Darkest Dungeon®

Darkest Dungeon®

The Buried Class Mod
68 Comments
Gearhammer 23 Apr @ 2:30am 
BR port of this mod?
Amari 1 Oct, 2024 @ 11:01am 
Decided to replay Darkest Dungeon and go for another long run. Downloaded this mod and I love this character's backstory and how she plays. Don't know if you really care to support this anymore or not but I thought I'd let you know that all of the attack sounds are broken and play no audio.
Seiya_J 26 May, 2024 @ 7:09pm 
不要订阅这个,垃圾,没有美德,只有折磨,还杀队友。非常坑人!
Seiya_J 22 May, 2024 @ 8:13am 
人设和画风很好,但战斗动作设计太一般了
xKilroyx 18 May, 2024 @ 3:59am 
This looks badass
Rank21 21 Feb, 2024 @ 4:09am 
Thank you for your class mod, design & Character's Lore. This class is not for a rookie though.
I have no slashing sound when The Buried uses 'Paranoid Strike' & 'Bitter Blade'.
pavlik.yanin 19 Dec, 2023 @ 9:57pm 
Axiom 1 Jun, 2023 @ 12:06am 
Honestly one of my unexpected favorites. She absolutely destroys stuff if you set her up right, and manage her stress, all whilst feeling totally out of control and a risk to your team and herself. Very nicely balanced.
Epiphany 5 Apr, 2023 @ 6:10pm 
This class is so much fun, feels a bit like the Werewolf where the transformation isnt in control. Powerful but you need to manage her stress- feels balanced and like she really fits in this universe.
NordicHorde 19 Nov, 2022 @ 1:59am 
This mod prevents Shieldbreaker nightmare's from occurring for me
Vampasa 19 Aug, 2022 @ 7:52pm 
Great character!
Noone 27 May, 2022 @ 10:19am 
Look like Chaplain class before went nuts
Rank21 5 May, 2022 @ 7:56am 
Hi,
Thanks for this mod. I have no sound for his animation yet (attack, taking damage,...).
Sometimes I have to use a last action to finish a combat whereas no enemy left on the room. Maybe it's common thing with this caracter but I'm not totally convinced it works as expected...
Voidwalker 13 Feb, 2022 @ 11:59pm 
First of all, i hate that you cant sell her trinkets, second of all i like the concept of being afflicted. But when you start attack your teammate like flag its too much. Also the animation on her hand is bugged, you cant check for youself
Psyberry  [author] 17 Aug, 2021 @ 5:31pm 
Thank you kindly, Duchess! I'm glad you seem to appreciate all the small details that I believed brought her to life while I was making her. Just reading about your thoughts on the Buried have brought a smile to my face, thanks for that. I wish you luck in defeating her nightmares and unlocking her powerful trinkets!
Duchess Van Hoof 17 Aug, 2021 @ 11:53am 
Must say that I appreciate her making laudanum actually relevant for once, and her camping skill is very fitting. Also I had her first nightmare, it was certainly distinct and fits the comic well. As for her abilities I have decided that it is a decision of whether to prioritize actually hitting the right target or to activate a riposte.

She is by far the most interesting class from a story standpoint. A solid backstory that is reflected in every ability, each ability telling us something more about her, her erratic behavior, her self destructive habits. It is not just that she is unique, she is inspiring as an aspiring writer.
Psyberry  [author] 26 Jul, 2021 @ 1:44pm 
Thank you, Duchess! This is exactly the kind of class I was hoping she would be. Sacrificing little bits of what players are used to for a fun, and very potent attacker with a sharp riposte. Thanks for your kind words, friend.
Duchess Van Hoof 24 Jul, 2021 @ 1:28pm 
This is becoming one of my favourite mod classes. He transformation mechanic is very unique, she is unstable, a bit peculiar to use but she does have a lot character in her abilities. The self blight and the horror annoyed me at first but I am mitigating it, her ripostes are excellent and her The Old Way makes her very fitting in the Ruins.

