization V

Building-Graveyard
25 Comments
QuantumPaws 20 Dec, 2016 @ 10:39am 
Works perfectly with latest Community Balance Patch. Great mod for some early faith.
ZenFeroce 24 May, 2015 @ 7:22pm 
is ther an easy way top modify somehow by myself by simply editing some txt file and change the value of gold cost per turn from 1 to 0 ?
Rickyjr=CMD_JR420 29 Dec, 2014 @ 7:15pm 
@Ulixes
It clearly says he got the image from googal so use it with a TM in very small print on the right bottom and then Legaly you be fine
Knutes Arcade 28 Dec, 2014 @ 1:53am 
Makes the early game more intresting: combining the early monument with the shrine rush. Just a lesser value, but good for an early building!
Ulixes 31 Aug, 2014 @ 6:13pm 
I'll give you credit, of course.
Ulixes 31 Aug, 2014 @ 3:21pm 
Hi guys, first of all, my compliments for your mods, I always like this knd of projects.
I'm building an huge overhaul of Civ V and I really like your graveyard icon, it's simply perfect.
I ask your permission to use it.
Thank you in advance for your time and for your efforts in making these mods.
Skumbungus 6 Aug, 2014 @ 1:12am 
Well, evidence suggests that graves and burials have been a part of human culture since the stone age, so this is fine by me.
toobye 30 Jul, 2014 @ 2:16pm 
it should reduce unhappiness from civizens and increase growth cuz there are no disease ridden corpses littering the streets. why not unlock with philosophy cuz then pepole have the right to be respected... or something?
BURNING DONUT 6 Jul, 2014 @ 3:49am 
I really like this mod but what would make this even better is if you added there resource look, like instead of having the emeralds or saphire copy the gems resoures look. Or how lead looks like coal. I know it may seem a lot of work but, the outcome will look great!
lshipp 25 Mar, 2014 @ 4:55pm 
@Gustaf_The_Cat: Unfortunately the game won't allow that. Only Follower and Reformation beliefs can unlock buildings. Course, that might be curable with a custom LUA.
mavrick501 24 Mar, 2014 @ 6:42pm 
Everything worked for me. I had to unsubscribe all my mods and resubscribe to everything for it work right tho. :(
Cryptlc  [author] 24 Mar, 2014 @ 12:12pm 
Weird, it sounds like the Icon Template associated did not install correctly, you might try re-installing the mod.
greatape 24 Mar, 2014 @ 12:12pm 
Have exited and reloaded. Now no longera choosable mod but still says I subscribbed.
greatape 24 Mar, 2014 @ 11:48am 
Graveyard! Of course. One of the first steps of a society to aknowledge existence beyond the single life self and thus creating faith and history. Why Sid didn't think of it I dont know. However- Keep getting "Unable to load texture graveyardIcon64.dds message. Game doesnt crash but it happenes every turn and, entering and each adjustment in each city.
Qerbz 23 Mar, 2014 @ 7:54am 
@NocturnalEye Didn't think of that, but use my full name, please.
NocturnalEye 22 Mar, 2014 @ 9:06pm 
@rainbow potato

certainly your honoured dead contribute a bit to who and what your country is and has become
Qerbz 22 Mar, 2014 @ 7:18pm 
Dead people = culture?
Zoomer5000 21 Mar, 2014 @ 10:56am 
You could really make this mod go above and beyond by making it a special building available from a pantheon belief
Zoomer5000 21 Mar, 2014 @ 10:54am 
kind of ruins Ethiopias special, should make the maintance 2 or 3, its a bit op
thefinaljo👻 21 Mar, 2014 @ 4:50am 
units: zombie, ghost, reaper and homeless people
jaybiz98 20 Mar, 2014 @ 12:34pm 
This is a very clever mod.Nice!!!
Opa Wulfen 20 Mar, 2014 @ 6:29am 
If your worried about competing with the Shrine, just ensure it's more expensive. Enough to make people have to choose between a quick Shrine for fast faith or this for faith and culture. Most people I assume would eventually get both anyways :-) Help to catch up with those blasted Celts >_< I think Sapphire had a good idea for the Necroplis as well.
Glacierheart  [author] 19 Mar, 2014 @ 4:03pm 
@Sapphire Bullets: I do agree tha this building is much better then the shrine. But honestly, I made it more to compete with the monument as a starting option.

I really like the idea of the "Ceremonial Burial" buff and the idea for the national wonder aswell. Thats something ill consider forsure.

Im currently working on other building to start with aswell wich will also compete with the monument. The purpose of these will be to make the first building choice for your empire more dynamic, in addition to giving you more options should you want to mass any type of resource.

@shamir.hassan: I dont believe so. Should just require GoK, for the faith mechanic.
Vishtaspa Arizanti 19 Mar, 2014 @ 10:43am 
does this require BNW?
Sapphire Bullets 19 Mar, 2014 @ 8:32am 
+1 Faith for a building available straight away kind of defeats the point of the Shrine and eclipses it's usefulness.
I'd suggest making it available after researching an early technology (Mining/Bronze Working?) and having it reduce unhappiness instead. (With a bonus to Faith for the "Ceremonial Burial" belief.)

Also later in the game you could have a national wonder called the "Necropolis" representing sites such as the Giza necropolis, Glasgow Necropolis, Brookwood Cemetary (Final terminus of the London Necropolis Railway) and Colma, where most of San Fransico's dead are buried.