Sid Meier's Civilization VI

Sid Meier's Civilization VI

Israel 2.0 (New Unit, Macabee)
29 Comments
laisa.santos 30 Apr @ 2:57pm 
this work now .... I want play
hydrasaur 27 Aug, 2024 @ 1:40pm 
Can you please update this? It's not working
Rexregum 13 Aug, 2024 @ 9:48am 
This needs updated, it is not working for me :(
tang7399 21 Apr, 2024 @ 11:00am 
Thank U so much for making this!
LV 7 Jul, 2023 @ 4:50pm 
The mods dont work :(
wholesomestout 22 Jan, 2023 @ 6:40pm 
Mods doesn't load with Gathering Storm.
Solarius Scorch 14 Dec, 2022 @ 12:36am 
@jhaganosu: It *is* the native language for Civ, nothing judgmental about that. But it is weird; judging by the symptoms, I thought you were playing in some other language. In this case, I am out of ideas.
jhaganosu 13 Dec, 2022 @ 8:16pm 
@Solarius Scorch Thanks for the info. My native language is English. Does that mean the native language for this mod is not English? (totally hear that sounding judgmental. Not meant that way, simply wondering if that's the cause of my issue.)
Solarius Scorch 13 Dec, 2022 @ 2:49am 
Ugh, Gedemo, not Gedom. Stupid sausage fingers.
Solarius Scorch 13 Dec, 2022 @ 2:49am 
@jhaganosu: Gedom recently shared that if you put several translations in different languages in one text file, for unsupported languages the default language will not be en_US but the 1st written in the file.
I don't know how to fix this, other than by adding your native language to the mod.
jhaganosu 12 Dec, 2022 @ 12:18pm 
When I use this mod, various tool tips load up in Portugese (I think... could be another Romance language). It's particularly noticeable in governor selection.
Spartak 10 Dec, 2022 @ 12:44am 
David is very cool btw
Spartak 10 Dec, 2022 @ 12:44am 
Is this working with Gathering Storm?
berndbanane 8 Dec, 2022 @ 8:59am 
Still doesn't work for me unfortunately
Doc_Furtado 4 Dec, 2022 @ 4:32pm 
Waited by too long for this update, thank you, Shalon
TimberJackEB 25 Aug, 2022 @ 12:39pm 
Does the negative loyalty burst apply to cities if the unit killed isn't from that civ?
Renobridivi 23 Jul, 2022 @ 9:37am 
This mod is bugged. When I try to start a game with it, the game doesn't load. This bug appeared after the addition of Threshing Floor. Please fix it
Renobridivi 26 Feb, 2022 @ 5:30pm 
@budsluck19 do like me, uninstall this mod and play only with the Israel mod without Macabees,and install again when the problem is resolved
budsluck19 23 Feb, 2022 @ 4:11pm 
please fix this mod- i only want to play "Israel". game wont load....
Lucster77 23 Aug, 2021 @ 1:23am 
my game keeps crashing using this mod, it seems unplayable
Proquantu 5 Jul, 2021 @ 7:02am 
Doesn't work in HotSeat
choijanggyu 14 Jun, 2021 @ 5:35am 
@jwleo54
Could you please also upload the Leuji's Israel version of David like?
I like arts of the leaders in both modes and want to enjoy it together.

Here the link of Leugi Israel
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1237950946
Solarius Scorch 16 Apr, 2021 @ 8:23am 
Josh, many thanks for this mod. I can't believe such an important civilization was missing from the base game. I think it adds a lot of charm to Civ.

Having said that, I have two minor suggestions regarding the extra religions you added:
1) The names don't sound right at all and don't mesh with vanilla. What kind of people worship "Security"? It sounds more like a doctrine. And "Millitary of Inteligence" is even worse. I suggest changing the names as follows:
LOC_BELIEF_INGENUITY_NAME: "God of Metal" (like you have a river goddess and a sky god)
LOC_BELIEF_INVENTIVE_NAME: "Wandering Flame" (a bit pompous, but fits the bill)

2) The 50% bonus from military victories is absolutely insane, it's on a level of a good leader characteristic. I think 10% would be fine, but I am not sure how rounding works in the game, so it might need to be a little higher.

I hope you'll consider my suggestion, I tested it quite thoroughly and it's just right :)

And again, many thanks!
White Shadow 23 Feb, 2021 @ 3:20pm 
Hello, and thank you for sharing this mod. Everything so far has, more or less, worked okay. However, after several games playing against some of these civilizations, the AI seems unable to build the unique district "Holy Lands." I am by no means any good at modding, but I have tinkered with a few tricks to see if I can get the AI to build the Holy Lands district. I know the AI in Civ VI is terrible in general, but I wanted to communicate my findings with you so you may be able to figure something out for future updates and releases. Thanks again, and God bless!
scipiogarling 22 Feb, 2021 @ 9:01am 
I'm afraid this civ causes a failure whenever I try to start a game with it.
jwleo54  [author] 21 Feb, 2021 @ 11:57am 
I had them seperated before but it was much easier to code them all together for this as I could not figure out how to make the civ work without a leader then if you use the individual mods they crash when working together.
Jerps 21 Feb, 2021 @ 11:22am 
Did not work :/
lieutenant74 21 Feb, 2021 @ 2:00am 
i think you can enter to the XML leaders and mark them as "mark" line
Jerps 20 Feb, 2021 @ 7:32pm 
Thank you, I look forward to using this! However, is it possible to just get one leader instead of all three?