Just don't expect her to deal with any particular target, she wreaks havoc everywhere and half self destructs in the meantime. Bring a stress healer, maybe a crusader? As an end note, I do like that she gets her district bonus from The House of the Yellow Hand and not the Altar of Light.
mara rara roo 27 May, 2021 @ 6:57pm 
Oh, I also have some gameplay suggestions for the Buried.

1: Is it possible to add some way (e.g a status effect) to show that the Buried has changed forms? No indicator is given that she has changed forms until her NEXT turn, which can be a hassle if you planned to use certain spells that she has lost. (E.g Otherworldy Wail, Hide From Them)

2: Can Clarity become a free action? Nearly every form change spell, both base and modded, is a free action. This is especially important for the Buried because she is VERY unlikely to swap back (10%) and also because Clarity is a very weak spell.

3: In my (unprofessional) opinion, I think a great way to fix the Buried's bloated UI is to replace her move skill with Clarity while she is Lost. The Commandant modded class has a similar mechanic. It makes total sense that the Buried loses the ability to reposition herself while Lost, and it also keeps her at 5 skills to prevent her hotbar from becoming overstuffed.
mara rara roo 27 May, 2021 @ 5:59pm 
Is it possible that her head size could be simply enlarged a tad? This class is honestly gorgeous and the theme is both thoughtful and super interesting for gameplay - especially her spell The Old Way. It's just that her proportions are too "normal" compared to base DD classes and its really off-putting.

