Heroes of Hammerwatch

Heroes of Hammerwatch

Necromancer Class (Rework)
25 Comments
Averath 7 Dec, 2023 @ 1:46am 
Was briefly looking at this with More Town Upgrades enabled and I noticed that as you upgrade Raise Undead to level 5, your chance for a dead enemy to come back as a zombie decreases by 5%, completely removing all of your benefits from level 3 and 4.Level 6 suddenly jumps up to 12.5%, and then it increases as normal. But it is still weird to see.
Solver  [author] 5 Oct, 2023 @ 10:45am 
Are you talking about the AA kind of attack of the necromancer? Because its targeted to gain its power cause of having a sheer mass of pets ( skeletons).
shogun192 28 Sep, 2023 @ 8:56am 
hey im just getting back into this game and i have the more town upgrades aswell, i notice ever class except necromancer 10th skill upgrade is incredibly powerful at over 1-2k damage but necro mancer is 30-40 for most, is there something wrong?
Troubles The Cat 23 Jul, 2023 @ 7:52am 
Ah cool. Shame I still have to stand in the middle of mobs though to even get them to attack
Solver  [author] 23 Jul, 2023 @ 1:27am 
Yep, they should do.
Troubles The Cat 17 Jul, 2023 @ 1:13pm 
Do minions inherit items or stats? Like move speed or attack power? Or on hit effects?
SparkyNation 30 Sep, 2022 @ 9:17pm 
The Class Titles bonuses on the Necromancer are purely raw Mana stats.
They arent shown in the Guildcard.
Warthorie 30 Sep, 2022 @ 8:04pm 
Class title?
Solver  [author] 10 Sep, 2022 @ 8:56am 
You're welcome.
Tao Zen 8 Sep, 2022 @ 2:59am 
Thanks for the help i just didnt notice that there is another class changer npc next to the dungeon entrance :)
Solver  [author] 27 Aug, 2022 @ 2:31am 
You need to download the required mod (Class Changer). Activate a modded profile and select Nercomancer Mod. You should now be able to select the Necromancer at the Class changer NPC close to the dungeon entrance.
Tao Zen 21 Aug, 2022 @ 1:32pm 
Any help please ? i would really love to play this mod
Tao Zen 20 Aug, 2022 @ 3:13pm 
i talked with the npc but it does not show me the class from the mod :(
SparkyNation 20 Aug, 2022 @ 2:55pm 
it works as it should with the latest version. I used it last week.
Tao Zen 20 Aug, 2022 @ 2:52pm 
I cant find it working, does it not support the latest version or i'm just doing it wrong ?
Solver  [author] 2 Aug, 2022 @ 2:56pm 
If you mean the bonus youre awarded from killing bosses, than i can soothe you. The Class Titles bonuses on the Necromancer are purely raw Mana stats.
rexsidera 20 Jul, 2022 @ 11:05pm 
I could not find anything on the guild bonus for the necromancer, do they have one or is it not possible to mod in a bonus?
Solver  [author] 14 Jan, 2022 @ 11:57am 
Spell power upgrades will now power up the damage of your summons.
Dogmai Ikol 21 Nov, 2021 @ 1:55pm 
If i get path of the magician which increases damage of my skills, does that increase the damage of my skeleton captain?
SparkyNation 13 Nov, 2021 @ 10:29am 
you need the class changer mod to use the necro. do any char go near the dungeon entry (aka mines) and you should see a new npc. there you can change the char then.
Richard Mc Nutbuster 13 Nov, 2021 @ 10:04am 
how do i get this character?
Solver  [author] 3 Mar, 2021 @ 11:24am 
3rd March update should now close the gap between the player and his/her summons. Have fun!
SparkyNation 3 Mar, 2021 @ 3:37am 
The summons aggro range is already heavily increased compared to its baseform. Tene nearly doubled their aggrorange, but its easily increaseable.

their slow movement speed could be adjusted. Shouldnt be much of a problem.

one thing i should mention is that Tene originaly had in mind to make a necro who isnt only based around his summons. aka you should go in with your army and fight WITH them and not let them do all the work. (his base attack gets a significant increase in range with iirc lvl 7 and 10) (perhaps he needs to adjust that to 5 and 10)

I atleast dont mind it too much, but i ask him about your request.
shogun192 3 Mar, 2021 @ 1:13am 
hey, just wondering if theres an easy way to increase aggro range and movement speed of the summons, they move extremly painfully slow and dont aggro to anything outside melee distance of themselves most times im stuck doing it by myself which kinda sucks, i tried altering values myself via the bin but seemed to fail haha
SparkyNation 28 Feb, 2021 @ 3:28am 
Something i should mention. This mod works without Hal9000´s Necromancer mod.

If somebody has Questions or want to know some specifics you can either ask me or Tenebrae.

i was his Tester/Partner during the Rework of this mod.