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working on acrobatic animations and pinups is still one of my purposes on my free time, learning blender and other skills, so I would love also to dive in further in UE sdk to know about any workaround to make it independent from the modded components in DD and other plugins. I guess it's also a pattern design from the devs, and would be interesting to see if their updates help to handle these modding conflicts some day :D
I guess i could not get on touch with dd makers to add support 4 this plugin
However, we have problem with female animations using male voice lines and having only one animation, not switching them.
Would you be willing to share the source file, so i can just hard set one animation for each gender? I would not post it publicly (or list you as creator if its possible if you wish so)
nope, sadly, they work on the same base template. I asked to DD author to merge for a test release but no answer atm.
if there were another managed way to extend the mod out of AB_human_male let me know.
Will try new animations and a single animation replacement eventually next weeks, as suggested.
If someone wanna try continue the plugin letme know
if you could do that it be awesome, i don't know how i could do that.
If we wanted to keep a single animation for each gender that would require the hard coded version, to play the proper choice.
I'd love to know a workaround, but I can't figure out another way to manage the mod out of the blueprint at the moment, thus I guess there's only the chance to combine this mod with DD, I already commented to the author if he wanted to, so not only me but others could add some other random animations.
At the moment there's no option but selecting DD or Acro.
https://discord.com/invite/cPejaUkX
I keep updating the mod for the newer versions, but I had not much time lately to prepare new animationsI would like to add.
certainly, I can't find a workaround atm.
I asked to DD developer to include the blueprint changes I used for AcrobatMod, so we could tweak the animations, but there's no response atm.
If there's a chance I can find a workaround onwards to grant compatibility I will deploy it.
i would love it too.
@Jay Seems to being working now! No more fatal error, huzzah!
I've just updated it, but let me know if is there some error yet.
I've just recompiled the blueprints, though I may need a further check and add some more animation when I've got the time.
maybe you've got another mod such as Devious Desires, which overrides the AB_human_male/Female blueprints as described above?
also, the double jump must be unlocked, maxing the agility and selecting the double jump, to unlock these animations.
Hope it helps :D
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2401099784/3712685279012537374/
I would like to add sidejumps for the vanilla roll animations eventually,
although I lack a deep knowledge on unreal engine and conan SDK to know how to do it atm.
If I find some update-friendly way to do so, avoiding issues on the master blueprints, I'll try making some nier-escape sexy moves
4 random jump anims for female (new side jump in this recent update)
3 random jump anims for male
The grunts for males and females worked fine for me, may be another mod conflicting?
Please, let me know if you disable other mods and try it again, if that fixes the issue. I'll keep testing it further ;)