Still an amazing mod that is among my favorites, but this small visual change would make it honestly one of the best.
Psyberry  [author] 21 May, 2021 @ 2:18pm 
I'm honestly not sure if it would be broken without SB DLC, or whether she would just not have Nightmares and thus never gain her custom trinkets (aside from her amazing Comet Shard Trinket). I only tested it myself, so I haven't tried it without the DLC.
Avrixel 21 May, 2021 @ 5:29am 
this might be a very stupid question, but does this mod work even without the DLC?
I like the look of the mod but I never bought the shieldbreaker DLC because I thought its only class DLC and didnt add much more?
Psyberry  [author] 20 May, 2021 @ 8:54pm 
@ saika: Sorry, no this doesn't have anything other than english translation, but I'm willing to add other translations into the files at any time!
@amphibius: not likely, sorry. the only way to make the her icons fit is to remove her ability to move in combat or heavily alter it.
adaenis 19 May, 2021 @ 8:28am 
Any chance for a change to the UI so that her skills actually fit instead of overflowing it constantly?
WAixC 2 May, 2021 @ 11:33am 
有没有中文技能介绍。。。。
Psyberry  [author] 1 May, 2021 @ 7:41am 
DragonOfWar: I mean, that's all choice preference. And I respect yours, but I don't see any of that changing here.
I believe Gandrake was actually referring to reusing the animation without the effect on a second skill, not removing the Crusader effect.
As for the facial jewelry, it was the one thing of her former culture she was allowed to keep when indoctrinated. It was always there. Just another commentary on things being Buried just below the surface. Like individuality in massive group.
DragonOfWar 29 Apr, 2021 @ 11:45am 
Oh, and the comic is cool, but i dont understand why she has the golden chain on her face in the battle... will be cooler only having that chain at the last two pics. It will show how she changed through hardship and sh**
DragonOfWar 29 Apr, 2021 @ 11:41am 
Really want to use her, but as Gandrake said that Crusader silhouette needs to be changed...
Gandrake 7 Apr, 2021 @ 11:17pm 
Much better. She still ramps stress up fast, but at least she counters it by ending enemies faster, also. Less enemies means less opportunity to be crit and stressed by them.
All that could use changing now would be graphical, like the smallish head, but that's nothing, really.
One thing I did notice, though, is the attack animation used for Feral Lunge, it's the Bitter Blade one, which doesn't look feral, or like a lunge. Is it at all possible to remove the graphical effects of The Old Way and use that pose instead? That would be much more fitting, and add nice contrast between those two attacks. Like her muscle memory is defaulting to the form, but her mind is somewhere else entirely, hence no Crusader silhouette.
Psyberry  [author] 3 Apr, 2021 @ 9:31pm 
All right, everyone. A new update just went up. She is now more lethal, unleashes more CRITs with her skills, and stress heals upon returning to Sedated mode. Remember to leave a thumbs up, and if for some reason your mod didn't update to version 1.4. Unsub/Re-Subscribe above. Thanks for your patience, and save travels!
Psyberry  [author] 28 Mar, 2021 @ 11:41am 
Should be another update coming for the Buried soon. It will be adding some new features to her kit. All of her skills are going to be getting a passive buff based on her stress level. And her Clarity move will be given a rework to make it a viable option in combat. I want to thank Gandrake for giving me the inspiration to make these changes.
Psyberry  [author] 24 Mar, 2021 @ 5:41pm 
@Shaven: thank you very much! I hope she does you proud!
Psyberry  [author] 24 Mar, 2021 @ 5:41pm 
@Kalaam: All of her attacks sfx are borrowed from Hellion, Grave Robber, Crusader, etc.
If for some reason your mods replace these...that is possibly why this might be happening? I'm unsure. However, it still works as intended on my end.
@Gandrake: don't worry about it, friend! I appreciate the considerations you're bringing here, and you are definitely driving me to work on specializing the Buried further. Thanks for the time and effort.
Gandrake 24 Mar, 2021 @ 1:10am 
At this point, I should have just made a discussion thread, but I did think of another thing that could be tweaked for quality-of-life.
Sedate, the skill that's available only when she's lost, is, well, kinda useless. There's only one time I can even think to use it, and that's when you're in the cooldown phase of the fight and want to pass her turn without killing the last enemy or hurting herself so your healer/stress healer can have a go. Of course you can probably just move her position so even that's not too useful.
Why not make the Sedate skill have some sort of positive effect? Like I was thinking a small stress heal (4) and a percent chance to remove horror.
That way there's actually a good reason to give up an attack for a little payoff. As it is, none of her sedated state moves are useful enough to sacrifice a turn for.
Hope you don't mind the advice and take some of it.
Kalaam 22 Mar, 2021 @ 5:55am 
Great mod, design and concept.
However, slight bug it seems, most of her attacks do not make a sound.
Gandrake 21 Mar, 2021 @ 12:09am 
