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And why is the hit system even works then Cold war?
will continue to enjoy and look forward to your future maps as well!
( i was pissed off at the time 4 months of trial and error getting it as best i could with everything 95% working correctly its not perfect no originally it was going to be a test like a beta but because of some in the community i am thinking of putting mapping after gaming since ive had this laptop its been the main thing i could do with a break anyway please report any problems with the map ill try my best to fix them asap not sure what to do with terminal atm thanks for playing my maps all peace out
)
I can't wait to play you're map good luck
-Breakdown-
Gameplay: 2.5/5
Creativity: 3/5
Visuals: 2/5
Narrative: 0/5
I mean there is a lot i could say but its probably better if you experience it yourself through gameplay.... maybe if it gets revamped/ reworked i'll consider on trying again, but for now i would say don't waste your time
some graphical changes/fixes would be nice. fixing floor texture meshing, adding small debris like rocks or paper on the ground, making the ground more dynamic and less flat would all help. also working on vista's would be nice. most of them are just black rooms and in some of them you can see through the map.
i dont know if youre using an older version movement animation for the zombies, but it seems clunky. also the pathing for zombies is a little wonky, adding pore points for them to jump on and off roofs would help.
i really like the idea of this though and if its something youre planning on continuing work on ill definitely check back in on it.