Space Engineers

Space Engineers

Earthlike Replacement for Water Mod + Dense Forrests + Industrial Overhaul - v1.2
37 Comments
jagodragon  [author] 26 Dec, 2022 @ 4:50pm 
I think it should work just fine.
Gear Shift 26 Dec, 2022 @ 3:03pm 
Will this work with Daily Needs?
jagodragon  [author] 3 Dec, 2022 @ 9:58pm 
Dislodged, this is an earth like replacement. it should automatically populate in a new solar system.
Dislodged 17 Nov, 2022 @ 1:50pm 
I can't seem to figure out how to spawn this planet like the others. What might I be doing wrong?
jagodragon  [author] 16 Dec, 2021 @ 7:45pm 
Awesome!
DlriumTrgger 15 Dec, 2021 @ 9:29pm 
its all good. just updating you as per stated previously. game is still running smooth. Nothing is broken. Just voxel details reverted. i must have messed with a setting somewhere. if anything we get extra ores near us.

thanks for the mod tho! will still use in the future!
jagodragon  [author] 15 Dec, 2021 @ 6:31pm 
I have no idea what could cause this... I have not seen this issue. I and i will not have time to look at this right now... I'm sorry.
DlriumTrgger 15 Dec, 2021 @ 9:21am 
so far what ive done is transfered my server save into a single player game, restored any mods or mod load order. i still have this replacer in the load order in the same spot its been in. i have no other mod that should or could change the ores or ore map. yet if i tried to spawn another earthlike its reverted back to its vanilla layout, ie no stone on the sea floor.
jagodragon  [author] 12 Dec, 2021 @ 2:02pm 
I believe so, but i would have to look at the xml to be certain.

and, thank you for looking into it. If you find any thing, I would be happy to know what you find
DlriumTrgger 12 Dec, 2021 @ 1:54pm 
thanks for your help, its very appreciated. if i figure anything out i'll let you know.
DlriumTrgger 12 Dec, 2021 @ 1:48pm 
i could give it a shot. i can tell this version wouldnt be correct due to the lack of red trees and smooth voxels. its frustrating, but like i said, not game breaking. i still have an additional vx2 file that mentions dense forests, is this mod supposed to utilize that?
jagodragon  [author] 12 Dec, 2021 @ 1:37pm 
There seems to be two possible answers here.

1) one or some of the mods you removed were causing a mod load error that is no longer there and now you're seeing it correctly.

or

2) one the mods you added is causing a conflict that has changed the way things load.

could you save a copy of your world and try removing the mods you added to see if that fixes it?
DlriumTrgger 12 Dec, 2021 @ 1:30pm 
removed: Weaponcore, MES, texthud api, (to allow load as dependancy) Air Traffic, little things, Abandoned Settlements, Mexpex WC collections 1&2 (unused weapons, trying to lighten server load)
added: Paint gun/ IO compat. And multifloor elevator 1.99 fix to modpack

now thinking about it, could some of the spawning mods have changed it enough?
jagodragon  [author] 12 Dec, 2021 @ 1:04pm 
Can you give me a complete list of the mods you removed? I Want to look into what could have changed things for you. One of those mods you removed must have been changing the way that the game loads planet heat-maps.
DlriumTrgger 12 Dec, 2021 @ 1:03pm 
i removed only mods that apparently didn't need to be listed, as per someone in the keen discord. i just unlisted Weaponcore, MES, etc, let them auto load as dependencies instead of listing them automatically. Didn't change the load order oif anything else. i did add paint gun/ IO compatibility mod tho but thats down the list.

can pm if you feel thats necessary
DlriumTrgger 12 Dec, 2021 @ 12:58pm 
yeah its odd. on the surface the forests disappeared and the "Vanilla" trees and foliage returned, the grass appeared again under the water, boulders and some extra ores popped up (including ores in IO) that weren't there before. And the terrain has that craggy texture in some areas. It's not game breaking, just odd that it did that after a few changes, but none to any of the "World Mods".
jagodragon  [author] 12 Dec, 2021 @ 12:57pm 
that is strange. what mods did you remove?
jagodragon  [author] 12 Dec, 2021 @ 12:41pm 
I have no idea.. the trees are defined by region and the game decides where to actually place them in that area... so.. I'm sorry, but I'm stumped..
DlriumTrgger 12 Dec, 2021 @ 10:55am 
i had a weird issue, i recently took a few mods out, but didnt change the overall order, nor remove any of the IO, or this mod, but now the tree layout is different and i dont have any forests. any suggestions what could have caused that?
jagodragon  [author] 7 Dec, 2021 @ 11:35pm 
I always put it at the top. But, I do not know if the load order makes much difference.
CMDR_Rebel095 7 Dec, 2021 @ 7:57am 
is there a load order as to where this mod should be
jagodragon  [author] 23 Oct, 2021 @ 4:40am 
@Cherri, It sounds like you may have to change your mod load order.

The industrial overhaul mod also replaces the earth like planet. for that reason you need to change the load order so that the correct planet is used during load.
Bunnies&Cherris 22 Oct, 2021 @ 8:33pm 
I'm having issues, it didnt automatically replace the Earthlike planet and even after deleting the planet and spawning in a new Earthlike, it didn't work.
Pikesmith 21 Sep, 2021 @ 5:29pm 
This is beautiful jagodragon. Perfect for what I need. I can also confirm that the wradius fixes trees under water.

Has anyone found a good seed that gives a proper ocean on the planet? I'm getting lots of mountains and lakes but I'm jonesing for a good ocean.
jagodragon  [author] 22 Aug, 2021 @ 5:43am 
Also, sorry for the long delay in responding. I have been super busy at work and haven't been on steam in a few months because of it.
jagodragon  [author] 22 Aug, 2021 @ 5:36am 
@Goobs Yes

@Viny It sounds like your water radius is larger than the required radius. Can you please check that you have use '/wradius 1.02345' and not a larger number.
Goobs 8 Aug, 2021 @ 8:20pm 
Would IO Deep Ores cause ores not to spawn with this mod?
Viny 15 Jul, 2021 @ 8:48am 
I'm getting trees underwater
jagodragon  [author] 16 Jun, 2021 @ 6:29pm 
No. Sorry
Gear Shift 13 Jun, 2021 @ 11:51pm 
Is this compatible with 1.4 + deep ores + oil everywhere?
FearOath 9 May, 2021 @ 5:15pm 
Oooh right, that makes more sense haha. Also about the reply, its fine dw
jagodragon  [author] 9 May, 2021 @ 4:35pm 
@FearOath: Sorry for the late reply. I am swamped at work and my car broke down yesterday.
jagodragon  [author] 9 May, 2021 @ 4:34pm 
it replaces the standard earth like planet. you shouldn't need to spawn it in
FearOath 7 May, 2021 @ 7:27am 
Im having an issue making this mod work. I've added it to the mod list of my world but its not giving me the option to spawn the planet in :(, is there any way to fix it?
jagodragon  [author] 29 Apr, 2021 @ 6:11pm 
I have not had any issues as of yet.
pawsie 29 Apr, 2021 @ 6:02pm 
Will this work with industrial overhaul 1.3?
HyggeDane 25 Feb, 2021 @ 6:48am 
Thanks, i'll give it a go :)