I've been playing the class more, and have been trying to think of unique mechanics that could be implemented that would both make her feel like a viable pick for a party compared to other heroes, and still fit with her motif of a broken warrior on the verge of insanity.
Making her gain a passive buff with stress could work well, like the Sunward Isle quirk where you get +1 attack per 33 stress up to 99.
What if instead, she gets a small increase to her crit mulitplier instead? Like 5% more crit damage per 33 stress for a total of 15% when she becomes Shattered. Or since crits stress heal, make it so she gets an increase in crit chance, but it actually lowers her crit damage so it helps her manage her growing stress without too much increase in damage output.
S1k 19 Mar, 2021 @ 10:59am 
Awesome, good completion, just the right sense of attack. Finally, I have to say that I can feel this is a great beauty, and I like this. thank you
Gandrake 19 Mar, 2021 @ 12:58am 
The look is good, but has one detail that bugs me. Her head is smaller than those of the official characters, and when lined up with them, stands out. That's not an urgent fix.
More pressing is that she feels underpowered for the trouble. Her playstyle has extra RNG with her shifts, and highly mobile playstyles like this are already more of a headache to plan around as you need to make sure they aren't shifting other heroes out of position.
Combined with extra stress management and you have a character with more cons than pros.
Sure, she can shine, but she has more potential to get your party killed, and that's not worth it when there's other heroes with as many strengths and none of the baggage.
That seems a hard problem to fix since I doubt you want to rework her completely, but the easiest place to start is to just move some numbers around. If she does more damage consistently compared to other damage dealers, that could make up for the hassle.
Psyberry  [author] 18 Mar, 2021 @ 5:45pm 
I don't quite understand the scenario that creates this problem. Are you not bringing a stress healer in the party? Are you not healing the Horror effect when able? Or are you doing all of those things yet still she has a heart attack often. What game difficulty are you playing on?
Without more info...there's only so much I can do. I've already made considerable adjustments to lower her stress ramping mechanics, which brings to mind: are you using the most recent version of this mod?
Viejo Lesbiano 18 Mar, 2021 @ 11:18am 
The model is pretty good, it blends well with the aesthetics of dd, but i got to be honest, the stress mechanic with this character is bad, in just one easy short dungeon she got a heart attack, it just doesn't play well, i hope the creator fixes those problems because the character model is just gorgeous.
Rizilliant 14 Mar, 2021 @ 8:29am 
This sounds like a neat mod, but the nonstop stress damage to self and team, makes her far too much a liability. I havent had a team have heart attacks since I first started, and this class had my entire team well over 100, in single medium run, in just a handful of rooms.
Psyberry  [author] 13 Mar, 2021 @ 4:15am 
Version 1.3 is updated! If the file in your mod files in the menu doesn't say 1.3, you can unsub / re-subscribe update the files.
-the floating white pixel near the tip of her sword should be eradicated now, thanks for pointing that out Demaar!
-I've done some re-balancing of one of her trinkets, Ashra's Head was just a small bit too powerful.
Psyberry  [author] 13 Mar, 2021 @ 4:14am 
@barusu: Yes, she has nightmares. I thought it would be a fun way reinforce her theme, and gather her unique trinketsm but not flood the trinket shop/quest rewards.
@Nope.avi: No, not a Sunward trinket, only because I wanted to keep her # of unique trinkets at seven. I would have liked to add one, but decided to stick with her gaining all of her unique trinkets via Nightmares (aside from the shard shop).
@Ivan Jamal: that's strange... Bitter Blade should be using the same audio file from the Hellion's Iron Swan. Only thing I can think of...maybe an incompatibility issue if you have another mod that alters the hellion's stuff too much?
@Kojak: Thanks! just trying to provide some additional fun for this masterpiece of a game.
barusu 10 Mar, 2021 @ 2:17pm 
Does the Buried have nightmares too? Because I got a nightmare with 3 Madmen (it was not an ambush) although I had no Shieldbreaker on my team (Grave Robber, Milkmaid, Buried, Vestal) and I got the notification for "You know, shieldbreakers have nightmares and blablabla"
Demaar 9 Mar, 2021 @ 4:49am 
@nope.avi According to the last image, yes.
Nope.avi 6 Mar, 2021 @ 7:40pm 
While she may not have a Sunward Trinket, does she have her respective CoM/CC trinkets? Its just something I check whenever I wish to subscribe to a class mod.
kojak 5 Mar, 2021 @ 5:14pm 
THIS HUMAN APPRECIATES YOU AND YOUR WORK
thanks again
Ivan Jamal 3 Mar, 2021 @ 8:14am 
Hey, enjoying the class so far, one "problem" though. Bitter blade has no sound effect on my end and thus feels a bit out of place. Is this intended?
Demaar 2 Mar, 2021 @ 7:42pm 
I'd like to pint out that there is a single white pixel floating above the tip of her sword.
I did consider that this issue might be on my end, but said pixel is also visible in the Teaser Video.
Psyberry  [author] 2 Mar, 2021 @ 6:30am 
Glad to hear it! I'm a busy dude, but definitely not too busy to help peeps get enjoyment out of this mod. Glad my patches could help!