RimWorld

RimWorld

[HRK] Gun Nut - KRISS Vector
40 Comments
Tal'Raziid 2 Feb, 2024 @ 8:55am 
RimPy says this is requires Enable Oversized Weapons, is that correct?
Ted Kaczynski Gaming 3 Dec, 2023 @ 11:47am 
So a stupid question but is this supposed to have ammo in CE only with autopatcher on ?
bromanguy 24 Nov, 2022 @ 11:01am 
LETS GOOOOOO
TorMechia 23 Nov, 2022 @ 3:12pm 
me normally - :((((
me when harkon is - :)))))!!!
Harkon  [author] 23 Nov, 2022 @ 7:49am 
1.4 UPDATE
- Balance pass for both in vanilla and CE.
- New textures for all the variants.
- New settings for camo selection.
- New camo selection using Ideology styles.
- Updated mod page infoGFXs to reflect the changes.
TorMechia 22 Nov, 2022 @ 1:11pm 
lub u harkon <3
Harkon  [author] 22 Nov, 2022 @ 8:40am 
This one is next, be patient
TorMechia 18 Nov, 2022 @ 6:29pm 
Harkon seems to be updating their mods, so 1.4 will probably come soon enough (though, it took a month or so for an update after 1.3, so I imagine the wait here will also be a bit long)
ravenscream 28 Oct, 2022 @ 8:03am 
1.4?
izarius 21 Oct, 2022 @ 11:23am 
Will be updated to 1.4?
H.k Hunter 30 Sep, 2021 @ 3:14am 
Yeah~Ha~
Jew yb 29 Sep, 2021 @ 9:30am 
fu*k yeah
Harkon  [author] 29 Sep, 2021 @ 7:55am 
1.3 UPDATE
- Report any stuff that I might have missed.
- You may get some harmless errors on first load.
- Some of the weapons in existing saves may disappear (use dev mode if you want them back)
- You will get a duplicate research project while I update the rest of the smaller gun nut packs.
- Included .dds textures for those of you using mods like graphic settings, should improve load time, quality and performance.
- Description will be properly updated at a later date.
- All Gun Nut mods now require Gun Nut CORE to work properly.
H.k Hunter 20 Sep, 2021 @ 10:40pm 
1.3 pla man
么 ELEMENT 么 20 Sep, 2021 @ 7:37am 
1.3 plz
GH1LL-13 22 Aug, 2021 @ 5:29pm 
pls man we need ur quality content
Harkon  [author] 26 Jul, 2021 @ 9:34pm 
Most of the Gun nut mods should work fine with 1.3. I will update them but I have a couple of thing planned and limited time so is going to take a little longer.
Nykot 22 Jul, 2021 @ 4:24am 
Will be updated to 1.3?
turkler 10 Jul, 2021 @ 2:35pm 
when 1.3
8faiNt ı♣ı 8 Jul, 2021 @ 7:04am 
this is my fav gun mod.

thank you
Harkon  [author] 21 May, 2021 @ 4:31am 
First of all send logs, send logs, send logs, send logs when you are reporting bugs modders are not seers.

Second of all UnityEngine.Vector3 is a struct in Unity that stores values for a mathematical 3 dimensional vector that is used to tell the position direction in a 3 dimensional world. So if this was your reasoning behind sending this copy paste it has nothing to do with this mod prob but I have no idea without the logs.
Firestorm🗿 19 May, 2021 @ 9:37am 
@ghostly12 I'm not particularly code literate, but I cannot see anything in there in relation with this mod, with the possible exception of "UnityEngine.Vector3", which appears twice. Then again that may be just coincidence.

Besides, that is not a whole error log. You are gonna need to upload the entire thing and send a link. As I understand it, the current system (clicking share logs and uploading to github) is still broken so you may need to upload the log manually to github or elsewhere (pastebin etc).
V 18 May, 2021 @ 10:20pm 
i get this error when adding an item to caravan System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.AddHumanlikeOrders_Patch19(UnityEngine.Vector3,Verse.Pawn,System.Collections.Generic.List`1<Verse.FloatMenuOption>)
at (wrapper dynamic-method) RimWorld.FloatMenuMakerMap.RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch4(UnityEngine.Vector3,Verse.Pawn)
Bozo 22 Apr, 2021 @ 2:20am 
@Harkon your work is impressive, ive enjoyed all your gun mods and the variety they bring to the game is fantastic. thanks so much for making the game experience so much better. i really look forward to what you come up with next mate.
Harkon  [author] 31 Mar, 2021 @ 11:40am 
Yeah I have to put something in the FAQ or in the compatibility section. But yes goes without saying all these mods are coded for vanilla they just have a CE patch.
Firestorm🗿 31 Mar, 2021 @ 2:55am 
@Not_Kenesto it should have gone without saying that this mod works without CE...
Not-Kenesto 30 Mar, 2021 @ 11:31pm 
Do you need CE for these guns to work or can you use them without? I have a save that I would like to use these guns on but dont want to add CE to it because its a generally less modded save.
Harkon  [author] 5 Mar, 2021 @ 5:31pm 
@Firestorm yeah you''ll get all of it at some point.
Firestorm🗿 5 Mar, 2021 @ 4:26pm 
Hey, when are we gonna see that sexy bullpup DMR/BR on show in that new "Open for comissions" banner? Is it part of an upcoming pack?!?!?!!?!?
Harkon  [author] 5 Mar, 2021 @ 3:34pm 
Thank you all! And yes more shit is coming in this format so you guys can choose what guns you want on your run easier.
Hirai Kaze 4 Mar, 2021 @ 3:23am 
You melt someone in Tarkov with Vector+7N31. Now you want to melt someone in Rimworld...
NICE I like it :)
LatteMint 3 Mar, 2021 @ 5:26pm 
YES! YES! YES! YES!
=) 2 Mar, 2021 @ 2:23am 
"I got these Kriss to Vector you out of here." ~Somebody
Firestorm🗿 2 Mar, 2021 @ 1:21am 
Well, this one came out of nowhere but hell yes this is sexy, will use.
Videogameplayer 1 Mar, 2021 @ 1:18pm 
theys good fer shootin with
DkPepper 28 Feb, 2021 @ 4:33am 
ebic
고양이하수인 28 Feb, 2021 @ 12:27am 
I really love this gun. Thank you ~
exBeNN 27 Feb, 2021 @ 6:55pm 
Man, your mods are just great, thank you again for your hard work. Looking forward to seeing even more content.
The Unbidden One 27 Feb, 2021 @ 12:47pm 
Glad to see you modding again Harkon you're weapon's packs have become indispensable for my CE games.
4ydra 27 Feb, 2021 @ 11:42am 
Awesome work! Thank you!